Player Matchup

He Bo
He Bo
Diamond II
Carway
He Bo
Diamond II
Level 158
God Stats
23W - 18L
1,614 SR
Queue Stats
491W - 489L
2,296 MMR
Solo
Tyr
Tyr
Diamond II
RUBEΝGRO
Tyr
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
TotalBadboy38
Hou Yi
Masters
Level 47
God Stats
7W - 2L
1,675 SR
Queue Stats
217W - 156L
3,040 MMR
Solo
Ra
Ra
Masters
Wubanek
Ra
Masters
Level 160
God Stats
16W - 14L
1,601 SR
Queue Stats
366W - 392L
2,357 MMR
Solo
Cerberus
Cerberus
Diamond II
jonfdg14
Cerberus
Diamond II
Level 158
God Stats
11W - 8L
1,604 SR
Queue Stats
270W - 238L
2,279 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,599 SR
2,294 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 86
1,574 SR
2,207 MMR
Ares
Ares
Masters
InZaNe2K
Ares
Masters
Level 160
God Stats
1W - 3L
1,403 SR
Queue Stats
366W - 378L
2,495 MMR
Solo
Freya
Freya
Diamond I
MyLittlePony3167
Freya
Diamond I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum I
Wholesomeness
King Arthur
Platinum I
Level 40
God Stats
5W - 2L
1,906 SR
Queue Stats
91W - 85L
2,288 MMR
Party 1
Fenrir
Fenrir
Platinum I
XxPapaSmurf420xX
Fenrir
Platinum I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
2,162 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
pilloco
Ah Muzen Cab
Masters
Level 85
God Stats
3W - 8L
1,562 SR
Queue Stats
246W - 246L
2,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Carway
He Bo
20
13 / 4 / 9
14,743
702
19,040
15,023
5,269
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 1 / 11
12,272
584
11,954
20,513
17,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 1 / 3
13,604
648
21,166
17,847
6,719
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 6 / 9
12,665
603
12,003
12,800
4,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
jonfdg14
Cerberus
16
2 / 6 / 12
11,796
562
9,702
22,193
19,486
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
The MorriganYemojaPersephoneAphroditeSobek

VS

Bans
NikeKhepriKuzenboKumbhakarnaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 8 / 7
9,753
464
8,849
19,129
15,981
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 6 / 0
9,568
456
12,869
18,025
7,235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Wholesomeness
King Arthur
17
3 / 7 / 0
11,317
539
13,093
19,078
20,398
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
6 / 6 / 8
12,232
582
12,603
17,766
7,777
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
pilloco
Ah Muzen Cab
18
6 / 8 / 5
12,053
574
17,677
16,124
5,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
35
Kills
18
18
Deaths
35
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
Carway
He Bo
13
4
9
4.38
L
Ares
1
8
7
0.56
L
2
6
0
0.33
W
4
1
11
9.5
W
12
1
3
13.5
L
King Arthur
Wholesomeness
King Arthur
3
7
0
0.43
W
4
6
9
1.42
L
6
6
8
1.67
W
Cerberus
jonfdg14
Cerberus
2
6
12
1.33
L
Ah Muzen Cab
pilloco
Ah Muzen Cab
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,865
Damage
65,091
88,376
Taken
90,122
54,247
Mitigated
56,861
38,461
Healing
22,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Carway
He Bo
19,040
1,005
0
4,429
15,023
5,269
308
2,498
12,475
108,453
0
L
Ares
8,849
713
0
1,201
19,129
15,981
102
10,139
8,940
27,963
0
L
12,869
4,782
0
8,416
18,025
7,235
137
3,583
14,292
68,709
0
W
11,954
1,144
0
11,108
20,513
17,840
0
4,341
15,369
0
61,140
W
21,166
15,936
0
9,562
17,847
6,719
4,495
9,409
8,388
0
104,066
L
King Arthur
Wholesomeness
King Arthur
13,093
2,089
0
3,945
19,078
20,398
0
6,374
12,214
0
72,168
W
12,003
661
4,892
5,089
12,800
4,933
1,124
2,762
10,038
106,786
0
L
12,603
2,430
0
4,975
17,766
7,777
0
10,084
7,582
0
84,366
W
Cerberus
jonfdg14
Cerberus
9,702
593
0
3,381
22,193
19,486
458
4,401
17,742
28,062
0
L
Ah Muzen Cab
pilloco
Ah Muzen Cab
17,677
6,681
0
3,516
16,124
5,470
0
10,565
5,534
0
108,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,080
Gold Earned
54,923
669
Minions Killed
611
0
Camps Cleared
0
2,084,853
Distance Traveled
1,776,089
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,743
702
163
8
0
420,835
3
L
Ares
9,753
464
26
1
0
375,082
7
L
Freya
9,568
456
114
5
0
312,938
4
W
Tyr
12,272
584
107
5
0
501,771
3
W
Hou Yi
13,604
648
158
8
0
374,729
6
L
King Arthur
11,317
539
136
6
0
350,897
3
W
Ra
12,665
603
208
10
0
396,759
11
L
Fenrir
12,232
582
129
6
0
402,763
3
W
Cerberus
11,796
562
33
2
0
390,759
6
L
Ah Muzen Cab
12,053
574
206
10
0
334,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role