Player Matchup

Awilix
Awilix
Brobraham
Awilix
Level 160
God Stats
3W - 4L
1,800 SR
Queue Stats
293W - 243L
1,714 Elo+
Party 1
Fenrir
Fenrir
Head shooter55
Fenrir
Level 159
God Stats
3W - 0L
1,841 SR
Queue Stats
146W - 90L
1,752 Elo+
Party 1
Zhong Kui
Zhong Kui
Nohosolo
Zhong Kui
Level 158
God Stats
2W - 0L
1,525 SR
Queue Stats
150W - 100L
1,741 Elo+
Party 1
Horus
Horus
Verg0
Horus
Level 160
God Stats
3W - 0L
1,545 SR
Queue Stats
313W - 209L
1,752 Elo+
Party 1
Jormungandr
Jormungandr
zirxyyy
Jormungandr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,725 Elo+
Party 1
Team Averages
Level 159
1,642 SR
1,737 Elo+

VS

Team Averages
Level 140
1,551 SR
1,684 Elo+
Baron Samedi
Baron Samedi
Carb0hydrates
Baron Samedi
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 79L
1,704 Elo+
Party 2
Agni
Agni
DanyWalkerX
Agni
Level 124
God Stats
5W - 5L
1,511 SR
Queue Stats
242W - 263L
1,648 Elo+
Solo
Artio
Artio
SirKumference
Artio
Level 145
God Stats
4W - 3L
1,750 SR
Queue Stats
252W - 167L
1,673 Elo+
Party 2
Sobek
Sobek
TNTTurtlez
Sobek
Level 142
God Stats
0W - 2L
1,626 SR
Queue Stats
37W - 21L
1,699 Elo+
Party 2
Apollo
Apollo
dbcallector
Apollo
Level 154
God Stats
3W - 5L
1,366 SR
Queue Stats
160W - 113L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Brobraham
Awilix
19
4 / 6 / 14
11,490
718
14,072
16,285
17,706
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 10 / 13
10,230
639
11,533
20,993
17,369
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Nohosolo
Zhong Kui
19
5 / 9 / 14
12,527
783
22,300
19,541
11,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Verg0
Horus
20
9 / 4 / 17
14,221
889
9,975
19,146
21,920
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Jormungandr
zirxyyy
Jormungandr
20
10 / 8 / 9
13,305
832
19,374
15,611
8,091
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carb0hydrates
Baron Samedi
20
12 / 5 / 17
12,541
784
21,472
16,497
8,780
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

18
6 / 7 / 19
11,521
720
10,313
15,378
5,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 4 / 11
9,503
594
5,725
12,699
11,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
18
3 / 7 / 19
10,925
683
9,641
24,201
22,486
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
20
10 / 6 / 18
12,854
803
24,934
17,152
7,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
119
29
Kills
35
37
Deaths
29
67
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Awilix
Brobraham
Awilix
4
6
14
1.83
L
Baron Samedi
Carb0hydrates
Baron Samedi
12
5
17
4.1
L
6
7
19
2.21
W
1
10
13
0.75
W
Zhong Kui
Nohosolo
Zhong Kui
5
9
14
1.33
L
4
4
11
2.38
L
Sobek
3
7
19
1.79
W
Horus
Verg0
Horus
9
4
17
4.38
L
Apollo
10
6
18
3.17
W
Jormungandr
zirxyyy
Jormungandr
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,254
Damage
72,085
91,576
Taken
85,927
76,555
Mitigated
55,526
23,936
Healing
32,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Brobraham
Awilix
14,072
5,470
465
3,232
16,285
17,706
0
8,492
7,793
0
26,832
L
Baron Samedi
Carb0hydrates
Baron Samedi
21,472
1,977
4,734
3,839
16,497
8,780
404
10,401
5,980
42,522
0
L
10,313
811
1,614
3,865
15,378
5,178
57
8,193
6,960
20,483
0
W
11,533
3,375
665
2,566
20,993
17,369
1,442
11,100
9,893
0
16,780
W
Zhong Kui
Nohosolo
Zhong Kui
22,300
3,775
68
4,713
19,541
11,469
2,491
11,449
8,092
38,928
0
L
5,725
538
1,985
3,741
12,699
11,208
0
3,480
9,019
8,639
0
L
Sobek
9,641
1,102
118
7,555
24,201
22,486
0
10,535
13,286
18,114
0
W
Horus
Verg0
Horus
9,975
3,488
3,887
7,819
19,146
21,920
443
7,881
11,265
0
18,078
L
Apollo
24,934
18,876
1,009
4,217
17,152
7,874
1,723
9,065
7,937
0
47,570
W
Jormungandr
zirxyyy
Jormungandr
19,374
2,753
37
484
15,611
8,091
612
8,229
7,382
43,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,773
Gold Earned
57,344
136
Minions Killed
136
0
Camps Cleared
0
1,239,243
Distance Traveled
1,211,492
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,490
718
28
2
0
246,035
1
L
Baron Samedi
12,541
784
40
3
0
263,165
1
L
Agni
11,521
720
16
1
0
269,898
1
W
Fenrir
10,230
639
9
1
0
251,293
1
W
Zhong Kui
12,527
783
43
3
0
234,519
0
L
Artio
9,503
594
5
0
0
160,803
0
L
Sobek
10,925
683
18
1
0
271,987
1
W
Horus
14,221
889
15
1
0
268,926
1
L
Apollo
12,854
803
57
4
0
245,639
1
W
Jormungandr
13,305
832
41
3
0
238,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role