Player Matchup

Merlin
Merlin
Auriblue
Merlin
Level 26
God Stats
10W - 7L
1,709 SR
Queue Stats
63W - 53L
1,546 Elo+
Party 2
Ra
Ra
BRANK0
Ra
Level 7
God Stats
1W - 2L
1,709 SR
Queue Stats
55W - 35L
1,500 Elo+
Party 2
Hachiman
Hachiman
Icymr creepy
Hachiman
Level 26
God Stats
5W - 7L
1,306 SR
Queue Stats
98W - 116L
1,179 Elo+
Solo
Camazotz
Camazotz
Kayo729
Camazotz
Level 7
God Stats
5W - 4L
1,720 SR
Queue Stats
34W - 26L
1,662 Elo+
Party 2
Nemesis
Nemesis
MarcosDragneel
Nemesis
Level 18
God Stats
9W - 8L
1,180 SR
Queue Stats
14W - 14L
978 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,373 Elo+

VS

Team Averages
Level 14
1,469 SR
1,343 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Silent Chill247
Mercury
Level 8
God Stats
2W - 4L
1,277 SR
Queue Stats
213W - 267L
1,224 Elo+
Party 1
Ao Kuang
Ao Kuang
Yacutinga
Ao Kuang
Level 22
God Stats
3W - 1L
1,715 SR
Queue Stats
64W - 62L
1,360 Elo+
Solo
Hades
Hades
joaomarc3
Hades
Level 10
God Stats
15W - 12L
1,353 SR
Queue Stats
48W - 73L
1,316 Elo+
Party 1
Ganesha
Ganesha
joaorpf
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Auriblue
Merlin
20
13 / 3 / 11
17,200
593
25,449
20,689
7,885
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ra
18
5 / 8 / 16
13,820
477
13,302
13,234
6,695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Icymr creepy
Hachiman
20
16 / 4 / 10
16,320
563
23,599
17,568
7,061
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Kayo729
Camazotz
20
10 / 2 / 8
15,825
546
17,188
23,711
11,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 1 / 11
16,829
580
21,246
17,564
8,010
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 16 / 3
11,287
389
5,241
34,598
31,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
0 / 11 / 3
9,370
323
3,061
16,991
6,170
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Yacutinga
Ao Kuang
18
5 / 14 / 1
12,790
441
17,822
25,405
9,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
joaomarc3
Hades
19
12 / 9 / 0
13,617
470
26,950
25,168
31,786
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
joaorpf
Ganesha
14
0 / 7 / 7
10,289
355
6,612
18,166
17,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
56
Kills
17
18
Deaths
57
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
16
3
0.09
W
Merlin
Auriblue
Merlin
13
3
11
6.17
W
Ra
5
8
16
1.63
W
Hachiman
Icymr creepy
Hachiman
16
4
10
5.25
W
Camazotz
Kayo729
Camazotz
10
2
8
7
W
12
1
11
17.5
L
0
11
3
0.14
L
Ao Kuang
Yacutinga
Ao Kuang
5
14
1
0.39
L
Hades
joaomarc3
Hades
12
9
0
1.33
L
Ganesha
joaorpf
Ganesha
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,784
Damage
59,686
92,766
Taken
120,328
40,986
Mitigated
96,398
45,547
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,241
305
65
44
34,598
31,311
682
11,868
22,730
54,296
0
W
Merlin
Auriblue
Merlin
25,449
2,528
957
9,213
20,689
7,885
4,430
14,398
6,141
126,209
0
W
Ra
13,302
2,704
4,694
4,034
13,234
6,695
1,542
9,554
3,480
65,912
0
W
Hachiman
Icymr creepy
Hachiman
23,599
19,565
0
7,179
17,568
7,061
2,346
11,629
5,535
0
78,981
W
Camazotz
Kayo729
Camazotz
17,188
8,167
0
12,147
23,711
11,335
4,553
16,547
7,014
0
75,264
W
21,246
13,807
0
7,323
17,564
8,010
0
8,145
9,344
0
145,218
L
3,061
1,225
0
408
16,991
6,170
195
5,106
11,885
0
19,204
L
Ao Kuang
Yacutinga
Ao Kuang
17,822
4,998
0
2,230
25,405
9,416
1,556
9,059
16,346
58,732
0
L
Hades
joaomarc3
Hades
26,950
3,198
814
5,187
25,168
31,786
93
8,627
16,541
70,295
0
L
Ganesha
joaorpf
Ganesha
6,612
1,096
171
513
18,166
17,715
0
4,091
14,075
27,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,994
Gold Earned
57,353
645
Minions Killed
340
0
Camps Cleared
0
2,490,428
Distance Traveled
2,030,976
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,287
389
98
3
0
370,092
0
W
Merlin
17,200
593
180
6
0
454,813
0
W
Ra
13,820
477
95
3
0
405,430
1
W
Hachiman
16,320
563
94
3
0
464,963
6
W
Camazotz
15,825
546
118
4
0
563,622
2
W
Nemesis
16,829
580
158
5
0
601,600
3
L
Mercury
9,370
323
45
2
0
410,946
1
L
Ao Kuang
12,790
441
82
3
0
452,476
2
L
Hades
13,617
470
104
4
0
415,645
2
L
Ganesha
10,289
355
11
0
0
381,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role