Player Matchup

Pele
Pele
Bimjo1080
Pele
Level 28
God Stats
6W - 10L
1,362 SR
Queue Stats
255W - 244L
1,395 Elo+
Party 1
Hel
Hel
Cords123824
Hel
Level 26
God Stats
19W - 15L
1,587 SR
Queue Stats
376W - 390L
1,412 Elo+
Party 1
Achilles
Achilles
Reaper96
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,617 Elo+
Party 3
Neith
Neith
hesho96
Neith
Level 7
God Stats
1W - 2L
1,530 SR
Queue Stats
2W - 2L
1,558 Elo+
Party 3
Anubis
Anubis
kollpy
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 381L
1,415 Elo+
Party 1
Team Averages
Level 29
1,496 SR
1,479 Elo+

VS

Team Averages
Level 32
1,596 SR
1,548 Elo+
Cu Chulainn
Cu Chulainn
FincherPLAY
Cu Chulainn
Level 23
God Stats
7W - 18L
1,263 SR
Queue Stats
88W - 92L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Keltalis
Cthulhu
Level 5
God Stats
4W - 2L
1,835 SR
Queue Stats
6W - 7L
1,700 Elo+
Party 2
Artemis
Artemis
Leviatrifox
Artemis
Level 2
God Stats
3W - 0L
1,771 SR
Queue Stats
3W - 0L
1,700 Elo+
Party 2
Mercury
Mercury
Runessance
Mercury
Level 68
God Stats
6W - 7L
1,576 SR
Queue Stats
136W - 125L
1,459 Elo+
Party 2
Anubis
Anubis
Zandraak
Anubis
Level 63
God Stats
13W - 6L
1,533 SR
Queue Stats
77W - 71L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
6 / 8 / 11
17,086
503
24,420
28,595
12,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 9 / 12
15,521
457
10,446
23,335
9,887
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Reaper96
Achilles
20
8 / 5 / 7
17,260
508
20,164
29,976
37,899
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
hesho96
Neith
20
3 / 11 / 8
14,587
429
9,131
24,222
11,218
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
kollpy
Anubis
20
5 / 11 / 9
15,700
462
17,283
26,922
12,818
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FincherPLAY
Cu Chulainn
20
6 / 5 / 19
18,018
530
25,859
25,034
34,981
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Keltalis
Cthulhu
20
2 / 7 / 12
15,448
454
6,019
21,254
18,165
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
Leviatrifox
Artemis
19
5 / 5 / 17
15,464
455
21,138
14,965
5,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Runessance
Mercury
20
18 / 4 / 14
21,414
630
28,675
26,004
12,799
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Zandraak
Anubis
20
13 / 6 / 17
18,602
547
29,910
32,117
16,031
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
123
27
Kills
44
44
Deaths
27
47
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Pele
6
8
11
1.44
L
5
9
12
1.22
W
Cu Chulainn
FincherPLAY
Cu Chulainn
6
5
19
3.1
W
Cthulhu
Keltalis
Cthulhu
2
7
12
1.14
W
Artemis
Leviatrifox
Artemis
5
5
17
2.7
L
Achilles
Reaper96
Achilles
8
5
7
2.3
W
Mercury
Runessance
Mercury
18
4
14
6.25
W
Anubis
Zandraak
Anubis
13
6
17
3.58
L
Neith
hesho96
Neith
3
11
8
0.64
L
Anubis
kollpy
Anubis
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,444
Damage
111,601
133,050
Taken
119,374
84,592
Mitigated
87,312
41,448
Healing
41,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
24,420
5,127
0
11,341
28,595
12,770
0
6,248
22,272
0
155,590
L
10,446
1,504
11,383
8,586
23,335
9,887
1,269
7,414
15,921
74,059
0
W
Cu Chulainn
FincherPLAY
Cu Chulainn
25,859
5,122
0
5,630
25,034
34,981
2,496
4,589
19,886
7,490
79,449
W
Cthulhu
Keltalis
Cthulhu
6,019
461
633
2,005
21,254
18,165
982
8,050
13,204
38,408
533
W
Artemis
Leviatrifox
Artemis
21,138
12,583
0
5,883
14,965
5,336
3,071
3,125
11,815
0
64,514
L
Achilles
Reaper96
Achilles
20,164
5,683
0
7,105
29,976
37,899
1,083
6,656
22,620
0
90,312
W
Mercury
Runessance
Mercury
28,675
18,832
0
8,914
26,004
12,799
1,953
8,154
17,750
0
194,254
W
Anubis
Zandraak
Anubis
29,910
1,160
0
18,065
32,117
16,031
2,452
7,355
24,712
146,328
0
L
Neith
hesho96
Neith
9,131
3,095
0
2,154
24,222
11,218
2,216
4,426
19,771
0
59,120
L
Anubis
kollpy
Anubis
17,283
1,336
0
879
26,922
12,818
898
13,036
13,861
97,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,154
Gold Earned
88,946
740
Minions Killed
684
0
Camps Cleared
0
2,806,854
Distance Traveled
2,747,888
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
17,086
503
206
6
0
628,103
4
L
Hel
15,521
457
119
4
0
591,766
5
W
Cu Chulainn
18,018
530
116
3
0
604,368
13
W
Cthulhu
15,448
454
71
2
0
482,545
3
W
Artemis
15,464
455
96
3
0
434,568
5
L
Achilles
17,260
508
132
4
0
615,439
1
W
Mercury
21,414
630
229
7
0
709,073
1
W
Anubis
18,602
547
172
5
0
517,334
7
L
Neith
14,587
429
120
4
0
468,018
1
L
Anubis
15,700
462
163
5
0
503,528
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role