Player Matchup

Cthulhu
Cthulhu
Lex1nin1
Cthulhu
Level 16
God Stats
11W - 19L
1,196 SR
Queue Stats
59W - 118L
916 Elo+
Party 1
Zeus
Zeus
cara de arabe
Zeus
Level 27
God Stats
20W - 28L
1,273 SR
Queue Stats
79W - 141L
980 Elo+
Party 1
Sun Wukong
Sun Wukong
dagaji05
Sun Wukong
Level 23
God Stats
6W - 5L
1,228 SR
Queue Stats
64W - 96L
883 Elo+
Party 1
Team Averages
Level 22
1,232 SR
927 Elo+

VS

Team Averages
Level 50
1,571 SR
1,288 Elo+
Kukulkan
Kukulkan
DLRJ25
Kukulkan
Level 24
God Stats
32W - 26L
1,384 SR
Queue Stats
287W - 358L
1,124 Elo+
Solo
Medusa
Medusa
R0CK3TT3
Medusa
Level 102
God Stats
12W - 10L
1,390 SR
Queue Stats
68W - 58L
1,440 Elo+
Solo
Da Ji
Da Ji
soyuzQc
Da Ji
Level 25
God Stats
5W - 3L
1,939 SR
Queue Stats
136W - 158L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lex1nin1
Cthulhu
14
1 / 6 / 8
10,173
598
7,573
18,980
19,339
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 9 / 5
11,323
666
10,217
16,530
5,795
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
dagaji05
Sun Wukong
13
7 / 5 / 4
11,480
675
7,868
16,166
14,782
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DLRJ25
Kukulkan
16
3 / 5 / 14
11,524
678
18,278
9,492
3,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
R0CK3TT3
Medusa
17
13 / 4 / 6
13,601
800
17,833
14,623
5,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
soyuzQc
Da Ji
14
4 / 5 / 13
11,369
669
6,990
10,439
6,162
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
14
Kills
20
20
Deaths
14
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DLRJ25
Kukulkan
3
5
14
2
L
Cthulhu
Lex1nin1
Cthulhu
1
6
8
0.83
W
Medusa
R0CK3TT3
Medusa
13
4
6
4
L
6
9
5
0.94
L
Sun Wukong
dagaji05
Sun Wukong
7
5
4
1.8
W
Da Ji
soyuzQc
Da Ji
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,658
Damage
43,101
51,676
Taken
34,554
39,916
Mitigated
15,535
9,846
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DLRJ25
Kukulkan
18,278
537
684
2,498
9,492
3,541
174
4,991
4,151
64,647
0
L
Cthulhu
Lex1nin1
Cthulhu
7,573
210
134
2,557
18,980
19,339
396
9,544
9,436
22,752
767
W
Medusa
R0CK3TT3
Medusa
17,833
7,881
0
6,453
14,623
5,832
2,038
7,654
6,494
0
72,095
L
10,217
617
0
4,050
16,530
5,795
553
4,222
12,308
51,089
0
L
Sun Wukong
dagaji05
Sun Wukong
7,868
1,732
662
2,443
16,166
14,782
216
4,683
11,483
0
24,347
W
Da Ji
soyuzQc
Da Ji
6,990
604
0
120
10,439
6,162
834
4,219
5,976
327
12,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
36,494
134
Minions Killed
164
0
Camps Cleared
0
796,572
Distance Traveled
883,914
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,524
678
84
5
0
336,665
1
L
Cthulhu
10,173
598
34
2
0
271,772
4
W
Medusa
13,601
800
71
4
0
307,425
5
L
Zeus
11,323
666
71
4
0
232,748
1
L
Sun Wukong
11,480
675
29
2
0
292,052
2
W
Da Ji
11,369
669
9
1
0
239,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role