Player Matchup

Cthulhu
Cthulhu
Dude1996ak
Cthulhu
Level 66
God Stats
1W - 1L
1,851 SR
Queue Stats
52W - 65L
1,408 Elo+
Party 1
Freya
Freya
HeadSchott354
Freya
Level 107
God Stats
18W - 7L
1,497 SR
Queue Stats
71W - 66L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
I AM ON KEWANGA
Hun Batz
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 24L
1,506 Elo+
Party 1
Team Averages
Level 90
1,616 SR
1,466 Elo+

VS

Team Averages
Level 93
1,444 SR
1,422 Elo+
Medusa
Medusa
SoftRocketeer33
Medusa
Level 127
God Stats
4W - 5L
1,296 SR
Queue Stats
127W - 155L
1,379 Elo+
Solo
Discordia
Discordia
TMA WildFire
Discordia
Level 85
God Stats
3W - 3L
1,446 SR
Queue Stats
293W - 321L
1,356 Elo+
Solo
King Arthur
King Arthur
iBayonet
King Arthur
Level 68
God Stats
9W - 6L
1,588 SR
Queue Stats
40W - 45L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dude1996ak
Cthulhu
17
5 / 7 / 6
13,943
664
12,951
25,187
32,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
6 / 8 / 5
13,607
648
17,049
24,870
11,021
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
17
4 / 8 / 7
13,417
639
13,690
22,485
9,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 7 / 8
16,002
762
25,275
19,521
7,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
TMA WildFire
Discordia
18
7 / 3 / 11
14,353
683
18,485
13,664
4,839
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
iBayonet
King Arthur
17
3 / 5 / 13
13,538
645
15,136
21,656
25,657
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
15
Kills
23
23
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dude1996ak
Cthulhu
5
7
6
1.14
L
6
8
5
1.06
L
Hun Batz
4
8
7
0.94
W
13
7
8
2.43
W
Discordia
TMA WildFire
Discordia
7
3
11
4.17
W
King Arthur
iBayonet
King Arthur
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,690
Damage
58,896
72,542
Taken
54,841
52,970
Mitigated
38,209
11,259
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dude1996ak
Cthulhu
12,951
221
232
0
25,187
32,292
172
8,405
16,422
42,315
0
L
17,049
5,668
0
9,576
24,870
11,021
515
6,886
17,759
78,232
0
L
Hun Batz
13,690
2,911
0
1,451
22,485
9,657
197
3,660
18,427
0
60,634
W
25,275
14,967
1,317
5,704
19,521
7,713
3,613
8,916
10,605
0
80,391
W
Discordia
TMA WildFire
Discordia
18,485
1,806
0
5,064
13,664
4,839
614
9,143
4,521
75,231
0
W
King Arthur
iBayonet
King Arthur
15,136
2,051
0
7,236
21,656
25,657
159
12,000
9,656
115
51,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,967
Gold Earned
43,893
214
Minions Killed
248
0
Camps Cleared
0
1,051,837
Distance Traveled
1,014,936
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,943
664
52
2
0
358,983
0
L
Freya
13,607
648
85
4
0
313,623
4
L
Hun Batz
13,417
639
77
4
0
379,231
0
W
Medusa
16,002
762
100
5
0
323,245
2
W
Discordia
14,353
683
89
4
0
346,878
4
W
King Arthur
13,538
645
59
3
0
344,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role