Player Matchup

Medusa
Medusa
FrankCkz
Medusa
Level 67
God Stats
5W - 3L
1,731 SR
Queue Stats
262W - 265L
1,522 Elo+
Party 2
Aphrodite
Aphrodite
I iCthulhu I
Aphrodite
Level 129
God Stats
6W - 2L
1,484 SR
Queue Stats
504W - 489L
1,528 Elo+
Party 2
Hun Batz
Hun Batz
Slopfloppy
Hun Batz
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 60L
1,765 Elo+
Party 3
Vulcan
Vulcan
StrongLibra
Vulcan
Level 159
God Stats
2W - 3L
1,513 SR
Queue Stats
183W - 168L
1,499 Elo+
Party 3
Bellona
Bellona
i BLACK x STAR
Bellona
Level 29
God Stats
7W - 14L
1,500 SR
Queue Stats
163W - 141L
1,589 Elo+
Party 2
Team Averages
Level 82
1,546 SR
1,581 Elo+

VS

Team Averages
Level 69
1,610 SR
1,534 Elo+
Chang'e
Chang'e
Blue Dragon7783
Chang'e
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
334W - 316L
1,589 Elo+
Party 1
Artemis
Artemis
ImPanda1icious
Artemis
Level 14
God Stats
10W - 11L
1,526 SR
Queue Stats
13W - 12L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
KeylonKing
Jing Wei
Level 62
God Stats
3W - 5L
1,811 SR
Queue Stats
296W - 269L
1,460 Elo+
Solo
Nemesis
Nemesis
MrMawkus
Nemesis
Level 66
God Stats
7W - 8L
1,500 SR
Queue Stats
331W - 331L
1,561 Elo+
Party 1
Ganesha
Ganesha
Soon Kinetic
Ganesha
Level 137
God Stats
3W - 2L
1,711 SR
Queue Stats
200W - 191L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FrankCkz
Medusa
6
1 / 0 / 1
3,958
792
971
2,052
473
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
I iCthulhu I
Aphrodite
6
1 / 0 / 1
3,920
784
478
2,122
517
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Slopfloppy
Hun Batz
7
0 / 0 / 0
4,114
823
374
1,716
401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
7
0 / 0 / 1
3,984
797
890
598
176
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 0
4,111
822
641
1,906
1,093
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,147
629
562
2,190
462
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
2,540
508
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
KeylonKing
Jing Wei
6
0 / 0 / 0
3,499
700
1,162
2,160
428
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
MrMawkus
Nemesis
5
0 / 1 / 0
3,347
669
717
2,289
464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ganesha
Soon Kinetic
Ganesha
1
0 / 0 / 0
2,540
508
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Medusa
FrankCkz
Medusa
1
0
1
1.5
W
Aphrodite
I iCthulhu I
Aphrodite
1
0
1
1.5
L
0
0
0
0
L
Jing Wei
KeylonKing
Jing Wei
0
0
0
0
L
Nemesis
MrMawkus
Nemesis
0
1
0
0
W
Hun Batz
Slopfloppy
Hun Batz
0
0
0
0
L
Ganesha
Soon Kinetic
Ganesha
0
0
0
0
W
Vulcan
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,354
Damage
2,441
8,394
Taken
6,639
2,660
Mitigated
1,354
4,254
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
562
157
0
859
2,190
462
0
764
1,426
7,002
0
W
Medusa
FrankCkz
Medusa
971
479
0
125
2,052
473
1,373
264
1,788
0
11,670
W
Aphrodite
I iCthulhu I
Aphrodite
478
166
909
1,245
2,122
517
1,027
93
2,029
13,956
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
KeylonKing
Jing Wei
1,162
859
0
1,200
2,160
428
0
0
2,035
0
12,489
L
Nemesis
MrMawkus
Nemesis
717
275
0
806
2,289
464
0
604
1,685
0
10,619
W
Hun Batz
Slopfloppy
Hun Batz
374
107
0
667
1,716
401
0
42
1,674
0
15,769
L
Ganesha
Soon Kinetic
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
890
369
0
378
598
176
450
163
435
11,956
0
W
641
171
0
930
1,906
1,093
0
0
1,906
0
13,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,087
Gold Earned
15,073
147
Minions Killed
76
0
Camps Cleared
0
494,051
Distance Traveled
288,447
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,147
629
14
3
0
79,949
0
W
Medusa
3,958
792
21
4
0
82,642
1
W
Aphrodite
3,920
784
27
5
0
90,230
3
L
Artemis
2,540
508
0
0
0
9,303
0
L
Jing Wei
3,499
700
29
6
0
94,057
3
L
Nemesis
3,347
669
33
7
0
105,138
1
W
Hun Batz
4,114
823
41
8
0
104,578
0
L
Ganesha
2,540
508
0
0
0
0
0
W
Vulcan
3,984
797
22
4
0
104,588
2
W
Bellona
4,111
822
36
7
0
112,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role