Player Matchup

Terra
Terra
Platinum II
DF0RD0G
Terra
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
Ganknarr
Apollo
Gold II
Level 84
God Stats
1W - 2L
1,702 SR
Queue Stats
57W - 47L
1,906 MMR
Solo
Hun Batz
Hun Batz
Platinum II
ParaCyte
Hun Batz
Platinum II
Level 160
God Stats
4W - 3L
1,733 SR
Queue Stats
121W - 112L
1,897 MMR
Solo
Scylla
Scylla
Diamond V
Zookstorm
Scylla
Diamond V
Level 148
God Stats
17W - 14L
1,643 SR
Queue Stats
160W - 155L
2,010 MMR
Party 1
Bakasura
Bakasura
Platinum IV
whalebert
Bakasura
Platinum IV
Level 145
God Stats
4W - 10L
1,581 SR
Queue Stats
191W - 182L
1,783 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,632 SR
1,819 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,515 SR
1,900 MMR
Raijin
Raijin
Platinum III
Gangganked
Raijin
Platinum III
Level 151
God Stats
2W - 0L
1,352 SR
Queue Stats
190W - 161L
1,820 MMR
Party 2
Jing Wei
Jing Wei
Gold V
MildlyVerbal
Jing Wei
Gold V
Level 129
God Stats
8W - 8L
1,187 SR
Queue Stats
172W - 164L
1,697 MMR
Party 3
Bellona
Bellona
Diamond V
OmniReαper
Bellona
Diamond V
Level 48
God Stats
9W - 10L
1,852 SR
Queue Stats
228W - 242L
1,979 MMR
Party 2
Sobek
Sobek
Platinum V
cleabone
Sobek
Platinum V
Level 149
God Stats
4W - 6L
1,389 SR
Queue Stats
41W - 33L
1,909 MMR
Solo
Arachne
Arachne
Platinum II
slimer3003
Arachne
Platinum II
Level 61
God Stats
2W - 0L
1,795 SR
Queue Stats
20W - 17L
2,095 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DF0RD0G
Terra
18
1 / 8 / 5
12,519
447
7,182
29,195
26,509
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Ganknarr
Apollo
20
3 / 6 / 5
14,551
520
21,691
29,561
13,870
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
ParaCyte
Hun Batz
20
1 / 5 / 4
12,727
455
12,591
22,856
27,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Zookstorm
Scylla
20
6 / 4 / 3
14,731
526
21,151
14,589
6,388
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
whalebert
Bakasura
19
4 / 9 / 4
13,784
492
13,819
27,837
12,575
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
PersephoneThe MorriganHelYemojaThor

VS

Bans
AphroditeHerculesDiscordiaKhepriHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gangganked
Raijin
20
5 / 3 / 11
17,266
617
21,901
17,440
8,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
MildlyVerbal
Jing Wei
20
7 / 2 / 6
17,998
643
31,092
27,638
13,002
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
OmniReαper
Bellona
20
2 / 2 / 10
16,481
589
15,083
26,450
34,803
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
cleabone
Sobek
20
3 / 1 / 12
15,848
566
7,670
24,756
35,422
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
slimer3003
Arachne
20
15 / 7 / 10
20,353
727
31,029
28,665
14,566
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
15
Kills
32
32
Deaths
15
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Terra
DF0RD0G
Terra
1
8
5
0.44
W
Raijin
Gangganked
Raijin
5
3
11
3.5
L
Apollo
Ganknarr
Apollo
3
6
5
0.92
W
Jing Wei
MildlyVerbal
Jing Wei
7
2
6
5
W
Bellona
OmniReαper
Bellona
2
2
10
3.5
L
Hun Batz
ParaCyte
Hun Batz
1
5
4
0.6
L
Scylla
Zookstorm
Scylla
6
4
3
1.88
W
Sobek
cleabone
Sobek
3
1
12
9
W
Arachne
slimer3003
Arachne
15
7
10
2.86
L
Bakasura
whalebert
Bakasura
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,434
Damage
106,775
124,038
Taken
124,949
86,795
Mitigated
105,991
28,199
Healing
58,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
DF0RD0G
Terra
7,182
907
1,467
3,259
29,195
26,509
0
8,001
21,169
32,387
0
W
Raijin
Gangganked
Raijin
21,901
2,473
0
5,008
17,440
8,198
2,959
7,248
9,937
171,354
0
L
Apollo
Ganknarr
Apollo
21,691
15,453
0
10,305
29,561
13,870
568
5,660
23,831
0
134,684
W
Jing Wei
MildlyVerbal
Jing Wei
31,092
28,058
0
17,855
27,638
13,002
7,364
5,790
21,473
0
188,669
W
Bellona
OmniReαper
Bellona
15,083
3,645
0
14,764
26,450
34,803
2,612
5,892
18,663
0
111,527
L
Hun Batz
ParaCyte
Hun Batz
12,591
1,703
0
4,915
22,856
27,453
0
4,777
17,555
0
87,534
L
Scylla
Zookstorm
Scylla
21,151
1,188
0
2,611
14,589
6,388
0
6,042
8,497
108,391
0
W
Sobek
cleabone
Sobek
7,670
210
0
8,434
24,756
35,422
922
5,994
18,667
31,675
0
W
Arachne
slimer3003
Arachne
31,029
17,539
0
12,926
28,665
14,566
4,219
5,638
21,031
0
162,597
L
Bakasura
whalebert
Bakasura
13,819
8,857
0
5,642
27,837
12,575
0
5,305
22,282
0
85,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,312
Gold Earned
87,946
811
Minions Killed
898
0
Camps Cleared
0
2,670,655
Distance Traveled
2,791,065
44
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,519
447
39
1
0
534,649
14
W
Raijin
17,266
617
261
9
0
530,078
9
L
Apollo
14,551
520
232
8
0
449,207
7
W
Jing Wei
17,998
643
236
8
0
518,108
3
W
Bellona
16,481
589
154
6
0
586,389
15
L
Hun Batz
12,727
455
159
6
0
552,568
6
L
Scylla
14,731
526
194
7
0
525,076
13
W
Sobek
15,848
566
32
1
0
569,415
12
W
Arachne
20,353
727
215
8
0
587,075
5
L
Bakasura
13,784
492
187
7
0
609,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role