Player Matchup

Da Ji
Da Ji
EzDub23
Da Ji
Level 16
God Stats
16W - 14L
1,418 SR
Queue Stats
203W - 257L
1,114 Elo+
Solo
Nu Wa
Nu Wa
Guardian466
Nu Wa
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
136W - 142L
1,074 Elo+
Solo
Chaac
Chaac
ImForCereal-SP
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
808 Elo+
Solo
Chiron
Chiron
dljrock
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 94L
1,223 Elo+
Solo
Set
Set
lethaIone187
Set
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 245L
1,196 Elo+
Solo
Team Averages
Level 17
1,484 SR
1,083 Elo+

VS

Team Averages
Level 15
1,415 SR
1,245 Elo+
Bellona
Bellona
Blaziek
Bellona
Level 9
God Stats
1W - 1L
1,735 SR
Queue Stats
17W - 12L
1,209 Elo+
Party 1
Ares
Ares
CrayonEatinTitan
Ares
Level 16
God Stats
3W - 3L
1,471 SR
Queue Stats
9W - 7L
1,362 Elo+
Solo
Nemesis
Nemesis
Rayquaza2011
Nemesis
Level 8
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 9L
901 Elo+
Solo
Artemis
Artemis
RotteNGooN
Artemis
Level 24
God Stats
3W - 5L
1,152 SR
Queue Stats
38W - 38L
1,253 Elo+
Party 1
Arachne
Arachne
lvsplayer3
Arachne
Level 18
God Stats
1W - 2L
1,400 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EzDub23
Da Ji
19
11 / 7 / 12
15,174
523
19,033
20,552
10,218
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 6 / 14
15,337
529
30,982
25,436
15,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 10 / 16
14,148
488
16,009
24,287
11,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
dljrock
Chiron
17
12 / 9 / 17
13,680
472
20,817
26,297
20,659
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
5 / 9 / 15
13,409
462
9,184
22,133
9,065
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blaziek
Bellona
20
13 / 10 / 8
16,170
558
26,392
32,532
20,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 2 / 21
15,323
528
17,470
18,393
20,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Rayquaza2011
Nemesis
13
0 / 18 / 5
10,231
353
2,433
20,617
5,045
Artemis
RotteNGooN
Artemis
20
19 / 8 / 12
15,858
547
50,074
31,657
12,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
lvsplayer3
Arachne
16
4 / 9 / 9
12,141
419
3,868
22,801
13,721
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
96
45
Kills
41
41
Deaths
47
74
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bellona
Blaziek
Bellona
13
10
8
1.7
L
5
2
21
7.75
W
Da Ji
EzDub23
Da Ji
11
7
12
2.43
W
13
6
14
3.33
W
4
10
16
1.2
L
Nemesis
Rayquaza2011
Nemesis
0
18
5
0.14
L
Artemis
RotteNGooN
Artemis
19
8
12
3.13
W
Chiron
dljrock
Chiron
12
9
17
2.28
W
5
9
15
1.39
L
Arachne
lvsplayer3
Arachne
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,025
Damage
100,237
118,705
Taken
126,000
66,576
Mitigated
71,514
27,691
Healing
34,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Blaziek
Bellona
26,392
8,520
0
10,390
32,532
20,401
0
8,778
23,754
0
132,211
L
17,470
1,274
708
2,246
18,393
20,003
231
3,357
15,036
62,146
0
W
Da Ji
EzDub23
Da Ji
19,033
3,954
0
2,733
20,552
10,218
485
2,070
18,482
0
79,351
W
30,982
14,025
877
8,075
25,436
15,240
10,070
3,193
22,243
91,952
0
W
16,009
1,764
0
6,667
24,287
11,394
549
3,288
20,999
0
66,037
L
Nemesis
Rayquaza2011
Nemesis
2,433
550
0
253
20,617
5,045
0
5,941
14,676
0
20,727
L
Artemis
RotteNGooN
Artemis
50,074
35,581
0
16,818
31,657
12,344
2,017
8,562
23,095
0
127,442
W
Chiron
dljrock
Chiron
20,817
9,889
1,983
5,859
26,297
20,659
1,993
5,739
20,558
0
48,682
W
9,184
3,996
0
1,497
22,133
9,065
3,383
3,180
18,953
0
58,554
L
Arachne
lvsplayer3
Arachne
3,868
2,277
0
4,040
22,801
13,721
270
4,344
18,457
0
26,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,748
Gold Earned
69,723
468
Minions Killed
400
0
Camps Cleared
0
2,365,337
Distance Traveled
2,291,791
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,170
558
136
5
0
514,371
0
L
Ares
15,323
528
75
3
0
583,208
1
W
Da Ji
15,174
523
113
4
0
537,551
3
W
Nu Wa
15,337
529
121
4
0
400,438
0
W
Chaac
14,148
488
86
3
0
429,752
0
L
Nemesis
10,231
353
18
1
0
334,769
2
L
Artemis
15,858
547
131
5
0
439,336
1
W
Chiron
13,680
472
70
2
0
433,043
2
W
Set
13,409
462
78
3
0
564,553
0
L
Arachne
12,141
419
40
1
0
420,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role