Player Matchup

Tyr
Tyr
ImBizmo
Tyr
Level 41
God Stats
19W - 11L
1,559 SR
Queue Stats
57W - 59L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
Limits327
Heimdallr
Level 68
God Stats
6W - 6L
1,570 SR
Queue Stats
166W - 150L
1,460 Elo+
Party 1
Merlin
Merlin
TodistXDD
Merlin
Level 76
God Stats
3W - 2L
1,372 SR
Queue Stats
7W - 11L
1,381 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,417 Elo+

VS

Team Averages
Level 65
1,392 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
Monking218
Ah Muzen Cab
Level 60
God Stats
1W - 0L
1,327 SR
Queue Stats
132W - 159L
1,402 Elo+
Party 2
Merlin
Merlin
Zezus420
Merlin
Level 32
God Stats
6W - 3L
1,628 SR
Queue Stats
54W - 67L
1,439 Elo+
Party 2
Cabrakan
Cabrakan
hjake
Cabrakan
Level 102
God Stats
1W - 2L
1,220 SR
Queue Stats
225W - 189L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
5 / 5 / 6
15,420
617
15,488
30,048
32,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Limits327
Heimdallr
20
7 / 8 / 5
16,624
665
31,457
32,022
12,983
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
TodistXDD
Merlin
17
1 / 11 / 7
14,053
562
13,406
21,227
6,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Monking218
Ah Muzen Cab
20
10 / 8 / 8
17,721
709
31,032
25,048
10,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Zezus420
Merlin
20
4 / 3 / 16
16,377
655
21,784
18,856
7,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
hjake
Cabrakan
19
10 / 2 / 9
17,697
708
15,951
27,828
36,761
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
13
Kills
24
24
Deaths
13
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tyr
5
5
6
1.6
L
Heimdallr
Limits327
Heimdallr
7
8
5
1.19
W
Ah Muzen Cab
Monking218
Ah Muzen Cab
10
8
8
1.75
L
Merlin
TodistXDD
Merlin
1
11
7
0.41
W
Merlin
Zezus420
Merlin
4
3
16
4
W
Cabrakan
hjake
Cabrakan
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,351
Damage
68,767
83,297
Taken
71,732
52,313
Mitigated
53,977
12,918
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
15,488
1,548
0
9,503
30,048
32,493
34
12,991
16,857
0
64,067
L
Heimdallr
Limits327
Heimdallr
31,457
16,583
0
3,215
32,022
12,983
917
14,678
17,169
0
106,776
W
Ah Muzen Cab
Monking218
Ah Muzen Cab
31,032
14,241
0
8,580
25,048
10,052
2,084
3,045
22,003
0
120,053
L
Merlin
TodistXDD
Merlin
13,406
500
0
200
21,227
6,837
30
9,683
11,369
66,629
0
W
Merlin
Zezus420
Merlin
21,784
1,074
0
582
18,856
7,164
973
5,049
13,807
85,923
0
W
Cabrakan
hjake
Cabrakan
15,951
3,056
0
4,659
27,828
36,761
238
5,639
22,189
69,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
51,795
269
Minions Killed
302
0
Camps Cleared
0
1,273,321
Distance Traveled
1,574,363
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,420
617
56
2
0
501,950
4
L
Heimdallr
16,624
665
134
5
0
377,998
2
W
Ah Muzen Cab
17,721
709
139
6
0
449,884
0
L
Merlin
14,053
562
79
3
0
393,373
4
W
Merlin
16,377
655
107
4
0
585,424
1
W
Cabrakan
17,697
708
56
2
0
539,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role