Player Matchup

Jormungandr
Jormungandr
Amitra
Jormungandr
Level 129
God Stats
1W - 1L
1,849 SR
Queue Stats
93W - 53L
1,669 Elo+
Party 2
Fenrir
Fenrir
Góry
Fenrir
Level 24
God Stats
2W - 1L
1,884 SR
Queue Stats
45W - 46L
1,500 Elo+
Party 2
Hachiman
Hachiman
TySenpai
Hachiman
Level 127
God Stats
14W - 9L
1,839 SR
Queue Stats
111W - 107L
1,574 Elo+
Party 2
Vulcan
Vulcan
flashfire767
Vulcan
Level 64
God Stats
1W - 3L
1,536 SR
Queue Stats
17W - 24L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
uziminx
Baron Samedi
Level 98
God Stats
3W - 4L
1,682 SR
Queue Stats
261W - 221L
1,570 Elo+
Party 2
Team Averages
Level 88
1,758 SR
1,547 Elo+

VS

Team Averages
Level 70
1,509 SR
1,566 Elo+
Ah Puch
Ah Puch
Dirtymagerty
Ah Puch
Level 24
God Stats
9W - 7L
1,737 SR
Queue Stats
35W - 30L
1,556 Elo+
Party 1
Sobek
Sobek
GRAVHEK
Sobek
Level 29
God Stats
1W - 2L
1,301 SR
Queue Stats
154W - 104L
1,564 Elo+
Party 1
Bellona
Bellona
MisterWinx
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 65L
1,633 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShootyMcSwaggles
Ah Muzen Cab
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 121L
1,545 Elo+
Party 1
Sol
Sol
lexxah
Sol
Level 85
God Stats
3W - 4L
1,508 SR
Queue Stats
162W - 139L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amitra
Jormungandr
20
7 / 7 / 20
15,464
1,105
14,006
27,359
18,592
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Góry
Fenrir
20
0 / 13 / 16
12,981
927
14,566
24,963
14,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
TySenpai
Hachiman
20
10 / 11 / 14
16,247
1,161
26,370
29,096
12,146
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
20
6 / 7 / 16
14,920
1,066
32,740
20,280
9,362
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
uziminx
Baron Samedi
20
9 / 9 / 18
15,728
1,123
27,689
27,927
13,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dirtymagerty
Ah Puch
20
6 / 7 / 27
15,395
1,100
28,854
16,658
6,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
GRAVHEK
Sobek
20
2 / 4 / 32
14,223
1,016
12,476
32,330
54,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
MisterWinx
Bellona
20
16 / 6 / 20
17,493
1,250
23,020
29,166
16,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
ShootyMcSwaggles
Ah Muzen Cab
20
17 / 9 / 18
16,666
1,190
32,516
22,501
9,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
lexxah
Sol
20
6 / 6 / 30
14,835
1,060
27,278
20,152
8,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
174
32
Kills
47
47
Deaths
32
84
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Amitra
Jormungandr
7
7
20
2.43
W
Ah Puch
Dirtymagerty
Ah Puch
6
7
27
2.79
W
Sobek
GRAVHEK
Sobek
2
4
32
4.5
L
Fenrir
Góry
Fenrir
0
13
16
0.62
W
Bellona
MisterWinx
Bellona
16
6
20
4.33
W
Ah Muzen Cab
ShootyMcSwaggles
Ah Muzen Cab
17
9
18
2.89
L
Hachiman
TySenpai
Hachiman
10
11
14
1.55
L
Vulcan
6
7
16
2
W
Sol
lexxah
Sol
6
6
30
3.5
L
Baron Samedi
uziminx
Baron Samedi
9
9
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,371
Damage
124,144
129,625
Taken
120,807
67,585
Mitigated
95,241
21,436
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Amitra
Jormungandr
14,006
1,913
0
1,105
27,359
18,592
0
18,013
9,346
50,227
0
W
Ah Puch
Dirtymagerty
Ah Puch
28,854
1,033
0
452
16,658
6,875
0
10,800
5,858
52,353
0
W
Sobek
GRAVHEK
Sobek
12,476
842
0
2,458
32,330
54,885
0
21,167
11,163
22,008
0
L
Fenrir
Góry
Fenrir
14,566
3,985
0
729
24,963
14,183
0
12,526
12,437
0
30,434
W
Bellona
MisterWinx
Bellona
23,020
11,853
0
2,050
29,166
16,075
0
17,668
11,498
0
56,385
W
Ah Muzen Cab
ShootyMcSwaggles
Ah Muzen Cab
32,516
15,170
0
4,057
22,501
9,219
0
14,489
8,012
0
76,066
L
Hachiman
TySenpai
Hachiman
26,370
17,234
0
3,248
29,096
12,146
0
14,772
14,324
0
51,857
L
Vulcan
32,740
10,388
314
1,778
20,280
9,362
0
8,414
11,866
61,206
0
W
Sol
lexxah
Sol
27,278
8,281
0
4,803
20,152
8,187
0
10,311
9,841
54,188
0
L
Baron Samedi
uziminx
Baron Samedi
27,689
3,013
6,355
7,907
27,927
13,302
0
14,883
13,044
47,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,340
Gold Earned
78,612
311
Minions Killed
291
7
Camps Cleared
11
1,394,773
Distance Traveled
1,412,513
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,464
1,105
76
5
0
288,802
0
W
Ah Puch
15,395
1,100
62
4
4
249,307
0
W
Sobek
14,223
1,016
9
1
0
295,603
5
L
Fenrir
12,981
927
37
3
2
277,528
2
W
Bellona
17,493
1,250
81
6
3
333,471
0
W
Ah Muzen Cab
16,666
1,190
92
7
4
251,660
0
L
Hachiman
16,247
1,161
71
5
2
263,728
0
L
Vulcan
14,920
1,066
78
6
2
302,209
1
W
Sol
14,835
1,060
47
3
0
282,472
2
L
Baron Samedi
15,728
1,123
49
4
1
262,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role