Player Matchup

Ullr
Ullr
AuthenticOeme
Ullr
Level 15
God Stats
10W - 6L
1,322 SR
Queue Stats
54W - 54L
1,380 Elo+
Solo
King Arthur
King Arthur
BiellCunhaa
King Arthur
Level 22
God Stats
22W - 24L
1,327 SR
Queue Stats
79W - 71L
1,102 Elo+
Solo
Fenrir
Fenrir
IvoSsj
Fenrir
Level 20
God Stats
16W - 14L
1,583 SR
Queue Stats
31W - 34L
1,321 Elo+
Party 1
Heimdallr
Heimdallr
Sleepzii
Heimdallr
Level 29
God Stats
11W - 11L
1,500 SR
Queue Stats
262W - 276L
1,387 Elo+
Solo
Cerberus
Cerberus
xX_FACUNDO_R_xX
Cerberus
Level 36
God Stats
26W - 43L
1,654 SR
Queue Stats
138W - 285L
1,224 Elo+
Party 1
Team Averages
Level 24
1,477 SR
1,283 Elo+

VS

Team Averages
Level 25
1,407 SR
1,241 Elo+
Neith
Neith
Brihandyr
Neith
Level 29
God Stats
1W - 9L
1,256 SR
Queue Stats
149W - 177L
1,297 Elo+
Solo
Kukulkan
Kukulkan
Kr3id4sh
Kukulkan
Level 29
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 4L
1,160 Elo+
Solo
Erlang Shen
Erlang Shen
Pantometyl
Erlang Shen
Level 22
God Stats
6W - 5L
1,500 SR
Queue Stats
63W - 57L
1,319 Elo+
Solo
Cthulhu
Cthulhu
iShaKaz7
Cthulhu
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
330W - 295L
1,038 Elo+
Solo
Olorun
Olorun
xXtvprogamesXx
Olorun
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 14L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 8
11,923
628
14,714
9,841
4,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
BiellCunhaa
King Arthur
16
4 / 5 / 4
10,724
564
4,049
12,634
8,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
IvoSsj
Fenrir
14
2 / 6 / 2
9,363
493
4,395
10,483
4,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Sleepzii
Heimdallr
16
7 / 4 / 4
10,305
542
10,005
10,350
3,722
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
13
1 / 4 / 2
9,281
488
3,883
13,028
7,196
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brihandyr
Neith
14
2 / 3 / 5
8,351
440
9,481
9,838
3,650
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Kr3id4sh
Kukulkan
15
6 / 4 / 6
9,510
501
12,820
8,867
6,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Pantometyl
Erlang Shen
4
0 / 1 / 0
5,520
291
387
2,142
815
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Cthulhu
iShaKaz7
Cthulhu
13
3 / 7 / 4
9,002
474
5,525
15,257
9,932
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
9 / 6 / 3
10,425
549
11,375
15,230
5,223
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
21
Kills
20
20
Deaths
21
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
King Arthur
BiellCunhaa
King Arthur
4
5
4
1.2
L
Neith
Brihandyr
Neith
2
3
5
1.5
W
Fenrir
IvoSsj
Fenrir
2
6
2
0.5
L
Kukulkan
Kr3id4sh
Kukulkan
6
4
6
2.25
L
Erlang Shen
Pantometyl
Erlang Shen
0
1
0
0
W
Heimdallr
Sleepzii
Heimdallr
7
4
4
2.25
L
Cthulhu
iShaKaz7
Cthulhu
3
7
4
0.71
W
Cerberus
1
4
2
0.5
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,046
Damage
39,588
56,336
Taken
51,334
28,268
Mitigated
25,806
12,415
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,714
5,356
0
1,730
9,841
4,176
5,450
3,884
5,907
0
72,494
W
King Arthur
BiellCunhaa
King Arthur
4,049
783
705
3,466
12,634
8,478
534
7,154
5,480
0
49,244
L
Neith
Brihandyr
Neith
9,481
5,133
0
3,524
9,838
3,650
1,064
802
9,036
0
44,903
W
Fenrir
IvoSsj
Fenrir
4,395
1,264
871
1,235
10,483
4,696
2,514
7,897
2,586
0
32,686
L
Kukulkan
Kr3id4sh
Kukulkan
12,820
1,825
0
500
8,867
6,186
0
513
8,354
53,560
0
L
Erlang Shen
Pantometyl
Erlang Shen
387
195
0
800
2,142
815
0
0
2,142
0
5,354
W
Heimdallr
Sleepzii
Heimdallr
10,005
3,412
492
1,014
10,350
3,722
351
4,256
6,094
0
41,436
L
Cthulhu
iShaKaz7
Cthulhu
5,525
222
33
1,150
15,257
9,932
0
1,504
13,753
39,323
0
W
Cerberus
3,883
617
999
1,903
13,028
7,196
277
6,529
6,499
29,557
0
L
11,375
5,573
130
4,691
15,230
5,223
0
1,064
14,166
65,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,596
Gold Earned
42,808
394
Minions Killed
339
0
Camps Cleared
0
1,708,949
Distance Traveled
1,436,306
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,923
628
121
6
0
356,957
0
W
King Arthur
10,724
564
91
5
0
335,997
0
L
Neith
8,351
440
92
5
0
369,551
5
W
Fenrir
9,363
493
61
3
0
341,837
2
L
Kukulkan
9,510
501
75
4
0
347,236
0
L
Erlang Shen
5,520
291
11
1
0
69,022
1
W
Heimdallr
10,305
542
75
4
0
365,611
1
L
Cthulhu
9,002
474
53
3
0
340,923
3
W
Cerberus
9,281
488
46
2
0
308,547
0
L
Olorun
10,425
549
108
6
0
309,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role