Player Matchup

Kumbhakarna
Kumbhakarna
Cain Dimmadome
Kumbhakarna
Level 66
God Stats
0W - 1L
1,746 SR
Queue Stats
8W - 4L
1,698 Elo+
Party 1
Hou Yi
Hou Yi
Kiwi Dimmadome
Hou Yi
Level 104
God Stats
0W - 1L
1,416 SR
Queue Stats
13W - 13L
1,606 Elo+
Party 1
Hun Batz
Hun Batz
SIR DIMMADOME
Hun Batz
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,660 Elo+
Party 1
Chiron
Chiron
Vudir
Chiron
Level 149
God Stats
0W - 2L
1,279 SR
Queue Stats
44W - 35L
1,708 Elo+
Party 1
Chang'e
Chang'e
eggrollsNextgen
Chang'e
Level 125
God Stats
2W - 1L
1,675 SR
Queue Stats
38W - 41L
1,617 Elo+
Party 1
Team Averages
Level 117
1,523 SR
1,658 Elo+

VS

Team Averages
Level 113
1,602 SR
1,575 Elo+
Serqet
Serqet
Hazz1214
Serqet
Level 89
God Stats
2W - 3L
1,503 SR
Queue Stats
124W - 112L
1,581 Elo+
Solo
Heimdallr
Heimdallr
Jmann161
Heimdallr
Level 148
God Stats
2W - 1L
1,506 SR
Queue Stats
80W - 75L
1,560 Elo+
Solo
Hera
Hera
ShlebonDebeille
Hera
Level 128
God Stats
9W - 2L
1,914 SR
Queue Stats
386W - 414L
1,589 Elo+
Solo
Hun Batz
Hun Batz
Thebobsquash
Hun Batz
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 228L
1,594 Elo+
Solo
Mulan
Mulan
Zarbor_Gamer
Mulan
Level 127
God Stats
2W - 0L
1,584 SR
Queue Stats
110W - 106L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cain Dimmadome
Kumbhakarna
20
0 / 5 / 30
13,100
595
10,231
30,061
44,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 5 / 17
15,608
709
18,700
21,606
11,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
SIR DIMMADOME
Hun Batz
20
10 / 11 / 14
15,912
723
27,420
27,073
18,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Vudir
Chiron
20
9 / 8 / 23
15,159
689
40,198
26,867
12,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 8 / 16
13,988
636
16,204
23,766
25,061
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hazz1214
Serqet
20
6 / 8 / 22
15,129
688
14,584
38,829
31,562
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Jmann161
Heimdallr
20
4 / 9 / 14
14,629
665
16,104
22,588
9,614
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 6 / 16
16,736
761
35,496
20,122
8,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Thebobsquash
Hun Batz
20
10 / 10 / 12
15,350
698
25,640
22,556
11,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 6 / 23
15,462
703
23,767
27,457
35,298
Heavy Mace

Heavy Mace

+30
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
123
39
Kills
36
37
Deaths
39
100
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cain Dimmadome
Kumbhakarna
0
5
30
3
W
Serqet
Hazz1214
Serqet
6
8
22
2.13
W
Heimdallr
Jmann161
Heimdallr
4
9
14
1.22
L
12
5
17
4.1
L
Hun Batz
SIR DIMMADOME
Hun Batz
10
11
14
1.55
W
10
6
16
3
W
Hun Batz
Thebobsquash
Hun Batz
10
10
12
1.6
L
Chiron
Vudir
Chiron
9
8
23
2.56
W
6
6
23
2.92
L
8
8
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,753
Damage
115,591
129,373
Taken
131,552
112,223
Mitigated
95,951
40,579
Healing
31,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cain Dimmadome
Kumbhakarna
10,231
1,430
1,522
2,263
30,061
44,530
187
9,599
19,647
21,292
0
W
Serqet
Hazz1214
Serqet
14,584
2,130
2,514
8,294
38,829
31,562
480
6,964
31,865
0
15,316
W
Heimdallr
Jmann161
Heimdallr
16,104
6,757
418
3,159
22,588
9,614
1,270
4,016
18,572
0
37,776
L
18,700
11,986
1,450
4,997
21,606
11,548
1,661
2,889
17,951
0
58,054
L
Hun Batz
SIR DIMMADOME
Hun Batz
27,420
8,585
690
1,561
27,073
18,782
820
6,376
18,927
0
54,061
W
35,496
8,707
2,770
3,984
20,122
8,305
1,908
3,205
16,917
89,676
0
W
Hun Batz
Thebobsquash
Hun Batz
25,640
7,640
1,285
1,386
22,556
11,172
1,041
6,443
16,113
0
42,207
L
Chiron
Vudir
Chiron
40,198
19,298
3,125
4,723
26,867
12,302
1,211
7,008
19,035
0
77,704
W
23,767
2,807
2,887
5,034
27,457
35,298
697
5,807
21,650
1,346
40,247
L
16,204
650
13,343
6,905
23,766
25,061
460
10,057
12,129
25,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,767
Gold Earned
77,306
227
Minions Killed
232
0
Camps Cleared
0
1,865,690
Distance Traveled
1,724,789
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,100
595
12
1
0
410,078
0
W
Serqet
15,129
688
9
0
0
386,296
3
W
Heimdallr
14,629
665
44
2
0
332,161
1
L
Hou Yi
15,608
709
78
4
0
353,715
1
L
Hun Batz
15,912
723
51
2
0
364,154
0
W
Hera
16,736
761
107
5
0
345,155
3
W
Hun Batz
15,350
698
45
2
0
284,941
1
L
Chiron
15,159
689
76
3
0
340,353
0
W
Mulan
15,462
703
27
1
0
376,236
4
L
Chang'e
13,988
636
10
0
0
397,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role