Player Matchup

Hercules
Hercules
DankTryHard1305
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,452 Elo+
Solo
Serqet
Serqet
FancyCalf587475
Serqet
Level 92
God Stats
2W - 4L
1,495 SR
Queue Stats
308W - 303L
1,392 Elo+
Solo
Hades
Hades
SlightDragonQC
Hades
Level 123
God Stats
12W - 3L
1,786 SR
Queue Stats
749W - 742L
1,443 Elo+
Solo
Ymir
Ymir
purpleflame1212
Ymir
Level 43
God Stats
1W - 1L
1,699 SR
Queue Stats
137W - 145L
1,381 Elo+
Solo
Pele
Pele
willy y yo
Pele
Level 65
God Stats
3W - 4L
1,510 SR
Queue Stats
127W - 118L
1,383 Elo+
Solo
Team Averages
Level 85
1,598 SR
1,410 Elo+

VS

Team Averages
Level 111
1,441 SR
1,378 Elo+
Nox
Nox
LiteBrite8000
Nox
Level 132
God Stats
4W - 5L
1,584 SR
Queue Stats
542W - 579L
1,391 Elo+
Party 1
Medusa
Medusa
SHAYDOGG
Medusa
Level 150
God Stats
19W - 13L
1,427 SR
Queue Stats
561W - 601L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
TsubakiRain
Ah Puch
Level 49
God Stats
1W - 1L
1,262 SR
Queue Stats
73W - 76L
1,339 Elo+
Party 1
Jormungandr
Jormungandr
cybernymph
Jormungandr
Level 105
God Stats
5W - 3L
1,617 SR
Queue Stats
190W - 206L
1,387 Elo+
Party 1
Scylla
Scylla
lilshay
Scylla
Level 121
God Stats
1W - 3L
1,319 SR
Queue Stats
220W - 218L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 6 / 11
8,660
577
9,583
13,778
14,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 9 / 9
9,280
619
3,711
16,746
7,108
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
8 / 7 / 7
12,105
807
17,140
20,499
18,831
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 8 / 6
12,048
803
10,819
21,429
17,283
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 8 / 9
11,945
796
16,152
17,142
7,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 24
11,290
753
7,649
9,634
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
SHAYDOGG
Medusa
20
14 / 6 / 17
12,970
865
25,108
19,495
8,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TsubakiRain
Ah Puch
16
3 / 8 / 20
10,507
700
14,149
14,343
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
cybernymph
Jormungandr
18
5 / 5 / 26
11,655
777
10,897
16,667
14,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
lilshay
Scylla
20
11 / 4 / 22
12,653
844
21,929
10,816
3,682
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
147
26
Kills
38
38
Deaths
26
42
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
6
11
1.08
L
1
9
9
0.61
W
5
3
24
5.67
W
Medusa
SHAYDOGG
Medusa
14
6
17
3.75
L
8
7
7
1.64
W
Ah Puch
TsubakiRain
Ah Puch
3
8
20
1.63
W
Jormungandr
cybernymph
Jormungandr
5
5
26
3.6
W
Scylla
lilshay
Scylla
11
4
22
5.5
L
9
8
6
1.5
L
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,405
Damage
79,732
89,594
Taken
70,955
65,015
Mitigated
36,023
23,135
Healing
24,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,583
1,332
780
3,063
13,778
14,465
0
7,502
6,276
0
19,370
L
3,711
748
1,410
1,134
16,746
7,108
0
11,203
5,543
0
7,310
W
7,649
1,622
1,570
1,763
9,634
3,916
1,235
4,785
4,849
23,787
0
W
Medusa
SHAYDOGG
Medusa
25,108
16,172
807
6,445
19,495
8,560
2,011
7,892
11,027
0
37,180
L
17,140
2,702
1,701
5,668
20,499
18,831
520
11,373
9,126
32,075
0
W
Ah Puch
TsubakiRain
Ah Puch
14,149
1,403
1,571
1,777
14,343
5,057
752
6,421
7,730
26,748
0
W
Jormungandr
cybernymph
Jormungandr
10,897
2,478
3,429
2,496
16,667
14,808
752
5,600
10,866
29,974
0
W
Scylla
lilshay
Scylla
21,929
1,218
2,227
2,545
10,816
3,682
653
3,261
7,087
32,479
0
L
10,819
555
1,355
3,697
21,429
17,283
0
13,184
8,245
22,810
0
L
16,152
1,462
646
3,681
17,142
7,328
168
11,362
5,780
0
35,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,038
Gold Earned
59,075
137
Minions Killed
138
0
Camps Cleared
0
1,109,633
Distance Traveled
1,206,374
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,660
577
12
1
0
166,016
0
L
Serqet
9,280
619
11
1
0
270,365
2
W
Nox
11,290
753
34
2
0
224,709
2
W
Medusa
12,970
865
37
2
0
224,680
0
L
Hades
12,105
807
39
3
0
211,445
3
W
Ah Puch
10,507
700
24
2
0
244,478
0
W
Jormungandr
11,655
777
23
2
0
249,632
0
W
Scylla
12,653
844
20
1
0
262,875
0
L
Ymir
12,048
803
22
1
0
227,506
2
L
Pele
11,945
796
53
4
0
234,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role