Player Matchup

Chaac
Chaac
BLSwim
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Solo
Nemesis
Nemesis
Orbzee
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 103L
1,500 Elo+
Solo
Fenrir
Fenrir
j790879
Fenrir
Level 25
God Stats
14W - 13L
1,438 SR
Queue Stats
47W - 49L
1,322 Elo+
Solo
Apollo
Apollo
kmidokl
Apollo
Level 29
God Stats
56W - 48L
1,435 SR
Queue Stats
153W - 147L
1,337 Elo+
Solo
Loki
Loki
progaming65655
Loki
Level 29
God Stats
17W - 18L
1,392 SR
Queue Stats
65W - 83L
1,323 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,396 Elo+

VS

Team Averages
Level 16
1,358 SR
1,303 Elo+
Sol
Sol
Aaronsb1721
Sol
Level 26
God Stats
3W - 4L
1,407 SR
Queue Stats
9W - 11L
1,389 Elo+
Party 2
Loki
Loki
JSvalarezo2001
Loki
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 2
Yemoja
Yemoja
Leroy_bigs_lips
Yemoja
Level 8
God Stats
1W - 10L
1,283 SR
Queue Stats
28W - 27L
1,122 Elo+
Party 1
Ymir
Ymir
iHeardKnee_Grow
Ymir
Level 3
God Stats
1W - 13L
1,183 SR
Queue Stats
35W - 29L
1,112 Elo+
Party 1
Artemis
Artemis
ooofffff
Artemis
Level 15
God Stats
24W - 20L
1,419 SR
Queue Stats
70W - 67L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BLSwim
Chaac
19
6 / 1 / 9
12,505
1,042
9,259
8,848
9,217
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Orbzee
Nemesis
17
0 / 5 / 10
10,779
898
4,580
10,899
4,846
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
j790879
Fenrir
17
8 / 8 / 7
12,098
1,008
9,750
14,326
11,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
kmidokl
Apollo
18
5 / 0 / 11
12,608
1,051
13,431
7,397
3,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 0 / 8
11,881
990
5,547
4,188
1,815
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 6
12,920
1,077
19,082
17,270
6,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 2 / 5
11,264
939
5,283
7,730
2,771
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 0 / 1
9,067
756
0
0
0
14
0 / 6 / 2
9,162
764
57
6,923
2,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Artemis
ooofffff
Artemis
17
3 / 12 / 8
11,451
954
12,326
17,802
7,356
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
23
Kills
14
14
Deaths
24
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
4
6
2.5
W
Chaac
BLSwim
Chaac
6
1
9
10.5
L
4
2
5
3.25
L
0
0
1
0.5
W
Nemesis
Orbzee
Nemesis
0
5
10
1
L
0
6
2
0.17
W
Fenrir
j790879
Fenrir
8
8
7
1.44
W
Apollo
kmidokl
Apollo
5
0
11
10.5
L
Artemis
ooofffff
Artemis
3
12
8
0.58
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,567
Damage
36,748
45,658
Taken
49,725
30,234
Mitigated
19,077
12,061
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,082
4,331
123
3,979
17,270
6,007
0
37
17,233
44,690
0
W
Chaac
BLSwim
Chaac
9,259
2,091
722
3,588
8,848
9,217
0
4,215
4,633
0
25,832
L
5,283
2,123
0
0
7,730
2,771
0
0
7,730
0
13,617
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Orbzee
Nemesis
4,580
1,647
0
1,010
10,899
4,846
0
3,728
7,171
0
12,161
L
57
0
0
0
6,923
2,943
0
0
5,954
261
0
W
Fenrir
j790879
Fenrir
9,750
4,853
0
2,061
14,326
11,003
0
6,256
6,927
37
18,337
W
Apollo
kmidokl
Apollo
13,431
10,495
0
3,398
7,397
3,353
0
3,135
4,262
0
45,335
L
Artemis
ooofffff
Artemis
12,326
4,575
0
0
17,802
7,356
0
0
17,802
0
29,063
W
5,547
2,871
796
486
4,188
1,815
0
1,805
2,383
0
33,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,871
Gold Earned
53,864
216
Minions Killed
120
6
Camps Cleared
4
1,052,626
Distance Traveled
551,302
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,920
1,077
80
7
2
219,437
0
W
Chaac
12,505
1,042
33
3
3
234,754
0
L
Loki
11,264
939
10
1
0
144,713
0
L
Yemoja
9,067
756
0
0
0
1,320
0
W
Nemesis
10,779
898
13
1
1
234,669
1
L
Ymir
9,162
764
0
0
0
59,896
0
W
Fenrir
12,098
1,008
12
1
1
148,313
0
W
Apollo
12,608
1,051
81
7
1
209,477
0
L
Artemis
11,451
954
30
3
2
125,936
0
W
Loki
11,881
990
77
6
0
225,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role