Player Matchup

Neith
Neith
Dcut-_-
Neith
Level 3
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 3L
1,620 Elo+
Party 2
Ra
Ra
Knight_fright0
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,509 Elo+
Party 3
Guan Yu
Guan Yu
Mogar21
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,414 Elo+
Party 2
Merlin
Merlin
TheLoneWolf017
Merlin
Level 94
God Stats
1W - 3L
1,553 SR
Queue Stats
16W - 16L
1,526 Elo+
Party 3
King Arthur
King Arthur
maxcam1
King Arthur
Level 68
God Stats
4W - 3L
1,680 SR
Queue Stats
7W - 7L
1,636 Elo+
Party 2
Team Averages
Level 49
1,589 SR
1,541 Elo+

VS

Team Averages
Level 86
1,682 SR
1,605 Elo+
Tyr
Tyr
Kronosthedog
Tyr
Level 88
God Stats
6W - 2L
1,580 SR
Queue Stats
228W - 188L
1,611 Elo+
Party 1
Merlin
Merlin
MegaFemur
Merlin
Level 108
God Stats
51W - 38L
1,617 SR
Queue Stats
372W - 336L
1,591 Elo+
Party 1
Hera
Hera
SemioticOne
Hera
Level 118
God Stats
4W - 2L
1,691 SR
Queue Stats
349W - 310L
1,609 Elo+
Party 1
Serqet
Serqet
djboutikiller
Serqet
Level 83
God Stats
3W - 0L
1,796 SR
Queue Stats
78W - 68L
1,616 Elo+
Party 1
Khepri
Khepri
vitalecho
Khepri
Level 31
God Stats
75W - 35L
1,724 SR
Queue Stats
205W - 164L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dcut-_-
Neith
14
0 / 4 / 1
9,043
822
5,720
11,878
3,122
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
0 / 16 / 1
9,302
846
6,137
19,372
6,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Mogar21
Guan Yu
15
0 / 5 / 0
9,264
842
5,173
14,441
5,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 2 / 1
10,055
914
16,349
10,771
3,660
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
maxcam1
King Arthur
15
2 / 9 / 1
10,136
921
12,076
22,259
21,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 20
11,510
1,046
12,847
10,666
10,040
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
MegaFemur
Merlin
18
10 / 0 / 17
11,903
1,082
22,432
7,398
3,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 1 / 19
12,766
1,161
20,634
6,336
3,333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 1 / 20
11,160
1,015
12,260
10,888
5,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
vitalecho
Khepri
17
3 / 1 / 22
11,872
1,079
6,017
15,568
23,590
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
134
3
Kills
36
36
Deaths
3
4
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Neith
Dcut-_-
Neith
0
4
1
0.13
L
0
16
1
0.03
W
7
0
20
17
W
Merlin
MegaFemur
Merlin
10
0
17
18.5
L
Guan Yu
Mogar21
Guan Yu
0
5
0
0
W
11
1
19
20.5
L
1
2
1
0.75
W
5
1
20
15
L
King Arthur
maxcam1
King Arthur
2
9
1
0.28
W
Khepri
vitalecho
Khepri
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,455
Damage
74,190
78,721
Taken
50,856
39,827
Mitigated
45,924
4,884
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dcut-_-
Neith
5,720
3,159
0
332
11,878
3,122
0
9,319
2,509
0
15,705
L
6,137
1,207
236
252
19,372
6,585
0
9,004
9,698
20,553
0
W
12,847
1,877
0
2,134
10,666
10,040
0
4,084
5,707
0
16,960
W
Merlin
MegaFemur
Merlin
22,432
1,183
0
326
7,398
3,239
0
3,348
3,982
58,032
0
L
Guan Yu
Mogar21
Guan Yu
5,173
460
497
527
14,441
5,152
0
10,419
3,433
0
13,239
W
20,634
4,733
0
0
6,336
3,333
0
3,276
3,035
58,519
0
L
16,349
923
0
573
10,771
3,660
0
5,934
4,409
48,900
0
W
12,260
4,947
0
3,527
10,888
5,722
0
3,691
6,972
0
24,969
L
King Arthur
maxcam1
King Arthur
12,076
2,017
0
2,467
22,259
21,308
0
14,407
7,218
1,215
31,044
W
Khepri
vitalecho
Khepri
6,017
1,021
1,909
1,083
15,568
23,590
0
8,875
6,568
9,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
59,211
183
Minions Killed
239
6
Camps Cleared
9
963,879
Distance Traveled
1,050,650
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,043
822
23
2
0
166,063
0
L
Ra
9,302
846
34
3
0
147,578
0
W
Tyr
11,510
1,046
19
2
2
231,913
0
W
Merlin
11,903
1,082
87
8
1
223,433
1
L
Guan Yu
9,264
842
18
2
3
234,108
1
W
Hera
12,766
1,161
104
9
0
211,797
1
L
Merlin
10,055
914
51
5
1
197,752
0
W
Serqet
11,160
1,015
28
3
6
192,968
0
L
King Arthur
10,136
921
57
5
2
218,378
0
W
Khepri
11,872
1,079
1
0
0
190,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role