Player Matchup

Sol
Sol
Athanasiuus
Sol
Level 127
God Stats
1W - 0L
1,903 SR
Queue Stats
57W - 54L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
BisonGuy77
Cthulhu
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 45L
1,257 Elo+
Party 1
Zhong Kui
Zhong Kui
Demi-Fairy
Zhong Kui
Level 29
God Stats
4W - 0L
1,729 SR
Queue Stats
56W - 53L
1,399 Elo+
Party 1
Discordia
Discordia
NightFall95
Discordia
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 52L
1,399 Elo+
Party 1
Chang'e
Chang'e
Revolutions09
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,399 Elo+
Party 1
Team Averages
Level 84
1,626 SR
1,379 Elo+

VS

Team Averages
Level 38
1,553 SR
1,378 Elo+
Horus
Horus
Daki
Horus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
Paradox Reapxr
Raijin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 72L
1,414 Elo+
Solo
Fenrir
Fenrir
Zenryo
Fenrir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,238 Elo+
Party 3
Agni
Agni
infintineman
Agni
Level 24
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
lanecc
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 24
9,960
996
15,532
14,076
4,925
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
BisonGuy77
Cthulhu
15
6 / 2 / 28
9,366
937
5,846
13,496
11,369
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Demi-Fairy
Zhong Kui
13
3 / 1 / 18
8,222
822
3,364
5,752
3,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
NightFall95
Discordia
18
14 / 1 / 23
10,643
1,064
17,699
7,497
2,503
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
14
3 / 1 / 26
8,478
848
5,977
8,951
2,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Daki
Horus
13
1 / 6 / 2
7,280
728
5,441
15,753
12,869
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 7 / 2
7,057
706
8,198
8,779
3,530
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Zenryo
Fenrir
13
3 / 7 / 3
7,913
791
9,364
10,624
9,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 7 / 1
6,705
671
9,565
7,485
2,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
lanecc
Hun Batz
12
1 / 10 / 2
7,378
738
7,141
12,325
4,646
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
16
37
Kills
6
6
Deaths
37
119
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
1
24
23
W
Cthulhu
BisonGuy77
Cthulhu
6
2
28
10
L
Horus
Daki
Horus
1
6
2
0.33
W
Zhong Kui
Demi-Fairy
Zhong Kui
3
1
18
12
W
Discordia
NightFall95
Discordia
14
1
23
25.5
L
1
7
2
0.29
W
Chang'e
3
1
26
16
L
Fenrir
Zenryo
Fenrir
3
7
3
0.64
L
0
7
1
0.07
L
Hun Batz
lanecc
Hun Batz
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
39,709
49,772
Taken
54,966
25,676
Mitigated
33,591
31,123
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,532
6,987
1,870
7,720
14,076
4,925
2,460
6,504
7,572
30,370
0
W
Cthulhu
BisonGuy77
Cthulhu
5,846
294
1,774
1,051
13,496
11,369
122
3,895
9,601
14,419
0
L
Horus
Daki
Horus
5,441
2,507
1,664
4,116
15,753
12,869
56
13,769
1,984
0
10,556
W
Zhong Kui
Demi-Fairy
Zhong Kui
3,364
378
1,320
276
5,752
3,958
357
1,984
3,768
5,473
0
W
Discordia
NightFall95
Discordia
17,699
1,222
1,960
838
7,497
2,503
1,205
2,260
5,237
32,005
0
L
8,198
745
612
475
8,779
3,530
0
7,647
1,132
15,926
0
W
Chang'e
5,977
859
10,200
4,114
8,951
2,921
752
3,120
5,831
8,446
0
L
Fenrir
Zenryo
Fenrir
9,364
2,025
367
411
10,624
9,902
0
9,465
1,159
0
12,996
L
9,565
303
0
207
7,485
2,644
0
6,749
736
20,211
0
L
Hun Batz
lanecc
Hun Batz
7,141
1,713
0
701
12,325
4,646
0
10,788
1,537
0
13,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
36,333
98
Minions Killed
76
0
Camps Cleared
0
966,549
Distance Traveled
798,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,960
996
37
4
0
189,289
0
W
Cthulhu
9,366
937
11
1
0
216,886
0
L
Horus
7,280
728
9
1
0
187,669
0
W
Zhong Kui
8,222
822
4
0
0
193,226
0
W
Discordia
10,643
1,064
43
4
0
172,329
0
L
Raijin
7,057
706
13
1
0
135,168
2
W
Chang'e
8,478
848
3
0
0
194,819
0
L
Fenrir
7,913
791
10
1
0
169,109
0
L
Agni
6,705
671
30
3
0
171,415
0
L
Hun Batz
7,378
738
14
1
0
135,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role