Player Matchup

Agni
Agni
Ltlnite One
Agni
Level 125
God Stats
1W - 1L
1,276 SR
Queue Stats
75W - 71L
1,586 Elo+
Party 2
Kuzenbo
Kuzenbo
NotYourPsycho
Kuzenbo
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 78L
1,520 Elo+
Party 2
Merlin
Merlin
PancakeIsland
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
RogePhoenix
Yemoja
Level 105
God Stats
1W - 0L
1,569 SR
Queue Stats
5W - 6L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
TokedUpPanda
Kukulkan
Level 51
God Stats
4W - 2L
1,688 SR
Queue Stats
161W - 162L
1,434 Elo+
Solo
Team Averages
Level 102
1,507 SR
1,471 Elo+

VS

Team Averages
Level 91
1,402 SR
1,382 Elo+
Kukulkan
Kukulkan
Anubis5559
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,364 Elo+
Party 1
Camazotz
Camazotz
JellyPalm
Camazotz
Level 106
God Stats
0W - 1L
1,241 SR
Queue Stats
5W - 11L
1,327 Elo+
Party 1
Amaterasu
Amaterasu
SHUCKLE337
Amaterasu
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,364 Elo+
Party 1
Ra
Ra
WARPIGEON
Ra
Level 128
God Stats
0W - 3L
1,269 SR
Queue Stats
514W - 554L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
epic kill90
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 12
15,590
742
33,590
21,259
11,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
20
8 / 7 / 17
14,209
677
21,898
35,115
64,097
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 3 / 11
15,519
739
28,539
10,047
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
20
1 / 3 / 21
12,999
619
8,991
18,881
24,211
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
TokedUpPanda
Kukulkan
20
6 / 7 / 12
13,639
649
19,724
19,354
10,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anubis5559
Kukulkan
20
4 / 9 / 9
13,104
624
19,111
23,122
8,117
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
JellyPalm
Camazotz
18
4 / 9 / 6
11,593
552
12,859
27,913
13,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
SHUCKLE337
Amaterasu
20
4 / 5 / 17
12,861
612
20,363
27,055
27,529
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 6 / 9
13,291
633
20,952
19,802
7,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
epic kill90
Sun Wukong
20
8 / 3 / 11
14,276
680
19,347
26,054
28,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
79
32
Kills
27
27
Deaths
32
73
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anubis5559
Kukulkan
4
9
9
0.94
L
Camazotz
JellyPalm
Camazotz
4
9
6
0.78
W
10
7
12
2.29
W
Kuzenbo
8
7
17
2.36
W
7
3
11
4.17
W
Yemoja
1
3
21
3.83
L
Amaterasu
SHUCKLE337
Amaterasu
4
5
17
2.5
W
Kukulkan
TokedUpPanda
Kukulkan
6
7
12
1.71
L
7
6
9
1.92
L
Sun Wukong
epic kill90
Sun Wukong
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,742
Damage
92,632
104,656
Taken
123,946
116,038
Mitigated
85,131
40,891
Healing
62,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anubis5559
Kukulkan
19,111
1,473
2,297
3,956
23,122
8,117
40
22,454
493
51,572
0
L
Camazotz
JellyPalm
Camazotz
12,859
5,047
1,318
8,303
27,913
13,251
0
25,612
2,156
0
19,725
W
33,590
2,375
1,733
5,993
21,259
11,521
1,919
7,419
13,640
73,231
0
W
Kuzenbo
21,898
6,146
1,473
8,020
35,115
64,097
0
14,320
20,404
26,552
0
W
28,539
1,240
3,329
1,102
10,047
5,762
1,685
3,018
7,004
73,054
0
W
Yemoja
8,991
1,287
9,992
4,679
18,881
24,211
672
8,931
9,875
16,350
0
L
Amaterasu
SHUCKLE337
Amaterasu
20,363
7,201
4,316
10,134
27,055
27,529
467
23,257
3,514
0
27,611
W
Kukulkan
TokedUpPanda
Kukulkan
19,724
1,657
2,662
1,908
19,354
10,447
676
7,037
12,192
46,727
0
L
20,952
580
15,203
7,698
19,802
7,916
200
18,671
899
46,983
0
L
Sun Wukong
epic kill90
Sun Wukong
19,347
3,791
2,426
7,192
26,054
28,318
216
21,637
4,142
677
52,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,956
Gold Earned
65,125
243
Minions Killed
226
0
Camps Cleared
0
1,820,361
Distance Traveled
1,833,002
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,104
624
79
4
0
319,159
0
L
Camazotz
11,593
552
22
1
0
360,525
0
W
Agni
15,590
742
79
4
0
333,436
0
W
Kuzenbo
14,209
677
2
0
0
394,951
0
W
Merlin
15,519
739
102
5
0
387,895
0
W
Yemoja
12,999
619
13
1
0
350,274
0
L
Amaterasu
12,861
612
17
1
0
403,972
0
W
Kukulkan
13,639
649
47
2
0
353,805
0
L
Ra
13,291
633
52
2
0
360,356
3
L
Sun Wukong
14,276
680
56
3
0
388,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role