Player Matchup

Cthulhu
Cthulhu
Neroflash55
Cthulhu
Level 15
God Stats
3W - 1L
1,533 SR
Queue Stats
13W - 27L
1,177 Elo+
Solo
Hachiman
Hachiman
SoloDiff
Hachiman
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 40L
1,811 Elo+
Party 1
Ah Puch
Ah Puch
ZoRK_PANDAFLAPS
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Team Averages
Level 33
1,511 SR
1,425 Elo+

VS

Team Averages
Level 18
1,476 SR
1,403 Elo+
Nemesis
Nemesis
Mail54
Nemesis
Level 15
God Stats
2W - 4L
1,407 SR
Queue Stats
25W - 38L
1,082 Elo+
Solo
Ah Puch
Ah Puch
Sherloth
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
TomasWhatisson
Bacchus
Level 28
God Stats
1W - 2L
1,522 SR
Queue Stats
15W - 13L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Neroflash55
Cthulhu
10
3 / 2 / 16
7,506
834
3,841
8,607
5,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
SoloDiff
Hachiman
12
12 / 4 / 9
8,946
994
11,204
8,277
2,832
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 0 / 11
8,532
948
9,229
3,647
1,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mail54
Nemesis
7
1 / 11 / 1
5,996
666
1,704
11,642
4,133
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Sherloth
Ah Puch
9
2 / 8 / 1
6,477
720
2,049
7,145
2,079
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 5 / 1
6,831
759
4,907
10,498
8,448
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
24
Kills
6
6
Deaths
24
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Mail54
Nemesis
1
11
1
0.14
W
Cthulhu
Neroflash55
Cthulhu
3
2
16
5.5
L
Ah Puch
Sherloth
Ah Puch
2
8
1
0.31
W
Hachiman
SoloDiff
Hachiman
12
4
9
4.13
L
3
5
1
0.7
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
8,660
20,531
Taken
29,285
9,848
Mitigated
14,660
4,397
Healing
1,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Mail54
Nemesis
1,704
539
0
455
11,642
4,133
0
6,698
4,944
0
10,752
W
Cthulhu
Neroflash55
Cthulhu
3,841
385
742
465
8,607
5,836
50
2,185
6,422
13,304
0
L
Ah Puch
Sherloth
Ah Puch
2,049
281
0
228
7,145
2,079
0
3,580
3,565
7,636
0
W
Hachiman
SoloDiff
Hachiman
11,204
6,916
0
2,264
8,277
2,832
1,831
3,547
4,730
0
37,876
L
4,907
667
0
486
10,498
8,448
0
2,792
7,706
11,262
0
W
9,229
329
0
926
3,647
1,180
690
1,264
2,383
28,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
19,304
119
Minions Killed
36
0
Camps Cleared
0
469,180
Distance Traveled
378,735
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,996
666
18
2
0
108,144
0
W
Cthulhu
7,506
834
28
3
0
156,120
1
L
Ah Puch
6,477
720
12
1
0
117,486
0
W
Hachiman
8,946
994
49
5
0
152,423
2
L
Bacchus
6,831
759
6
1
0
153,105
0
W
Ah Puch
8,532
948
42
5
0
160,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role