Player Matchup

Ra
Ra
Dark Clawed 269
Ra
Level 127
God Stats
6W - 5L
1,459 SR
Queue Stats
265W - 216L
1,569 Elo+
Party 3
Medusa
Medusa
Dark Raptor AC
Medusa
Level 160
God Stats
4W - 6L
1,346 SR
Queue Stats
310W - 283L
1,536 Elo+
Party 3
Thanatos
Thanatos
Eduardohot99
Thanatos
Level 114
God Stats
5W - 12L
1,356 SR
Queue Stats
74W - 85L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
OpticalSuperemy
Cthulhu
Level 145
God Stats
7W - 3L
1,479 SR
Queue Stats
72W - 59L
1,604 Elo+
Party 3
Tyr
Tyr
obeycross18
Tyr
Level 126
God Stats
25W - 29L
1,549 SR
Queue Stats
188W - 182L
1,603 Elo+
Party 2
Team Averages
Level 134
1,438 SR
1,555 Elo+

VS

Team Averages
Level 118
1,537 SR
1,536 Elo+
Jormungandr
Jormungandr
ArkFenX
Jormungandr
Level 129
God Stats
2W - 3L
1,708 SR
Queue Stats
84W - 83L
1,531 Elo+
Party 1
Scylla
Scylla
Bluckgonks
Scylla
Level 120
God Stats
0W - 1L
1,055 SR
Queue Stats
25W - 30L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
TSU DEVASTADOR
Heimdallr
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 29L
1,539 Elo+
Party 1
Bakasura
Bakasura
TSU NanoMio
Bakasura
Level 149
God Stats
1W - 2L
1,921 SR
Queue Stats
62W - 66L
1,611 Elo+
Party 1
Chaac
Chaac
Vaquero110
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 11
15,786
585
16,129
14,750
7,300
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 0 / 9
16,216
601
17,643
13,994
7,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Eduardohot99
Thanatos
20
7 / 4 / 15
16,038
594
14,256
21,333
9,758
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 3 / 16
15,407
571
21,090
27,181
31,393
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
4 / 1 / 15
15,058
558
18,469
34,699
46,394
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArkFenX
Jormungandr
17
2 / 2 / 1
12,242
453
13,305
23,844
25,559
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Bluckgonks
Scylla
16
0 / 7 / 5
10,372
384
8,206
12,881
4,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TSU DEVASTADOR
Heimdallr
17
1 / 8 / 6
10,913
404
11,679
17,019
7,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
TSU NanoMio
Bakasura
20
5 / 7 / 1
14,080
521
17,690
23,779
9,811
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
18
2 / 7 / 1
12,211
452
19,460
27,799
20,372
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
31
Kills
10
10
Deaths
31
66
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArkFenX
Jormungandr
2
2
1
1.25
L
Scylla
Bluckgonks
Scylla
0
7
5
0.36
W
7
2
11
6.25
W
5
0
9
9.5
W
Thanatos
Eduardohot99
Thanatos
7
4
15
3.63
W
8
3
16
5.33
L
Heimdallr
TSU DEVASTADOR
Heimdallr
1
8
6
0.5
L
Bakasura
TSU NanoMio
Bakasura
5
7
1
0.79
L
Chaac
2
7
1
0.36
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,587
Damage
70,340
111,957
Taken
105,322
102,022
Mitigated
67,605
70,428
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArkFenX
Jormungandr
13,305
3,477
1,244
1,065
23,844
25,559
224
8,002
15,767
66,541
0
L
Scylla
Bluckgonks
Scylla
8,206
294
0
1,093
12,881
4,279
0
4,763
8,093
62,229
0
W
16,129
1,154
5,250
6,843
14,750
7,300
575
5,383
9,137
124,035
0
W
17,643
10,614
0
10,327
13,994
7,177
7,687
3,168
10,566
0
155,102
W
Thanatos
Eduardohot99
Thanatos
14,256
3,428
0
18,073
21,333
9,758
946
3,701
16,867
0
101,911
W
21,090
923
2,862
5,683
27,181
31,393
0
5,025
20,065
76,613
657
L
Heimdallr
TSU DEVASTADOR
Heimdallr
11,679
5,818
0
879
17,019
7,584
266
7,929
9,040
0
64,578
L
Bakasura
TSU NanoMio
Bakasura
17,690
10,520
0
8,566
23,779
9,811
0
8,956
14,698
0
108,490
L
Chaac
19,460
4,364
0
8,616
27,799
20,372
96
7,062
20,087
0
80,527
W
18,469
2,703
0
21,390
34,699
46,394
588
6,344
26,323
0
91,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,505
Gold Earned
59,818
753
Minions Killed
650
0
Camps Cleared
0
2,704,760
Distance Traveled
2,426,248
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,242
453
104
4
0
499,167
6
L
Scylla
10,372
384
112
4
0
434,742
6
W
Ra
15,786
585
199
7
0
532,154
2
W
Medusa
16,216
601
205
8
0
469,576
7
W
Thanatos
16,038
594
138
5
0
602,664
3
W
Cthulhu
15,407
571
66
2
0
497,050
8
L
Heimdallr
10,913
404
103
4
0
453,569
5
L
Bakasura
14,080
521
205
8
0
552,537
8
L
Chaac
12,211
452
126
5
0
486,233
1
W
Tyr
15,058
558
145
5
0
603,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role