Player Matchup

Heimdallr
Heimdallr
The True Rukus
Heimdallr
Level 122
God Stats
1W - 1L
1,231 SR
Queue Stats
24W - 13L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
TheLawBringer17
Cthulhu
Level 133
God Stats
2W - 0L
1,578 SR
Queue Stats
45W - 35L
1,632 Elo+
Party 1
Merlin
Merlin
foransisco
Merlin
Level 76
God Stats
4W - 8L
1,490 SR
Queue Stats
26W - 37L
1,420 Elo+
Solo
Team Averages
Level 110
1,433 SR
1,416 Elo+

VS

Team Averages
Level 119
1,489 SR
1,521 Elo+
Cthulhu
Cthulhu
Tądpole
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,571 Elo+
Solo
Ra
Ra
tyler318
Ra
Level 111
God Stats
2W - 6L
1,313 SR
Queue Stats
37W - 48L
1,472 Elo+
Party 2
Izanami
Izanami
yng240bblshtr
Izanami
Level 126
God Stats
3W - 1L
1,653 SR
Queue Stats
45W - 50L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
The True Rukus
Heimdallr
16
6 / 5 / 12
12,289
723
16,436
15,513
6,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
12 / 3 / 7
13,357
786
19,328
19,293
8,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
foransisco
Merlin
14
3 / 2 / 9
11,123
654
8,526
11,367
4,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tądpole
Cthulhu
13
1 / 7 / 5
11,080
652
15,384
19,703
18,018
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 8 / 3
10,932
643
7,701
14,897
5,772
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
15
4 / 6 / 4
12,162
715
12,368
17,236
5,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
21
Kills
9
10
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
The True Rukus
Heimdallr
6
5
12
2.4
W
12
3
7
5.17
L
Cthulhu
Tądpole
Cthulhu
1
7
5
0.5
W
Merlin
foransisco
Merlin
3
2
9
3.75
L
4
8
3
0.69
L
Izanami
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,290
Damage
35,453
46,173
Taken
51,836
18,214
Mitigated
29,134
11,595
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
The True Rukus
Heimdallr
16,436
8,670
0
3,000
15,513
6,053
2,066
8,319
7,194
0
51,109
W
19,328
404
208
4,828
19,293
8,134
0
9,198
10,095
60,638
0
L
Cthulhu
Tądpole
Cthulhu
15,384
944
307
1,386
19,703
18,018
0
8,935
10,764
36,557
0
W
Merlin
foransisco
Merlin
8,526
316
0
3,559
11,367
4,027
835
5,940
5,427
45,529
0
L
7,701
180
3,054
5,005
14,897
5,772
30
8,747
6,150
41,579
0
L
Izanami
12,368
9,614
0
2,631
17,236
5,344
1,103
10,226
7,010
0
56,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,769
Gold Earned
34,174
198
Minions Killed
193
0
Camps Cleared
0
884,069
Distance Traveled
1,027,004
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,289
723
75
4
0
282,077
2
W
Cthulhu
13,357
786
61
4
0
296,285
1
L
Cthulhu
11,080
652
48
3
0
364,478
2
W
Merlin
11,123
654
62
4
0
305,707
1
L
Ra
10,932
643
53
3
0
346,915
2
L
Izanami
12,162
715
92
5
0
315,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role