Player Matchup

Geb
Geb
AndroidGirl
Geb
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 120L
1,571 Elo+
Solo
Nu Wa
Nu Wa
ElNegroMacizo
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,590 Elo+
Solo
Kukulkan
Kukulkan
Ffraxic
Kukulkan
Level 27
God Stats
2W - 0L
1,751 SR
Queue Stats
25W - 25L
1,580 Elo+
Solo
Jing Wei
Jing Wei
NicolasMorales
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ragnartom
Rama
Level 24
God Stats
7W - 8L
1,500 SR
Queue Stats
318W - 332L
1,586 Elo+
Party 2
Team Averages
Level 44
1,550 SR
1,565 Elo+

VS

Team Averages
Level 46
1,554 SR
1,631 Elo+
Vamana
Vamana
Delektricity
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,698 Elo+
Party 1
Bastet
Bastet
Hexagradior
Bastet
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
307W - 359L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
IntermittentTim
Kuzenbo
Level 22
God Stats
0W - 1L
1,770 SR
Queue Stats
3W - 3L
1,698 Elo+
Party 1
Nemesis
Nemesis
Jare_tha_Bear
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,698 Elo+
Party 1
Hera
Hera
heroldofdeath
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 21
10,339
739
9,922
15,522
11,212
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 2 / 20
13,310
951
28,633
13,285
5,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Ffraxic
Kukulkan
18
7 / 4 / 22
11,109
794
23,012
10,314
4,677
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
17
5 / 5 / 15
11,048
789
13,484
14,358
5,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
19
9 / 3 / 18
11,403
815
14,912
13,209
5,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
6 / 9 / 7
10,528
752
15,889
26,281
21,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
10
0 / 12 / 3
7,346
525
4,344
16,485
6,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 8 / 4
8,533
610
8,964
27,178
32,171
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Nemesis
17
4 / 5 / 7
9,749
696
8,663
14,915
12,179
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 5 / 6
11,918
851
23,627
18,894
7,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
44
39
Kills
17
17
Deaths
39
96
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
21
4.83
L
Vamana
6
9
7
1.06
W
14
2
20
12
W
Kukulkan
Ffraxic
Kukulkan
7
4
22
4.5
L
Bastet
0
12
3
0.13
L
0
8
4
0.25
L
Nemesis
4
5
7
1.5
W
Jing Wei
5
5
15
2.5
L
7
5
6
2
W
Rama
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,963
Damage
61,487
66,688
Taken
103,753
32,849
Mitigated
78,765
31,280
Healing
26,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,922
1,191
1,978
4,157
15,522
11,212
41
9,757
5,165
16,346
1,053
L
Vamana
15,889
9,255
1,249
6,261
26,281
21,244
325
16,406
9,875
0
27,380
W
28,633
8,931
1,421
3,317
13,285
5,658
2,118
6,230
7,055
66,047
0
W
Kukulkan
Ffraxic
Kukulkan
23,012
3,379
2,685
1,585
10,314
4,677
451
4,610
5,704
41,688
0
L
Bastet
4,344
1,171
0
851
16,485
6,098
66
11,841
4,644
0
11,589
L
8,964
2,525
649
4,277
27,178
32,171
342
12,411
14,767
19,503
0
L
Nemesis
8,663
2,269
1,440
2,817
14,915
12,179
0
8,026
6,889
0
22,250
W
Jing Wei
13,484
11,566
5,214
4,008
14,358
5,742
608
5,529
8,829
0
27,357
L
23,627
4,826
1,924
6,762
18,894
7,073
927
12,348
6,546
46,439
0
W
Rama
14,912
12,416
2,777
4,138
13,209
5,560
1,729
6,465
6,744
0
29,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,209
Gold Earned
48,074
183
Minions Killed
124
0
Camps Cleared
0
1,245,630
Distance Traveled
1,164,427
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,339
739
11
1
0
284,763
0
L
Vamana
10,528
752
20
1
0
252,445
5
W
Nu Wa
13,310
951
68
5
0
256,841
3
W
Kukulkan
11,109
794
45
3
0
215,664
0
L
Bastet
7,346
525
15
1
0
195,152
0
L
Kuzenbo
8,533
610
20
1
0
215,402
2
L
Nemesis
9,749
696
25
2
0
254,843
2
W
Jing Wei
11,048
789
22
2
0
244,437
0
L
Hera
11,918
851
44
3
0
246,585
0
W
Rama
11,403
815
37
3
0
243,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role