Player Matchup

Medusa
Medusa
JChavooo04
Medusa
Level 28
God Stats
12W - 5L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Discordia
Discordia
Scalyskin_bandit
Discordia
Level 34
God Stats
21W - 11L
1,543 SR
Queue Stats
42W - 22L
1,500 Elo+
Party 2
Chaac
Chaac
dirtee_napkins
Chaac
Level 49
God Stats
20W - 5L
1,264 SR
Queue Stats
46W - 22L
1,500 Elo+
Party 2
Team Averages
Level 37
1,436 SR
1,500 Elo+

VS

Team Averages
Level 55
1,500 SR
1,666 Elo+
Guan Yu
Guan Yu
ConstantBow238
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,666 Elo+
Party 1
Ne Zha
Ne Zha
awesomeNinja510
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,666 Elo+
Party 1
Hel
Hel
iirisingDiamond
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JChavooo04
Medusa
15
6 / 3 / 11
10,625
708
15,259
8,544
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
13
4 / 0 / 10
10,351
690
11,425
5,885
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 1 / 8
11,056
737
13,138
11,276
12,304
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,412
561
7,726
20,332
16,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 8 / 0
9,072
605
3,845
16,039
5,432
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 7 / 1
8,858
591
2,012
12,069
4,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
19
Kills
4
4
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Medusa
JChavooo04
Medusa
6
3
11
3.83
W
Discordia
4
0
10
9
L
2
8
0
0.25
W
9
1
8
13
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,822
Damage
13,583
25,705
Taken
48,440
16,725
Mitigated
26,531
10,741
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,726
1,491
2,508
4,852
20,332
16,712
151
5,329
14,703
0
28,154
W
Medusa
JChavooo04
Medusa
15,259
7,840
0
2,197
8,544
2,742
1,242
557
7,837
0
48,171
W
Discordia
11,425
1,159
462
2,705
5,885
1,679
582
322
5,438
43,558
0
L
3,845
929
588
1,271
16,039
5,432
0
3,116
12,748
0
24,875
W
13,138
1,839
591
4,786
11,276
12,304
1,100
1,157
9,831
0
41,725
L
2,012
277
5,297
2,398
12,069
4,387
0
3,035
8,859
17,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
26,342
157
Minions Killed
110
0
Camps Cleared
0
810,858
Distance Traveled
721,464
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,412
561
48
3
0
258,458
1
W
Medusa
10,625
708
54
4
0
284,421
2
W
Discordia
10,351
690
49
3
0
254,076
3
L
Ne Zha
9,072
605
28
2
0
248,814
0
W
Chaac
11,056
737
54
4
0
272,361
8
L
Hel
8,858
591
34
2
0
214,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role