Player Matchup

Fenrir
Fenrir
LEOKWHITEFANG
Fenrir
Level 8
God Stats
1W - 6L
1,565 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
MateoO53254
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,525 Elo+
Solo
Ravana
Ravana
Scanibus
Ravana
Level 44
God Stats
12W - 20L
1,464 SR
Queue Stats
21W - 33L
1,275 Elo+
Party 1
Kuzenbo
Kuzenbo
fistamis
Kuzenbo
Level 24
God Stats
0W - 5L
1,221 SR
Queue Stats
0W - 6L
998 Elo+
Party 1
Freya
Freya
legendloki
Freya
Level 35
God Stats
2W - 6L
1,453 SR
Queue Stats
5W - 8L
1,372 Elo+
Party 1
Team Averages
Level 25
1,441 SR
1,334 Elo+

VS

Team Averages
Level 20
1,467 SR
1,318 Elo+
Fenrir
Fenrir
BAN1617k
Fenrir
Level 17
God Stats
24W - 31L
1,345 SR
Queue Stats
211W - 230L
1,188 Elo+
Solo
Kukulkan
Kukulkan
Dartzin
Kukulkan
Level 17
God Stats
1W - 0L
1,790 SR
Queue Stats
12W - 9L
1,407 Elo+
Party 2
Artemis
Artemis
Falkor3054
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LeoArgentina
Olorun
Level 24
God Stats
84W - 99L
1,447 SR
Queue Stats
95W - 107L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
Érick
Sun Wukong
Level 36
God Stats
2W - 3L
1,253 SR
Queue Stats
8W - 9L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 13 / 2
8,244
393
4,337
17,851
6,494
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 5 / 1
8,712
415
7,828
20,147
18,760
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ravana
Scanibus
Ravana
15
6 / 8 / 1
10,424
496
8,747
14,897
7,294
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
fistamis
Kuzenbo
14
1 / 11 / 5
9,715
463
8,286
19,300
19,111
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
13
1 / 12 / 1
8,551
407
9,514
18,327
7,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BAN1617k
Fenrir
15
4 / 3 / 15
10,658
508
7,583
16,579
8,871
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Dartzin
Kukulkan
20
16 / 3 / 4
13,235
630
22,525
10,267
4,422
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Falkor3054
Artemis
5
0 / 1 / 0
6,880
328
223
1,017
169
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
18
15 / 6 / 14
12,763
608
26,357
22,383
9,399
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Érick
Sun Wukong
18
12 / 0 / 13
12,585
599
13,775
13,250
9,534
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
12
Kills
47
49
Deaths
13
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BAN1617k
Fenrir
4
3
15
3.83
W
Kukulkan
Dartzin
Kukulkan
16
3
4
6
W
Artemis
Falkor3054
Artemis
0
1
0
0
L
3
13
2
0.31
W
Olorun
15
6
14
3.67
L
1
5
1
0.3
L
Ravana
Scanibus
Ravana
6
8
1
0.81
L
Kuzenbo
fistamis
Kuzenbo
1
11
5
0.32
L
Freya
1
12
1
0.13
W
Sun Wukong
Érick
Sun Wukong
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,712
Damage
70,463
90,522
Taken
63,496
58,840
Mitigated
32,395
8,543
Healing
26,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BAN1617k
Fenrir
7,583
1,157
0
6,918
16,579
8,871
2,580
4,273
12,281
0
39,448
W
Kukulkan
Dartzin
Kukulkan
22,525
3,033
0
865
10,267
4,422
3,644
2,938
7,204
102,468
0
W
Artemis
Falkor3054
Artemis
223
162
0
250
1,017
169
0
0
917
0
2,856
L
4,337
1,598
0
456
17,851
6,494
862
10,505
7,171
0
19,235
W
Olorun
26,357
14,755
2,276
12,962
22,383
9,399
2,295
7,495
14,738
83,468
0
L
7,828
1,166
0
2,494
20,147
18,760
913
10,409
9,525
0
38,220
L
Ravana
Scanibus
Ravana
8,747
1,427
0
1,297
14,897
7,294
2,371
7,621
7,224
0
58,919
L
Kuzenbo
fistamis
Kuzenbo
8,286
2,419
0
231
19,300
19,111
223
10,040
9,126
43,428
0
L
Freya
9,514
3,091
0
4,065
18,327
7,181
731
10,307
7,895
43,869
0
W
Sun Wukong
Érick
Sun Wukong
13,775
5,383
0
2,812
13,250
9,534
1,530
3,094
9,981
0
51,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,646
Gold Earned
56,121
309
Minions Killed
409
0
Camps Cleared
0
1,742,950
Distance Traveled
1,609,095
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,658
508
58
3
0
395,502
8
W
Kukulkan
13,235
630
176
8
0
379,798
4
W
Artemis
6,880
328
2
0
0
44,154
1
L
Fenrir
8,244
393
43
2
0
360,596
0
W
Olorun
12,763
608
84
4
0
381,939
3
L
Chaac
8,712
415
59
3
0
358,075
1
L
Ravana
10,424
496
94
4
0
343,080
0
L
Kuzenbo
9,715
463
50
2
0
349,838
0
L
Freya
8,551
407
63
3
0
331,361
5
W
Sun Wukong
12,585
599
89
4
0
407,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role