Player Matchup

Achilles
Achilles
Fablitz
Achilles
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 82L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
LocalHookr
Cernunnos
Level 106
God Stats
4W - 3L
1,544 SR
Queue Stats
43W - 47L
1,493 Elo+
Solo
Merlin
Merlin
Nightfox_27
Merlin
Level 104
God Stats
4W - 2L
1,710 SR
Queue Stats
85W - 83L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
YoweeWowee
Sylvanus
Level 142
God Stats
1W - 0L
1,188 SR
Queue Stats
400W - 380L
1,435 Elo+
Solo
Anubis
Anubis
luhsito-03
Anubis
Level 56
God Stats
3W - 3L
1,533 SR
Queue Stats
36W - 39L
1,515 Elo+
Solo
Team Averages
Level 106
1,495 SR
1,469 Elo+

VS

Team Averages
Level 95
1,619 SR
1,516 Elo+
Agni
Agni
ISpI Kiwis69
Agni
Level 117
God Stats
1W - 1L
1,867 SR
Queue Stats
18W - 9L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
N7 Krogan1362
Erlang Shen
Level 106
God Stats
0W - 2L
1,299 SR
Queue Stats
119W - 96L
1,527 Elo+
Solo
Fenrir
Fenrir
TokiDumDum
Fenrir
Level 85
God Stats
3W - 6L
1,517 SR
Queue Stats
9W - 12L
1,484 Elo+
Solo
Discordia
Discordia
X a INI a X
Discordia
Level 89
God Stats
8W - 3L
1,662 SR
Queue Stats
130W - 101L
1,562 Elo+
Party 2
Izanami
Izanami
wThe1andOnlyw
Izanami
Level 80
God Stats
1W - 1L
1,750 SR
Queue Stats
30W - 31L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fablitz
Achilles
20
6 / 4 / 14
15,019
939
23,532
36,078
52,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
LocalHookr
Cernunnos
20
6 / 6 / 14
15,895
993
22,984
24,745
10,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
7 / 5 / 15
15,830
989
16,499
21,644
9,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
YoweeWowee
Sylvanus
20
1 / 5 / 12
14,135
883
8,634
24,637
31,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
luhsito-03
Anubis
20
9 / 8 / 17
17,024
1,064
27,911
24,311
12,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 13
17,648
1,103
39,252
25,708
9,348
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
N7 Krogan1362
Erlang Shen
20
6 / 8 / 18
16,136
1,009
25,346
27,919
11,258
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
TokiDumDum
Fenrir
20
4 / 10 / 17
14,764
923
17,869
34,855
23,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
X a INI a X
Discordia
20
5 / 4 / 21
15,976
999
38,354
14,765
4,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
1 / 0 / 2
12,054
753
3,438
2,658
797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
99
29
Kills
28
28
Deaths
29
72
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Achilles
Fablitz
Achilles
6
4
14
3.25
L
12
7
13
2.64
W
Cernunnos
LocalHookr
Cernunnos
6
6
14
2.17
L
Erlang Shen
N7 Krogan1362
Erlang Shen
6
8
18
1.88
W
Merlin
7
5
15
2.9
L
Fenrir
TokiDumDum
Fenrir
4
10
17
1.25
L
Discordia
X a INI a X
Discordia
5
4
21
3.88
W
Sylvanus
YoweeWowee
Sylvanus
1
5
12
1.4
W
Anubis
luhsito-03
Anubis
9
8
17
2.19
L
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,560
Damage
124,259
131,415
Taken
105,905
116,888
Mitigated
49,524
39,364
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Fablitz
Achilles
23,532
8,156
0
4,241
36,078
52,559
0
18,220
17,858
0
34,809
L
39,252
1,966
452
3,854
25,708
9,348
0
9,653
16,055
81,520
0
W
Cernunnos
LocalHookr
Cernunnos
22,984
12,868
883
5,493
24,745
10,453
0
15,948
8,797
0
59,195
L
Erlang Shen
N7 Krogan1362
Erlang Shen
25,346
14,549
738
5,742
27,919
11,258
0
14,250
13,669
0
52,226
W
Merlin
16,499
550
0
2,468
21,644
9,528
0
14,222
7,422
55,389
0
L
Fenrir
TokiDumDum
Fenrir
17,869
1,401
621
2,617
34,855
23,447
0
20,376
14,479
0
22,285
L
Discordia
X a INI a X
Discordia
38,354
1,595
0
189
14,765
4,674
0
7,749
7,016
84,928
0
W
Sylvanus
YoweeWowee
Sylvanus
8,634
2,142
9,814
8,557
24,637
31,890
0
17,290
7,347
31,271
0
W
Anubis
luhsito-03
Anubis
27,911
583
0
7,908
24,311
12,458
0
11,926
12,385
62,017
0
L
Izanami
3,438
1,910
0
250
2,658
797
0
1,016
1,642
0
15,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,903
Gold Earned
76,578
317
Minions Killed
342
15
Camps Cleared
7
1,283,076
Distance Traveled
1,352,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,019
939
23
1
0
293,152
0
L
Agni
17,648
1,103
105
7
1
298,648
0
W
Cernunnos
15,895
993
51
3
11
266,926
0
L
Erlang Shen
16,136
1,009
68
4
4
326,968
0
W
Merlin
15,830
989
95
6
2
274,638
0
L
Fenrir
14,764
923
10
1
0
329,236
0
L
Discordia
15,976
999
116
7
0
306,880
0
W
Sylvanus
14,135
883
62
4
0
221,812
0
W
Anubis
17,024
1,064
86
5
2
226,548
0
L
Izanami
12,054
753
43
3
2
90,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role