Player Matchup

Fenrir
Fenrir
ConfusedHippie67
Fenrir
Level 26
God Stats
5W - 1L
1,800 SR
Queue Stats
56W - 59L
1,252 Elo+
Party 1
Ymir
Ymir
ExtremeSharpnes
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,081 Elo+
Party 1
Merlin
Merlin
Pandamanian12
Merlin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Shadow_Reaper233
Achilles
Level 28
God Stats
1W - 2L
1,138 SR
Queue Stats
45W - 52L
1,180 Elo+
Party 1
Kukulkan
Kukulkan
charga01
Kukulkan
Level 27
God Stats
34W - 34L
1,394 SR
Queue Stats
153W - 176L
1,368 Elo+
Solo
Team Averages
Level 20
1,466 SR
1,276 Elo+

VS

Team Averages
Level 12
1,487 SR
1,216 Elo+
Bastet
Bastet
ChargedCrystal
Bastet
Level 27
God Stats
2W - 5L
1,437 SR
Queue Stats
48W - 58L
1,192 Elo+
Solo
Ymir
Ymir
GABRIEL2011PEL
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,112 Elo+
Party 3
Hera
Hera
GDyuri2011
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,112 Elo+
Party 3
Ra
Ra
aste92705
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Thor
Thor
xxtherankorxx
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 19
11,540
1,154
16,592
12,464
5,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 1 / 18
10,133
1,013
6,318
8,368
4,607
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 4 / 19
10,744
1,074
14,379
7,206
2,984
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 0 / 18
12,099
1,210
16,069
10,962
11,598
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
charga01
Kukulkan
20
17 / 0 / 19
13,750
1,375
28,182
4,318
1,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,225
1,023
7,455
17,724
11,321
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 13 / 4
9,121
912
6,669
21,792
9,238
15
1 / 5 / 3
9,500
950
7,369
13,593
5,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 12 / 2
9,013
901
6,892
16,672
6,607
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 9 / 3
8,964
896
8,935
19,372
12,379
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
21
43
Kills
7
7
Deaths
43
93
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
10
2
19
9.75
W
1
1
18
10
L
1
13
4
0.23
L
1
5
3
0.5
W
5
4
19
3.63
W
10
0
18
19
L
1
12
2
0.17
W
Kukulkan
charga01
Kukulkan
17
0
19
26.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,540
Damage
37,320
43,318
Taken
89,153
26,552
Mitigated
44,566
9,856
Healing
1,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,455
3,689
0
852
17,724
11,321
0
7,852
9,722
0
24,115
W
16,592
8,720
0
4,031
12,464
5,470
0
5,880
6,584
0
27,266
W
6,318
805
0
418
8,368
4,607
0
4,267
4,101
17,143
0
L
6,669
760
0
0
21,792
9,238
0
14,445
7,199
13,550
0
L
7,369
3,818
0
0
13,593
5,021
0
7,112
6,307
21,043
0
W
14,379
3,076
0
1,201
7,206
2,984
0
2,401
4,805
30,855
0
W
16,069
7,109
0
2,771
10,962
11,598
0
6,368
4,594
27
29,237
L
6,892
2,764
65
612
16,672
6,607
0
8,927
7,595
17,475
0
W
Kukulkan
charga01
Kukulkan
28,182
4,162
552
883
4,318
1,893
0
2,014
2,304
48,384
0
L
8,935
5,104
0
90
19,372
12,379
0
10,543
8,754
0
12,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,266
Gold Earned
46,823
165
Minions Killed
114
4
Camps Cleared
0
923,235
Distance Traveled
832,105
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,225
1,023
38
4
0
218,997
0
W
Fenrir
11,540
1,154
26
3
0
220,667
0
W
Ymir
10,133
1,013
21
2
2
169,827
0
L
Ymir
9,121
912
17
2
0
133,830
0
L
Hera
9,500
950
33
3
0
187,517
0
W
Merlin
10,744
1,074
36
4
0
139,744
1
W
Achilles
12,099
1,210
20
2
2
194,869
2
L
Ra
9,013
901
19
2
0
133,412
0
W
Kukulkan
13,750
1,375
62
6
0
198,128
0
L
Thor
8,964
896
7
1
0
158,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role