Player Matchup

Cthulhu
Cthulhu
DigimonMarvel
Cthulhu
Level 16
God Stats
18W - 14L
1,518 SR
Queue Stats
128W - 105L
1,382 Elo+
Party 2
Artio
Artio
ItsCharmanderYT
Artio
Level 13
God Stats
12W - 5L
1,510 SR
Queue Stats
94W - 106L
1,231 Elo+
Party 3
Jormungandr
Jormungandr
Kabal_Kid13
Jormungandr
Level 22
God Stats
9W - 3L
1,664 SR
Queue Stats
302W - 289L
1,307 Elo+
Party 3
Cernunnos
Cernunnos
MAGNETO MARVEL
Cernunnos
Level 16
God Stats
13W - 8L
1,583 SR
Queue Stats
117W - 89L
1,206 Elo+
Party 2
Pele
Pele
Webster_713
Pele
Level 17
God Stats
18W - 13L
1,451 SR
Queue Stats
126W - 109L
1,337 Elo+
Party 3
Team Averages
Level 17
1,545 SR
1,292 Elo+

VS

Team Averages
Level 30
1,409 SR
1,528 Elo+
Nike
Nike
CptNemo_
Nike
Level 24
God Stats
0W - 3L
1,212 SR
Queue Stats
32W - 27L
1,529 Elo+
Party 1
Hercules
Hercules
PHVile-
Hercules
Level 65
God Stats
7W - 4L
1,335 SR
Queue Stats
21W - 17L
1,570 Elo+
Party 1
Ymir
Ymir
donign7
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,494 Elo+
Party 1
Amaterasu
Amaterasu
kingclean777
Amaterasu
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 103L
1,330 Elo+
Solo
Cthulhu
Cthulhu
xAmbussh
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 6 / 15
17,502
972
39,491
26,641
27,000
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
1 / 7 / 13
15,260
848
12,239
29,902
45,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Kabal_Kid13
Jormungandr
20
2 / 5 / 16
16,241
902
23,377
30,051
49,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
MAGNETO MARVEL
Cernunnos
20
6 / 10 / 15
17,079
949
56,457
38,358
24,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
13 / 9 / 12
19,017
1,057
41,721
33,385
21,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
15 / 4 / 18
19,429
1,079
36,808
39,921
55,041
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
PHVile-
Hercules
20
13 / 3 / 20
19,021
1,057
28,632
31,733
60,175
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
donign7
Ymir
20
1 / 3 / 27
16,275
904
17,402
36,059
60,713
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
kingclean777
Amaterasu
20
3 / 11 / 18
15,730
874
23,406
32,719
25,680
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
xAmbussh
Cthulhu
20
5 / 7 / 20
16,925
940
34,161
43,758
58,404
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
140
28
Kills
37
37
Deaths
28
71
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Nike
15
4
18
6
W
Cthulhu
6
6
15
2.25
W
1
7
13
1.07
W
Jormungandr
Kabal_Kid13
Jormungandr
2
5
16
2
W
Cernunnos
MAGNETO MARVEL
Cernunnos
6
10
15
1.35
L
Hercules
PHVile-
Hercules
13
3
20
7.67
W
13
9
12
2.11
L
Ymir
donign7
Ymir
1
3
27
4.83
L
Amaterasu
kingclean777
Amaterasu
3
11
18
1.09
L
Cthulhu
xAmbussh
Cthulhu
5
7
20
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,285
Damage
140,409
158,337
Taken
184,190
168,882
Mitigated
260,013
34,189
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
36,808
6,336
1,965
7,592
39,921
55,041
0
17,575
22,346
16,959
44,734
W
Cthulhu
39,491
3,916
3,380
240
26,641
27,000
0
10,168
15,937
84,267
0
W
12,239
716
4,159
5,339
29,902
45,636
0
9,877
19,772
18,021
0
W
Jormungandr
Kabal_Kid13
Jormungandr
23,377
6,824
655
525
30,051
49,734
0
13,036
16,708
52,081
0
W
Cernunnos
MAGNETO MARVEL
Cernunnos
56,457
40,240
0
16,236
38,358
24,991
0
12,520
25,563
0
74,235
L
Hercules
PHVile-
Hercules
28,632
9,410
0
5,750
31,733
60,175
0
9,758
21,975
0
34,331
W
41,721
23,065
0
3,655
33,385
21,521
0
12,452
20,808
0
65,279
L
Ymir
donign7
Ymir
17,402
1,124
0
1,190
36,059
60,713
0
12,997
23,062
33,025
2,745
L
Amaterasu
kingclean777
Amaterasu
23,406
14,227
0
1,480
32,719
25,680
0
16,901
15,818
0
43,145
L
Cthulhu
xAmbussh
Cthulhu
34,161
3,403
1,822
2,227
43,758
58,404
0
17,876
25,882
66,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,099
Gold Earned
87,380
246
Minions Killed
239
5
Camps Cleared
4
1,585,009
Distance Traveled
1,625,810
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
19,429
1,079
49
3
3
371,471
0
W
Cthulhu
17,502
972
108
6
1
352,345
0
W
Artio
15,260
848
9
1
1
338,873
0
W
Jormungandr
16,241
902
40
2
1
247,422
1
W
Cernunnos
17,079
949
52
3
1
265,906
0
L
Hercules
19,021
1,057
15
1
0
359,702
0
W
Pele
19,017
1,057
37
2
1
380,463
0
L
Ymir
16,275
904
51
3
0
285,361
1
L
Amaterasu
15,730
874
39
2
1
299,662
0
L
Cthulhu
16,925
940
85
5
0
309,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role