Player Matchup

Ares
Ares
BattleBornNano
Ares
Level 29
God Stats
7W - 1L
1,700 SR
Queue Stats
80W - 62L
1,529 Elo+
Solo
Nemesis
Nemesis
LyraWildpaw
Nemesis
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 83L
1,539 Elo+
Solo
Apollo
Apollo
Magic8bal
Apollo
Level 29
God Stats
3W - 2L
1,752 SR
Queue Stats
262W - 278L
1,544 Elo+
Solo
King Arthur
King Arthur
SamiyaXx
King Arthur
Level 22
God Stats
2W - 1L
1,312 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anubis
Anubis
XxDBaDBoYDxX
Anubis
Level 25
God Stats
19W - 20L
1,705 SR
Queue Stats
43W - 58L
1,638 Elo+
Solo
Team Averages
Level 27
1,594 SR
1,550 Elo+

VS

Team Averages
Level 20
1,610 SR
1,523 Elo+
Anubis
Anubis
MOrtaLCaDEncE
Anubis
Level 29
God Stats
6W - 9L
1,518 SR
Queue Stats
18W - 26L
1,202 Elo+
Party 1
Achilles
Achilles
Mantles
Achilles
Level 27
God Stats
6W - 2L
2,000 SR
Queue Stats
79W - 53L
1,716 Elo+
Solo
Mercury
Mercury
Saltybabysoup
Mercury
Level 29
God Stats
3W - 4L
1,530 SR
Queue Stats
26W - 24L
1,646 Elo+
Solo
Chang'e
Chang'e
ValientRadiation
Chang'e
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,562 Elo+
Solo
Apollo
Apollo
Vicber507
Apollo
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 24
16,004
593
15,252
23,529
30,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
LyraWildpaw
Nemesis
20
3 / 5 / 14
15,319
567
15,899
19,460
13,581
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
Magic8bal
Apollo
20
23 / 4 / 9
17,914
663
32,800
29,431
16,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
SamiyaXx
King Arthur
20
4 / 6 / 7
14,307
530
12,076
20,593
11,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
20
9 / 8 / 5
16,075
595
20,910
19,736
8,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 6
13,446
498
15,455
26,928
11,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Mantles
Achilles
20
9 / 5 / 4
14,645
542
20,706
27,321
32,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
20
10 / 7 / 0
15,210
563
16,355
20,912
9,532
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
4 / 12 / 6
13,403
496
23,951
25,354
8,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Vicber507
Apollo
13
1 / 16 / 6
10,377
384
9,179
22,235
5,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
47
Kills
27
27
Deaths
47
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
4
24
5
W
Nemesis
LyraWildpaw
Nemesis
3
5
14
2
L
3
7
6
0.86
W
Apollo
Magic8bal
Apollo
23
4
9
6.88
L
Achilles
Mantles
Achilles
9
5
4
2.2
L
Mercury
10
7
0
1.43
W
King Arthur
SamiyaXx
King Arthur
4
6
7
1.25
L
4
12
6
0.58
L
Apollo
Vicber507
Apollo
1
16
6
0.25
W
Anubis
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,937
Damage
85,646
112,749
Taken
122,750
79,807
Mitigated
67,305
43,007
Healing
38,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,252
636
1,098
3,138
23,529
30,133
498
9,397
14,082
36,788
0
W
Nemesis
LyraWildpaw
Nemesis
15,899
8,039
0
5,237
19,460
13,581
1,278
7,453
11,782
0
109,783
L
15,455
593
0
13,132
26,928
11,541
695
12,974
13,954
95,391
0
W
Apollo
Magic8bal
Apollo
32,800
25,226
0
16,764
29,431
16,088
5,035
10,038
19,343
0
154,859
L
Achilles
Mantles
Achilles
20,706
5,256
0
9,455
27,321
32,026
728
8,116
18,929
0
96,498
L
Mercury
16,355
7,083
0
2,631
20,912
9,532
3,017
6,677
14,235
0
115,132
W
King Arthur
SamiyaXx
King Arthur
12,076
2,147
0
8,811
20,593
11,527
594
5,563
14,708
0
74,889
L
23,951
1,883
2,130
10,316
25,354
8,485
1,040
5,263
20,091
87,662
0
L
Apollo
Vicber507
Apollo
9,179
5,133
0
1,032
22,235
5,721
312
4,050
18,185
0
32,781
W
Anubis
20,910
524
0
7,959
19,736
8,478
1,395
10,154
9,507
104,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,619
Gold Earned
67,081
683
Minions Killed
636
0
Camps Cleared
0
2,423,508
Distance Traveled
2,388,148
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,004
593
24
1
0
521,251
1
W
Nemesis
15,319
567
146
5
0
558,863
2
L
Anubis
13,446
498
162
6
0
458,247
0
W
Apollo
17,914
663
218
8
0
497,043
6
L
Achilles
14,645
542
145
5
0
500,779
6
L
Mercury
15,210
563
155
6
0
556,573
2
W
King Arthur
14,307
530
124
5
0
469,643
2
L
Chang'e
13,403
496
132
5
0
454,877
0
L
Apollo
10,377
384
42
2
0
417,672
0
W
Anubis
16,075
595
171
6
0
376,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role