Player Matchup

Cthulhu
Cthulhu
Chickwolf
Cthulhu
Level 107
God Stats
8W - 6L
1,719 SR
Queue Stats
45W - 41L
1,532 Elo+
Party 3
Set
Set
PhlufflyWuppies
Set
Level 17
God Stats
3W - 2L
1,310 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 3
Da Ji
Da Ji
brray
Da Ji
Level 14
God Stats
4W - 2L
1,600 SR
Queue Stats
8W - 9L
1,394 Elo+
Party 3
Ne Zha
Ne Zha
icallwar
Ne Zha
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,529 Elo+
Party 3
Rama
Rama
jkrao12
Rama
Level 32
God Stats
2W - 1L
1,615 SR
Queue Stats
28W - 13L
1,653 Elo+
Solo
Team Averages
Level 47
1,549 SR
1,508 Elo+

VS

Team Averages
Level 90
1,672 SR
1,562 Elo+
King Arthur
King Arthur
ArminXEren
King Arthur
Level 144
God Stats
4W - 5L
1,651 SR
Queue Stats
205W - 223L
1,498 Elo+
Party 1
Ares
Ares
DeftyJesse
Ares
Level 149
God Stats
2W - 1L
1,823 SR
Queue Stats
55W - 54L
1,555 Elo+
Party 1
Baba Yaga
Baba Yaga
FreezeyPop
Baba Yaga
Level 134
God Stats
2W - 4L
1,588 SR
Queue Stats
153W - 158L
1,480 Elo+
Party 2
Bakasura
Bakasura
MasterDgaf
Bakasura
Level 16
God Stats
1W - 1L
1,796 SR
Queue Stats
11W - 11L
1,730 Elo+
Party 2
Medusa
Medusa
ZeonAndFriends
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chickwolf
Cthulhu
20
13 / 6 / 16
16,028
594
19,601
24,196
28,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 8 / 12
14,338
531
14,868
20,194
12,044
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
brray
Da Ji
18
3 / 10 / 13
12,989
481
9,026
18,563
10,043
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
icallwar
Ne Zha
20
15 / 9 / 10
16,268
603
20,180
23,129
8,026
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rama
jkrao12
Rama
19
9 / 10 / 10
14,955
554
22,549
20,038
6,574
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArminXEren
King Arthur
19
5 / 9 / 12
12,783
473
15,540
26,450
33,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 11 / 11
14,845
550
18,524
24,856
14,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
FreezeyPop
Baba Yaga
20
12 / 5 / 14
15,155
561
23,889
17,233
9,612
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
MasterDgaf
Bakasura
20
9 / 9 / 11
14,865
551
12,390
21,100
9,256
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 14 / 10
12,165
451
13,687
21,823
8,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
100
48
Kills
42
43
Deaths
48
61
Assists
58
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArminXEren
King Arthur
5
9
12
1.22
W
Cthulhu
Chickwolf
Cthulhu
13
6
16
3.5
L
12
11
11
1.59
L
Baba Yaga
FreezeyPop
Baba Yaga
12
5
14
3.8
L
Bakasura
MasterDgaf
Bakasura
9
9
11
1.61
W
8
8
12
1.75
L
4
14
10
0.64
W
Da Ji
brray
Da Ji
3
10
13
0.95
W
Ne Zha
icallwar
Ne Zha
15
9
10
2.22
W
Rama
jkrao12
Rama
9
10
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,224
Damage
84,030
106,120
Taken
111,462
65,680
Mitigated
74,920
19,147
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArminXEren
King Arthur
15,540
2,287
0
4,585
26,450
33,603
510
3,773
21,471
1,964
76,329
W
Cthulhu
Chickwolf
Cthulhu
19,601
969
1,261
1,259
24,196
28,993
800
8,118
15,905
74,156
0
L
18,524
2,413
0
1,418
24,856
14,048
0
2,361
22,233
79,023
0
L
Baba Yaga
FreezeyPop
Baba Yaga
23,889
1,877
0
3,047
17,233
9,612
81
3,684
13,303
108,226
0
L
Bakasura
MasterDgaf
Bakasura
12,390
7,448
0
4,114
21,100
9,256
131
3,623
17,227
0
83,027
W
14,868
7,026
0
5,024
20,194
12,044
2,844
7,965
11,219
0
50,291
L
13,687
8,006
0
2,735
21,823
8,401
0
5,255
16,207
0
47,365
W
Da Ji
brray
Da Ji
9,026
2,654
0
1,006
18,563
10,043
1,067
8,701
9,254
0
35,700
W
Ne Zha
icallwar
Ne Zha
20,180
9,211
1,570
6,416
23,129
8,026
1,284
9,185
13,614
0
86,758
W
Rama
jkrao12
Rama
22,549
18,001
0
2,611
20,038
6,574
10,927
10,331
9,657
0
85,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,578
Gold Earned
69,813
467
Minions Killed
579
0
Camps Cleared
0
2,255,313
Distance Traveled
2,114,212
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,783
473
109
4
0
436,883
1
W
Cthulhu
16,028
594
119
4
0
485,651
4
L
Ares
14,845
550
93
3
0
423,655
8
L
Baba Yaga
15,155
561
160
6
0
443,938
5
L
Bakasura
14,865
551
140
5
0
459,454
1
W
Set
14,338
531
62
2
0
462,133
1
L
Medusa
12,165
451
77
3
0
350,282
0
W
Da Ji
12,989
481
42
2
0
429,141
2
W
Ne Zha
16,268
603
100
4
0
514,782
2
W
Rama
14,955
554
144
5
0
363,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role