Player Matchup

Kukulkan
Kukulkan
ClearMantaray
Kukulkan
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 105L
1,865 Elo+
Party 2
Cthulhu
Cthulhu
Kyurem116
Cthulhu
Level 18
God Stats
2W - 2L
1,389 SR
Queue Stats
14W - 26L
1,388 Elo+
Solo
Heimdallr
Heimdallr
Scrublord167
Heimdallr
Level 67
God Stats
3W - 2L
1,768 SR
Queue Stats
125W - 154L
1,865 Elo+
Party 2
Team Averages
Level 38
1,552 SR
1,706 Elo+

VS

Team Averages
Level 15
1,491 SR
1,418 Elo+
Thor
Thor
Big13adWulfe
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
LORD_TACHANKA120
Loki
Level 29
God Stats
6W - 4L
1,474 SR
Queue Stats
112W - 131L
1,253 Elo+
Solo
Osiris
Osiris
WoozyBelt686749
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClearMantaray
Kukulkan
8
3 / 0 / 7
6,196
885
3,975
3,733
1,696
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Kyurem116
Cthulhu
9
5 / 1 / 3
6,507
930
3,144
6,477
2,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Scrublord167
Heimdallr
9
3 / 0 / 6
6,134
876
4,308
1,910
615
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
5,401
772
1,226
6,085
1,960
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
0 / 3 / 0
4,909
701
2,918
6,073
1,698
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 5 / 1
4,971
710
1,374
6,353
4,166
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Kukulkan
ClearMantaray
Kukulkan
3
0
7
6.5
W
Cthulhu
Kyurem116
Cthulhu
5
1
3
6.5
L
0
3
0
0
W
Heimdallr
Scrublord167
Heimdallr
3
0
6
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,427
Damage
5,518
12,120
Taken
18,511
4,824
Mitigated
7,824
2,372
Healing
1,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,226
569
0
284
6,085
1,960
0
2,013
3,997
0
9,396
W
Kukulkan
ClearMantaray
Kukulkan
3,975
654
0
293
3,733
1,696
969
84
3,624
10,027
0
W
Cthulhu
Kyurem116
Cthulhu
3,144
346
143
1,936
6,477
2,513
395
0
6,387
11,814
0
L
2,918
1,098
0
1,110
6,073
1,698
0
2,365
3,583
0
8,632
W
Heimdallr
Scrublord167
Heimdallr
4,308
1,592
0
0
1,910
615
1,148
0
1,885
0
14,019
L
1,374
389
0
125
6,353
4,166
0
2,666
3,609
0
6,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,837
Gold Earned
15,281
44
Minions Killed
29
0
Camps Cleared
0
384,092
Distance Traveled
392,154
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,401
772
12
2
0
131,683
0
W
Kukulkan
6,196
885
13
2
0
134,670
0
W
Cthulhu
6,507
930
14
2
0
123,471
2
L
Loki
4,909
701
11
2
0
113,721
0
W
Heimdallr
6,134
876
17
2
0
125,951
0
L
Osiris
4,971
710
6
1
0
146,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role