Player Matchup

Sol
Sol
Silver I
Borill
Sol
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 137L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,500 SR
1,546 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,574 SR
1,325 MMR
Baron Samedi
Baron Samedi
Silver IV
CamGirl69
Baron Samedi
Silver IV
Level 108
God Stats
1W - 1L
1,574 SR
Queue Stats
4W - 5L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Borill
Sol
20
6 / 4 / 0
14,355
844
14,874
22,586
11,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetAh Muzen CabHeimdallrAnubisMerlin

VS

Bans
UllrKaliPoseidonHe BoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CamGirl69
Baron Samedi
20
4 / 6 / 0
13,344
785
13,987
21,761
19,665
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
6
Kills
4
4
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
Borill
Sol
6
4
0
1.5
L
Baron Samedi
CamGirl69
Baron Samedi
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,874
Damage
13,987
22,586
Taken
21,761
11,159
Mitigated
19,665
14,374
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Borill
Sol
14,874
6,037
0
14,374
22,586
11,159
3,655
14,010
8,576
114,005
0
L
Baron Samedi
CamGirl69
Baron Samedi
13,987
1,207
0
4,658
21,761
19,665
549
14,955
6,806
103,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,355
Gold Earned
13,344
159
Minions Killed
143
0
Camps Cleared
0
276,758
Distance Traveled
270,185
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,355
844
159
9
0
276,758
1
L
Baron Samedi
13,344
785
143
8
0
270,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role