Player Matchup

Hel
Hel
CunningSoul_
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,406 Elo+
Solo
Chaac
Chaac
Dylan_tj
Chaac
Level 28
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
PlNKC
Jing Wei
Level 18
God Stats
0W - 2L
1,018 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
R-O-A
King Arthur
Level 25
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1
Arachne
Arachne
merengon_lolo
Arachne
Level 97
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 10L
1,123 Elo+
Party 1
Team Averages
Level 37
1,331 SR
1,346 Elo+

VS

Team Averages
Level 24
1,470 SR
1,456 Elo+
Sun Wukong
Sun Wukong
Anaccho_2402
Sun Wukong
Level 12
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 3L
1,090 Elo+
Solo
Chaac
Chaac
DertyFloop
Chaac
Level 34
God Stats
54W - 50L
1,590 SR
Queue Stats
185W - 181L
1,493 Elo+
Party 2
Scylla
Scylla
Five_AM_Curry
Scylla
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 42L
1,577 Elo+
Party 2
Neith
Neith
NowHesInterested
Neith
Level 15
God Stats
29W - 11L
1,500 SR
Queue Stats
212W - 160L
1,639 Elo+
Party 2
Arachne
Arachne
Scabbers4
Arachne
Level 45
God Stats
11W - 16L
1,465 SR
Queue Stats
95W - 84L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 14 / 3
6,622
331
3,229
12,374
6,074
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Dylan_tj
Chaac
14
6 / 4 / 2
9,342
467
14,923
15,532
10,042
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
PlNKC
Jing Wei
15
2 / 5 / 5
9,092
455
5,356
14,278
4,107
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
R-O-A
King Arthur
12
3 / 7 / 2
7,616
381
4,869
13,899
11,260
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
15
4 / 6 / 5
10,207
510
10,275
17,688
5,531
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anaccho_2402
Sun Wukong
15
2 / 4 / 4
9,719
486
3,463
9,931
4,728
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
16
1 / 4 / 4
10,560
528
6,599
12,317
6,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
16 / 1 / 7
12,353
618
21,009
10,580
3,539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
11 / 4 / 12
12,136
607
22,391
13,266
5,664
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Scabbers4
Arachne
17
6 / 2 / 0
11,724
586
7,063
11,817
4,658
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
15
Kills
36
36
Deaths
15
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anaccho_2402
Sun Wukong
2
4
4
1
L
0
14
3
0.11
W
Chaac
1
4
4
0.75
L
Chaac
Dylan_tj
Chaac
6
4
2
1.75
W
16
1
7
19.5
W
11
4
12
4.25
L
Jing Wei
PlNKC
Jing Wei
2
5
5
0.9
L
King Arthur
R-O-A
King Arthur
3
7
2
0.57
W
Arachne
Scabbers4
Arachne
6
2
0
3
L
Arachne
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,652
Damage
60,525
73,771
Taken
57,911
37,014
Mitigated
25,455
15,647
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anaccho_2402
Sun Wukong
3,463
847
0
188
9,931
4,728
761
1,200
8,531
0
37,350
L
3,229
1,241
175
793
12,374
6,074
347
2,437
9,937
18,056
0
W
Chaac
6,599
854
0
3,287
12,317
6,866
641
0
11,892
0
59,487
L
Chaac
Dylan_tj
Chaac
14,923
3,850
0
4,750
15,532
10,042
341
4,189
11,343
0
50,513
W
21,009
432
0
2,708
10,580
3,539
475
626
9,854
70,089
0
W
22,391
15,072
0
5,418
13,266
5,664
6,978
1,211
11,855
0
84,302
L
Jing Wei
PlNKC
Jing Wei
5,356
4,206
0
3,070
14,278
4,107
1,043
4,825
9,453
0
42,995
L
King Arthur
R-O-A
King Arthur
4,869
1,203
0
1,808
13,899
11,260
105
4,744
9,155
109
24,112
W
Arachne
Scabbers4
Arachne
7,063
4,998
0
4,415
11,817
4,658
0
274
11,368
0
87,067
L
Arachne
10,275
6,566
0
5,051
17,688
5,531
653
4,814
12,874
0
56,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,879
Gold Earned
56,492
336
Minions Killed
534
0
Camps Cleared
0
1,761,793
Distance Traveled
1,836,660
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,719
486
50
3
0
389,098
0
L
Hel
6,622
331
23
1
0
260,514
0
W
Chaac
10,560
528
116
6
0
333,144
6
L
Chaac
9,342
467
86
4
0
388,789
2
W
Scylla
12,353
618
104
5
0
367,798
5
W
Neith
12,136
607
120
6
0
307,651
5
L
Jing Wei
9,092
455
92
5
0
379,886
7
L
King Arthur
7,616
381
40
2
0
325,634
1
W
Arachne
11,724
586
144
7
0
438,969
6
L
Arachne
10,207
510
95
5
0
406,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role