Player Matchup

Cthulhu
Cthulhu
GOD OF RAGE3210
Cthulhu
Level 128
God Stats
4W - 2L
1,833 SR
Queue Stats
190W - 209L
1,598 Elo+
Solo
Fenrir
Fenrir
Mr H4ndy
Fenrir
Level 97
God Stats
4W - 4L
1,484 SR
Queue Stats
219W - 215L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
l ROMANS l x5v8
Baron Samedi
Level 153
God Stats
46W - 47L
1,421 SR
Queue Stats
594W - 658L
1,562 Elo+
Solo
Team Averages
Level 126
1,579 SR
1,588 Elo+

VS

Team Averages
Level 83
1,583 SR
1,612 Elo+
Hun Batz
Hun Batz
AFFFFFFFFFFFFTR
Hun Batz
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 188L
1,617 Elo+
Party 1
Hera
Hera
Dabi Qc
Hera
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 75L
1,580 Elo+
Solo
Neith
Neith
Zahkari
Neith
Level 42
God Stats
88W - 45L
1,750 SR
Queue Stats
326W - 237L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 15
12,838
642
10,419
22,415
29,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Mr H4ndy
Fenrir
16
8 / 4 / 7
14,189
709
9,553
22,145
19,391
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
l ROMANS l x5v8
Baron Samedi
18
7 / 4 / 6
14,060
703
18,088
19,210
10,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
0 / 5 / 9
11,546
577
7,928
13,144
4,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
Dabi Qc
Hera
16
7 / 7 / 1
12,847
642
14,560
13,240
4,743
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Zahkari
Neith
16
3 / 5 / 4
12,199
610
19,320
19,358
6,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
17
Kills
10
11
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
5
9
0.9
L
Hera
Dabi Qc
Hera
7
7
1
1.07
W
2
3
15
3.17
W
Fenrir
Mr H4ndy
Fenrir
8
4
7
2.88
L
Neith
Zahkari
Neith
3
5
4
1
W
Baron Samedi
l ROMANS l x5v8
Baron Samedi
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,060
Damage
41,808
63,770
Taken
45,742
58,599
Mitigated
15,606
19,356
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,928
3,108
0
205
13,144
4,281
0
7,051
6,093
0
39,145
L
Hera
Dabi Qc
Hera
14,560
4,011
0
2,653
13,240
4,743
553
7,971
5,269
59,605
0
W
10,419
324
1,985
3,635
22,415
29,000
372
5,319
17,096
53,701
0
W
Fenrir
Mr H4ndy
Fenrir
9,553
2,368
0
3,359
22,145
19,391
1,754
4,234
17,386
0
34,043
L
Neith
Zahkari
Neith
19,320
7,860
0
2,989
19,358
6,582
597
13,651
5,707
0
75,840
W
Baron Samedi
l ROMANS l x5v8
Baron Samedi
18,088
674
1,856
8,521
19,210
10,208
862
5,107
14,103
90,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
36,592
216
Minions Killed
216
0
Camps Cleared
0
1,010,673
Distance Traveled
967,317
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,546
577
38
2
0
345,679
4
L
Hera
12,847
642
77
4
0
301,719
6
W
Cthulhu
12,838
642
62
3
0
361,009
0
W
Fenrir
14,189
709
40
2
0
346,223
2
L
Neith
12,199
610
101
5
0
319,919
1
W
Baron Samedi
14,060
703
114
6
0
303,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role