Player Matchup

Sol
Sol
MakeChoices
Sol
Level 126
God Stats
6W - 2L
1,532 SR
Queue Stats
147W - 140L
1,523 Elo+
Party 3
Chaac
Chaac
YEllOWx M4GIC
Chaac
Level 104
God Stats
11W - 9L
1,550 SR
Queue Stats
312W - 281L
1,492 Elo+
Party 1
Agni
Agni
obito-kizuke
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,876 Elo+
Party 3
Ares
Ares
sharkyrock
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 107L
1,555 Elo+
Party 1
Hera
Hera
supertacoman911
Hera
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
247W - 206L
1,518 Elo+
Party 1
Team Averages
Level 74
1,516 SR
1,593 Elo+

VS

Team Averages
Level 95
1,553 SR
1,534 Elo+
Nike
Nike
Denamir
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Richardx801
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
RockBerry211473
Janus
Level 27
God Stats
3W - 2L
1,495 SR
Queue Stats
63W - 51L
1,551 Elo+
Party 2
Cerberus
Cerberus
Zekrom91
Cerberus
Level 146
God Stats
3W - 4L
1,698 SR
Queue Stats
128W - 113L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
deadpool199610
Sun Wukong
Level 139
God Stats
5W - 3L
1,571 SR
Queue Stats
69W - 63L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 10
11,566
771
20,742
21,139
7,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 5 / 5
12,537
836
17,078
21,106
13,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 7 / 9
9,336
622
9,971
11,448
4,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 7
8,631
575
4,144
18,698
19,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 7 / 11
9,522
635
7,955
11,108
3,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Denamir
Nike
17
3 / 6 / 14
10,612
707
10,929
15,925
11,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Richardx801
Jormungandr
18
4 / 2 / 24
11,293
753
17,538
15,120
20,921
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 3 / 14
12,333
822
15,565
9,543
4,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zekrom91
Cerberus
19
8 / 4 / 20
12,154
810
19,061
21,778
25,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
deadpool199610
Sun Wukong
19
8 / 3 / 18
12,211
814
11,886
13,850
16,054
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
120
18
Kills
30
30
Deaths
18
42
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Nike
Denamir
Nike
3
6
14
1.67
L
6
4
10
2.75
W
Jormungandr
Richardx801
Jormungandr
4
2
24
8
W
7
3
14
4.67
L
10
5
5
2.5
W
Cerberus
Zekrom91
Cerberus
8
4
20
4.5
W
Sun Wukong
deadpool199610
Sun Wukong
8
3
18
5.67
L
1
7
9
0.79
L
0
7
7
0.5
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,890
Damage
74,979
83,499
Taken
76,216
47,980
Mitigated
78,159
28,279
Healing
30,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Denamir
Nike
10,929
815
631
2,168
15,925
11,769
1,147
12,879
3,046
1,023
16,582
L
20,742
4,163
2,475
10,740
21,139
7,517
339
14,252
6,512
44,294
0
W
Jormungandr
Richardx801
Jormungandr
17,538
2,880
4,243
3,815
15,120
20,921
710
7,554
7,566
35,320
0
W
15,565
1,320
2,344
2,018
9,543
4,193
1,164
5,813
3,730
36,402
0
L
17,078
4,606
487
8,415
21,106
13,130
770
13,038
7,543
0
35,804
W
Cerberus
Zekrom91
Cerberus
19,061
849
593
7,495
21,778
25,222
515
10,786
10,992
29,688
0
W
Sun Wukong
deadpool199610
Sun Wukong
11,886
1,632
3,834
3,808
13,850
16,054
1,903
5,780
8,070
113
25,510
L
9,971
558
1,089
993
11,448
4,442
406
6,659
4,664
20,542
0
L
4,144
67
794
752
18,698
19,433
249
10,965
7,280
7,947
0
L
7,955
2,135
1,116
1,418
11,108
3,458
54
7,135
3,748
19,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,592
Gold Earned
58,603
134
Minions Killed
173
0
Camps Cleared
0
1,337,771
Distance Traveled
1,410,034
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,612
707
8
1
0
263,885
5
L
Sol
11,566
771
51
3
0
265,331
1
W
Jormungandr
11,293
753
31
2
0
268,380
0
W
Janus
12,333
822
56
4
0
278,658
0
L
Chaac
12,537
836
37
2
0
266,529
0
W
Cerberus
12,154
810
44
3
0
288,772
1
W
Sun Wukong
12,211
814
34
2
0
310,339
3
L
Agni
9,336
622
22
1
0
259,254
0
L
Ares
8,631
575
6
0
0
281,286
0
L
Hera
9,522
635
18
1
0
265,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role