Player Matchup

Artemis
Artemis
Im Perkss
Artemis
Level 8
God Stats
5W - 6L
1,780 SR
Queue Stats
5W - 8L
1,725 Elo+
Party 1
Bakasura
Bakasura
MasterChief4250
Bakasura
Level 64
God Stats
3W - 3L
1,535 SR
Queue Stats
80W - 102L
1,388 Elo+
Party 1
Sol
Sol
Speshul Spud
Sol
Level 26
God Stats
63W - 49L
1,524 SR
Queue Stats
324W - 277L
1,480 Elo+
Party 1
Team Averages
Level 33
1,613 SR
1,531 Elo+

VS

Team Averages
Level 58
1,512 SR
1,400 Elo+
Cthulhu
Cthulhu
MobyThick9896
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,317 Elo+
Solo
Discordia
Discordia
RageHarder8
Discordia
Level 118
God Stats
9W - 10L
1,737 SR
Queue Stats
258W - 263L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
Sir_Cathal
Amaterasu
Level 27
God Stats
1W - 2L
1,300 SR
Queue Stats
255W - 253L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Im Perkss
Artemis
12
0 / 10 / 2
9,445
525
5,174
13,892
4,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
14
0 / 5 / 4
10,166
565
5,264
16,035
10,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
7 / 8 / 0
11,581
643
12,366
14,670
4,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
7 / 2 / 9
12,404
689
9,604
12,557
9,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Discordia
RageHarder8
Discordia
18
12 / 1 / 10
14,013
779
17,868
8,944
3,281
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Sir_Cathal
Amaterasu
13
4 / 4 / 10
11,652
647
7,928
14,547
12,006
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
7
Kills
23
23
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
Im Perkss
Artemis
0
10
2
0.1
L
Bakasura
0
5
4
0.4
W
Cthulhu
7
2
9
5.75
W
Discordia
RageHarder8
Discordia
12
1
10
17
W
Amaterasu
Sir_Cathal
Amaterasu
4
4
10
2.25
L
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
35,400
44,597
Taken
36,048
19,452
Mitigated
24,559
5,133
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Im Perkss
Artemis
5,174
3,335
0
538
13,892
4,400
0
8,894
4,795
0
22,111
L
Bakasura
5,264
3,482
0
2,222
16,035
10,377
0
8,995
6,940
0
31,579
W
Cthulhu
9,604
932
0
892
12,557
9,272
53
3,658
8,819
55,894
0
W
Discordia
RageHarder8
Discordia
17,868
908
0
4,635
8,944
3,281
1,136
3,303
5,641
91,287
0
W
Amaterasu
Sir_Cathal
Amaterasu
7,928
2,364
0
1,965
14,547
12,006
844
5,539
8,997
176
22,363
L
12,366
5,070
0
2,373
14,670
4,675
0
10,372
4,123
55,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
38,069
140
Minions Killed
212
0
Camps Cleared
0
869,377
Distance Traveled
1,061,701
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,445
525
23
1
0
238,918
0
L
Bakasura
10,166
565
56
3
0
357,702
2
W
Cthulhu
12,404
689
47
3
0
368,020
0
W
Discordia
14,013
779
123
7
0
336,855
9
W
Amaterasu
11,652
647
42
2
0
356,826
1
L
Sol
11,581
643
61
3
0
272,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role