Player Matchup

Hera
Hera
KaiTheMIDZY
Hera
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 124L
1,312 Elo+
Solo
Skadi
Skadi
Mable0215
Skadi
Level 21
God Stats
16W - 19L
1,338 SR
Queue Stats
35W - 57L
1,253 Elo+
Party 2
Ares
Ares
bootlegbilly
Ares
Level 4
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 2
Anubis
Anubis
shalalacova
Anubis
Level 16
God Stats
2W - 7L
1,538 SR
Queue Stats
22W - 31L
1,324 Elo+
Party 1
Neith
Neith
thiagomns
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,142 Elo+
Party 1
Team Averages
Level 11
1,521 SR
1,273 Elo+

VS

Team Averages
Level 18
1,506 SR
1,302 Elo+
Merlin
Merlin
Adoori
Merlin
Level 18
God Stats
18W - 19L
1,499 SR
Queue Stats
143W - 163L
1,328 Elo+
Party 3
Zeus
Zeus
Daniaw
Zeus
Level 24
God Stats
10W - 6L
1,620 SR
Queue Stats
183W - 205L
1,300 Elo+
Party 3
Anubis
Anubis
DeadlyC7
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,245 Elo+
Party 4
Hel
Hel
TheBigAutism
Hel
Level 17
God Stats
4W - 5L
1,250 SR
Queue Stats
13W - 19L
1,233 Elo+
Solo
Arachne
Arachne
tooies
Arachne
Level 26
God Stats
9W - 6L
1,663 SR
Queue Stats
48W - 47L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 8
12,174
870
16,661
19,048
5,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Mable0215
Skadi
18
4 / 8 / 8
12,724
909
23,679
27,411
9,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
0 / 11 / 6
11,048
789
6,760
26,846
22,094
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
19
3 / 11 / 9
12,845
918
21,421
27,647
14,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
thiagomns
Neith
19
3 / 6 / 9
12,819
916
10,252
11,983
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adoori
Merlin
20
4 / 1 / 26
13,752
982
32,369
12,651
4,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
Daniaw
Zeus
20
17 / 0 / 16
16,278
1,163
32,797
12,929
4,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
DeadlyC7
Anubis
20
4 / 11 / 21
13,216
944
13,277
26,641
18,369
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 0 / 23
14,066
1,005
9,460
11,455
8,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
tooies
Arachne
20
9 / 0 / 24
14,421
1,030
19,459
19,000
7,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
151
12
Kills
41
41
Deaths
12
40
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adoori
Merlin
4
1
26
17
W
Zeus
Daniaw
Zeus
17
0
16
25
W
Anubis
DeadlyC7
Anubis
4
11
21
1.32
L
2
5
8
1.2
L
Skadi
Mable0215
Skadi
4
8
8
1
W
7
0
23
18.5
L
0
11
6
0.27
L
Anubis
3
11
9
0.68
L
Neith
thiagomns
Neith
3
6
9
1.25
W
Arachne
tooies
Arachne
9
0
24
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,773
Damage
107,362
112,935
Taken
82,676
56,017
Mitigated
44,000
16,460
Healing
39,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adoori
Merlin
32,369
2,312
0
2,768
12,651
4,682
0
5,967
6,684
75,880
0
W
Zeus
Daniaw
Zeus
32,797
4,043
0
697
12,929
4,808
0
8,911
4,018
59,978
0
W
Anubis
DeadlyC7
Anubis
13,277
499
0
3,856
26,641
18,369
0
11,635
15,006
41,193
0
L
16,661
4,855
0
60
19,048
5,882
0
11,265
7,783
39,024
0
L
Skadi
Mable0215
Skadi
23,679
11,537
0
4,206
27,411
9,537
0
25,748
1,663
0
49,277
W
9,460
996
20,437
7,622
11,455
8,149
0
7,504
3,951
23,897
0
L
6,760
657
0
1,326
26,846
22,094
0
18,360
8,486
11,231
0
L
Anubis
21,421
2,015
0
9,401
27,647
14,638
0
22,743
4,904
68,893
0
L
Neith
thiagomns
Neith
10,252
5,182
0
1,467
11,983
3,866
0
9,787
2,196
0
47,509
W
Arachne
tooies
Arachne
19,459
11,300
0
4,465
19,000
7,992
0
10,825
8,175
0
27,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,610
Gold Earned
71,733
302
Minions Killed
284
3
Camps Cleared
4
1,106,949
Distance Traveled
1,160,826
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,752
982
101
7
2
245,227
0
W
Zeus
16,278
1,163
66
5
0
224,059
0
W
Anubis
13,216
944
72
5
0
147,332
0
L
Hera
12,174
870
46
3
0
277,580
1
L
Skadi
12,724
909
51
4
0
227,774
0
W
Hel
14,066
1,005
36
3
1
284,247
0
L
Ares
11,048
789
3
0
0
165,453
4
L
Anubis
12,845
918
111
8
2
213,209
0
L
Neith
12,819
916
91
7
1
222,933
1
W
Arachne
14,421
1,030
9
1
1
259,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role