Player Matchup

Rama
Rama
Diamond IV
JUANPI22
Rama
Diamond IV
Level 103
God Stats
1W - 2L
1,345 SR
Queue Stats
95W - 88L
2,090 MMR
Solo
Mercury
Mercury
Diamond IV
LoyalK9
Mercury
Diamond IV
Level 160
God Stats
33W - 33L
1,621 SR
Queue Stats
307W - 300L
2,209 MMR
Solo
Janus
Janus
Diamond III
Rosë
Janus
Diamond III
Level 159
God Stats
12W - 16L
1,755 SR
Queue Stats
550W - 509L
2,178 MMR
Party 1
King Arthur
King Arthur
Diamond IV
ZRĦCKR
King Arthur
Diamond IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 83L
2,039 MMR
Solo
Horus
Horus
Diamond IV
zDuking
Horus
Diamond IV
Level 159
God Stats
3W - 3L
1,637 SR
Queue Stats
86W - 98L
2,080 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,572 SR
2,119 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,658 SR
1,992 MMR
Bakasura
Bakasura
Diamond V
HackAustin
Bakasura
Diamond V
Level 155
God Stats
1W - 9L
1,196 SR
Queue Stats
200W - 194L
2,017 MMR
Solo
Ra
Ra
Diamond V
PrincessRJ
Ra
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond IV
lZeppelin
Mulan
Diamond IV
Level 104
God Stats
4W - 1L
1,905 SR
Queue Stats
50W - 41L
2,082 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
supra0h
Kumbhakarna
Diamond V
Level 160
God Stats
0W - 1L
1,877 SR
Queue Stats
103W - 85L
2,015 MMR
Solo
Chiron
Chiron
Masters
Ömar
Chiron
Masters
Level 160
God Stats
9W - 8L
1,810 SR
Queue Stats
331W - 318L
2,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
6 / 3 / 7
17,960
599
20,218
19,594
8,788
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
LoyalK9
Mercury
20
9 / 4 / 11
19,118
637
23,722
26,498
12,617
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Rosë
Janus
20
13 / 3 / 8
19,784
659
32,993
20,659
7,876
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ZRĦCKR
King Arthur
20
4 / 6 / 15
15,838
528
34,393
35,750
59,951
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
zDuking
Horus
19
0 / 3 / 19
14,707
490
6,829
25,261
33,386
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneYemojaAphroditeHelHeimdallr

VS

Bans
NikeGaneshaPeleMerlinThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HackAustin
Bakasura
20
2 / 7 / 10
14,968
499
16,630
25,919
14,691
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 7 / 6
15,211
507
22,876
23,104
17,964
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
lZeppelin
Mulan
20
2 / 9 / 2
13,837
461
23,571
37,155
55,159
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
supra0h
Kumbhakarna
20
2 / 1 / 4
14,709
490
10,882
29,397
35,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Ömar
Chiron
20
7 / 8 / 5
17,021
567
20,678
25,707
15,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
46
32
Kills
19
19
Deaths
32
60
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
HackAustin
Bakasura
2
7
10
1
W
Rama
6
3
7
3.17
W
Mercury
LoyalK9
Mercury
9
4
11
3.63
L
6
7
6
1.29
W
Janus
Rosë
Janus
13
3
8
5.67
W
King Arthur
ZRĦCKR
King Arthur
4
6
15
1.92
L
Mulan
lZeppelin
Mulan
2
9
2
0.33
L
Kumbhakarna
supra0h
Kumbhakarna
2
1
4
4
W
Horus
zDuking
Horus
0
3
19
3.17
L
Chiron
Ömar
Chiron
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,155
Damage
94,637
127,762
Taken
141,282
122,618
Mitigated
138,252
52,458
Healing
45,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
HackAustin
Bakasura
16,630
10,208
0
5,643
25,919
14,691
0
7,045
18,774
0
106,918
W
Rama
20,218
16,204
0
9,816
19,594
8,788
8,932
1,702
17,302
0
153,292
W
Mercury
LoyalK9
Mercury
23,722
13,345
0
8,187
26,498
12,617
3,947
9,018
16,990
0
205,841
L
22,876
2,403
4,879
6,982
23,104
17,964
0
9,473
13,475
107,982
0
W
Janus
Rosë
Janus
32,993
2,343
578
7,419
20,659
7,876
1,779
9,473
10,226
172,122
0
W
King Arthur
ZRĦCKR
King Arthur
34,393
5,210
0
13,835
35,750
59,951
252
7,469
26,737
0
101,974
L
Mulan
lZeppelin
Mulan
23,571
3,142
0
15,698
37,155
55,159
0
5,248
30,749
592
86,956
L
Kumbhakarna
supra0h
Kumbhakarna
10,882
1,605
0
1,470
29,397
35,322
0
8,460
20,361
53,063
0
W
Horus
zDuking
Horus
6,829
1,936
5,799
6,824
25,261
33,386
237
7,068
17,018
0
19,646
L
Chiron
Ömar
Chiron
20,678
11,542
788
9,895
25,707
15,116
168
5,463
20,166
0
161,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,407
Gold Earned
75,746
932
Minions Killed
821
0
Camps Cleared
0
3,001,040
Distance Traveled
2,814,222
45
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,968
499
185
6
0
648,531
3
W
Rama
17,960
599
250
8
0
569,252
13
W
Mercury
19,118
637
253
8
0
719,927
7
L
Ra
15,211
507
196
7
0
545,663
10
W
Janus
19,784
659
271
9
0
650,407
5
W
King Arthur
15,838
528
136
5
0
540,563
9
L
Mulan
13,837
461
139
5
0
519,933
7
L
Kumbhakarna
14,709
490
57
2
0
617,225
11
W
Horus
14,707
490
22
1
0
520,891
11
L
Chiron
17,021
567
244
8
0
482,870
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role