Player Matchup

Chaac
Chaac
ErikBigDaddy
Chaac
Level 7
God Stats
4W - 3L
1,613 SR
Queue Stats
8W - 12L
1,279 Elo+
Party 2
Fenrir
Fenrir
S0u1355
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 98L
1,227 Elo+
Party 2
Cthulhu
Cthulhu
Totalumbra
Cthulhu
Level 28
God Stats
3W - 2L
1,595 SR
Queue Stats
45W - 63L
1,171 Elo+
Party 2
Bellona
Bellona
juju4118
Bellona
Level 3
God Stats
0W - 1L
1,281 SR
Queue Stats
84W - 69L
1,500 Elo+
Party 3
Ra
Ra
killer5060
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,500 Elo+
Party 3
Team Averages
Level 17
1,498 SR
1,335 Elo+

VS

Team Averages
Level 26
1,371 SR
1,228 Elo+
Ra
Ra
LescoLoco
Ra
Level 35
God Stats
7W - 15L
1,231 SR
Queue Stats
66W - 104L
1,155 Elo+
Party 1
Da Ji
Da Ji
SebkatonFr
Da Ji
Level 23
God Stats
3W - 7L
1,401 SR
Queue Stats
35W - 68L
1,203 Elo+
Party 1
Cerberus
Cerberus
WarLucioKaton
Cerberus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 41L
1,163 Elo+
Party 1
Cernunnos
Cernunnos
pickus31
Cernunnos
Level 29
God Stats
7W - 7L
1,223 SR
Queue Stats
36W - 63L
1,154 Elo+
Party 1
Neith
Neith
scrublord10
Neith
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 10L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 1
9,688
440
7,938
19,981
9,377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
S0u1355
Fenrir
13
1 / 10 / 5
8,949
407
10,297
20,426
7,156
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Totalumbra
Cthulhu
15
1 / 10 / 3
9,938
452
7,712
18,057
13,853
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
juju4118
Bellona
14
2 / 9 / 5
9,137
415
8,214
20,445
15,888
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 11 / 4
10,383
472
12,467
13,232
4,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 8
12,844
584
19,420
11,933
6,488
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
20
14 / 0 / 10
13,876
631
15,746
11,914
5,669
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
WarLucioKaton
Cerberus
16
7 / 2 / 15
12,084
549
10,547
15,240
16,861
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
pickus31
Cernunnos
19
10 / 2 / 7
13,464
612
15,038
13,717
6,099
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 6 / 2
10,985
499
11,119
13,363
5,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
13
Kills
51
51
Deaths
13
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
11
1
0.32
W
12
3
8
5.33
L
Fenrir
S0u1355
Fenrir
1
10
5
0.35
W
Da Ji
14
0
10
19
L
Cthulhu
Totalumbra
Cthulhu
1
10
3
0.25
W
Cerberus
WarLucioKaton
Cerberus
7
2
15
7.25
L
Bellona
juju4118
Bellona
2
9
5
0.5
L
6
11
4
0.73
W
Cernunnos
pickus31
Cernunnos
10
2
7
6.75
W
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,628
Damage
71,870
92,141
Taken
66,167
50,483
Mitigated
40,532
12,867
Healing
27,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,938
3,371
0
2,620
19,981
9,377
0
9,291
10,690
0
43,847
W
19,420
3,223
3,062
5,039
11,933
6,488
1,971
4,665
7,193
87,584
0
L
Fenrir
S0u1355
Fenrir
10,297
4,796
0
4,903
20,426
7,156
671
6,249
14,177
0
48,635
W
Da Ji
15,746
4,444
0
6,945
11,914
5,669
1,142
2,363
9,501
0
93,710
L
Cthulhu
Totalumbra
Cthulhu
7,712
318
764
1,488
18,057
13,853
486
4,091
13,966
52,601
0
W
Cerberus
WarLucioKaton
Cerberus
10,547
1,720
0
2,160
15,240
16,861
1,101
5,340
9,850
27,063
0
L
Bellona
juju4118
Bellona
8,214
2,164
0
752
20,445
15,888
0
4,600
15,845
0
28,371
L
12,467
2,063
1,126
1,214
13,232
4,209
576
5,736
7,496
34,796
0
W
Cernunnos
pickus31
Cernunnos
15,038
10,327
255
7,330
13,717
6,099
5,190
3,702
9,965
0
96,819
W
11,119
5,020
0
2,588
13,363
5,415
1,402
4,572
8,491
0
44,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,095
Gold Earned
63,253
302
Minions Killed
538
0
Camps Cleared
0
1,650,817
Distance Traveled
1,957,102
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,688
440
73
3
0
292,348
0
W
Ra
12,844
584
140
6
0
402,629
12
L
Fenrir
8,949
407
72
3
0
356,241
1
W
Da Ji
13,876
631
136
6
0
424,547
3
L
Cthulhu
9,938
452
76
3
0
343,952
2
W
Cerberus
12,084
549
33
2
0
408,440
3
L
Bellona
9,137
415
33
2
0
341,214
1
L
Ra
10,383
472
48
2
0
317,062
2
W
Cernunnos
13,464
612
166
8
0
371,827
10
W
Neith
10,985
499
63
3
0
349,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role