Player Matchup

Cthulhu
Cthulhu
Auxflae012
Cthulhu
Level 32
God Stats
3W - 2L
1,747 SR
Queue Stats
6W - 5L
1,516 Elo+
Party 2
Izanami
Izanami
Saphra20
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,516 Elo+
Party 2
Yemoja
Yemoja
Wolflink009
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,562 Elo+
Party 2
Team Averages
Level 41
1,582 SR
1,531 Elo+

VS

Team Averages
Level 64
1,725 SR
1,676 Elo+
Vulcan
Vulcan
II kande II
Vulcan
Level 30
God Stats
1W - 0L
1,829 SR
Queue Stats
53W - 47L
1,610 Elo+
Party 1
Mulan
Mulan
ItsJaboyTJ
Mulan
Level 149
God Stats
4W - 4L
1,624 SR
Queue Stats
40W - 12L
1,760 Elo+
Party 1
Anubis
Anubis
muybuenasgente
Anubis
Level 13
God Stats
6W - 6L
1,722 SR
Queue Stats
111W - 78L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Auxflae012
Cthulhu
9
0 / 8 / 3
7,633
636
5,821
16,019
10,901
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Saphra20
Izanami
11
2 / 6 / 0
8,086
674
6,839
11,322
3,649
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
11
2 / 8 / 2
8,869
739
2,826
13,551
6,152
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
9 / 1 / 8
9,989
832
10,358
4,278
1,407
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
8 / 1 / 9
10,009
834
10,519
10,504
10,860
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 2 / 13
9,639
803
16,471
11,611
5,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
22
22
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Auxflae012
Cthulhu
0
8
3
0.19
W
Vulcan
9
1
8
13
W
Mulan
8
1
9
12.5
L
Izanami
Saphra20
Izanami
2
6
0
0.33
L
Yemoja
2
8
2
0.38
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,486
Damage
37,348
40,892
Taken
26,393
20,702
Mitigated
17,272
5,947
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Auxflae012
Cthulhu
5,821
445
730
743
16,019
10,901
0
10,924
4,824
15,238
0
W
Vulcan
10,358
2,044
0
690
4,278
1,407
1,180
842
3,436
44,089
0
W
Mulan
10,519
2,568
0
3,519
10,504
10,860
200
3,407
7,097
0
37,319
L
Izanami
Saphra20
Izanami
6,839
4,621
0
1,861
11,322
3,649
0
5,929
5,218
0
35,872
L
Yemoja
2,826
974
2,186
427
13,551
6,152
0
10,012
3,464
5,862
0
W
16,471
1,329
0
7,337
11,611
5,005
980
4,531
7,080
55,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
29,637
97
Minions Killed
181
0
Camps Cleared
0
559,221
Distance Traveled
670,133
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,633
636
22
2
0
205,862
0
W
Vulcan
9,989
832
76
6
0
233,943
0
W
Mulan
10,009
834
42
4
0
232,939
2
L
Izanami
8,086
674
69
6
0
197,607
0
L
Yemoja
8,869
739
6
1
0
155,752
0
W
Anubis
9,639
803
63
5
0
203,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role