Player Matchup

Serqet
Serqet
FreyaNudesOP
Serqet
Level 86
God Stats
0W - 1L
1,719 SR
Queue Stats
84W - 75L
1,519 Elo+
Party 1
Ra
Ra
ShinyMeatBicycle
Ra
Level 124
God Stats
6W - 8L
1,480 SR
Queue Stats
71W - 49L
1,577 Elo+
Party 1
Bellona
Bellona
tightjesus1225
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,579 Elo+
Party 1
Team Averages
Level 92
1,566 SR
1,558 Elo+

VS

Team Averages
Level 110
1,475 SR
1,486 Elo+
Sun Wukong
Sun Wukong
Geran0
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Selphend
Chang'e
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,496 Elo+
Solo
Mercury
Mercury
sirwalruslord
Mercury
Level 67
God Stats
4W - 6L
1,426 SR
Queue Stats
240W - 246L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 6 / 13
12,714
605
8,654
15,291
7,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 5 / 8
15,298
728
21,081
21,179
10,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 7 / 11
14,455
688
15,004
22,893
32,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Geran0
Sun Wukong
18
6 / 5 / 12
15,039
716
19,671
25,402
28,344
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Selphend
Chang'e
19
7 / 7 / 10
14,956
712
25,494
20,874
7,605
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
18
5 / 8 / 7
14,521
691
9,454
17,020
6,137
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
20
Kills
18
18
Deaths
20
32
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
6
13
1.25
W
Sun Wukong
Geran0
Sun Wukong
6
5
12
2.4
W
Chang'e
Selphend
Chang'e
7
7
10
1.71
L
11
5
8
3
W
Mercury
5
8
7
1.06
L
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,739
Damage
54,619
59,363
Taken
63,296
50,430
Mitigated
42,086
15,694
Healing
25,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
8,654
2,396
0
530
15,291
7,006
0
7,308
7,833
0
29,287
W
Sun Wukong
Geran0
Sun Wukong
19,671
2,885
1,036
7,834
25,402
28,344
704
9,239
14,706
9,943
66,995
W
Chang'e
Selphend
Chang'e
25,494
598
5,530
9,560
20,874
7,605
1,025
6,124
14,500
87,679
0
L
21,081
2,425
4,115
10,919
21,179
10,604
1,646
10,133
10,696
105,106
0
W
Mercury
9,454
4,109
0
1,982
17,020
6,137
1,137
6,716
10,222
0
60,533
L
15,004
3,000
0
130
22,893
32,820
254
10,591
11,827
1,879
25,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
44,516
197
Minions Killed
261
0
Camps Cleared
0
1,092,588
Distance Traveled
1,115,929
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,714
605
30
1
0
347,957
1
W
Sun Wukong
15,039
716
82
4
0
325,211
4
W
Chang'e
14,956
712
113
5
0
401,176
2
L
Ra
15,298
728
148
7
0
366,823
6
W
Mercury
14,521
691
66
3
0
389,542
2
L
Bellona
14,455
688
19
1
0
377,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role