Player Matchup

Eset
Eset
AldiFeuerzeug
Eset
Level 29
God Stats
2W - 1L
1,702 SR
Queue Stats
27W - 29L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
Azratoth
Cthulhu
Level 10
God Stats
1W - 2L
1,635 SR
Queue Stats
1W - 2L
1,604 Elo+
Party 2
Mercury
Mercury
GiacomoDP
Mercury
Level 29
God Stats
2W - 1L
1,707 SR
Queue Stats
31W - 22L
1,630 Elo+
Solo
Ullr
Ullr
GulagShyteFarmer
Ullr
Level 27
God Stats
5W - 4L
1,643 SR
Queue Stats
132W - 52L
1,660 Elo+
Solo
Jormungandr
Jormungandr
Hodenkrampf
Jormungandr
Level 38
God Stats
1W - 4L
1,328 SR
Queue Stats
46W - 50L
1,448 Elo+
Party 2
Team Averages
Level 27
1,603 SR
1,561 Elo+

VS

Team Averages
Level 38
1,592 SR
1,692 Elo+
Da Ji
Da Ji
Dragonek21
Da Ji
Level 29
God Stats
9W - 2L
1,646 SR
Queue Stats
36W - 40L
1,522 Elo+
Party 3
Ra
Ra
DukeSchnabel
Ra
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 91L
1,848 Elo+
Solo
Achilles
Achilles
Rappsy
Achilles
Level 108
God Stats
1W - 4L
1,416 SR
Queue Stats
24W - 11L
1,763 Elo+
Party 1
Anubis
Anubis
Shínígami
Anubis
Level 29
God Stats
5W - 1L
1,750 SR
Queue Stats
29W - 28L
1,484 Elo+
Party 3
Scylla
Scylla
asdsmite1
Scylla
Level 11
God Stats
3W - 1L
1,649 SR
Queue Stats
37W - 16L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 15
11,339
1,031
5,287
16,672
7,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Azratoth
Cthulhu
16
1 / 8 / 9
10,424
948
6,135
20,886
14,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
GiacomoDP
Mercury
17
8 / 12 / 9
13,006
1,182
14,854
22,813
6,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 7 / 8
13,216
1,201
22,840
18,165
5,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Hodenkrampf
Jormungandr
17
3 / 10 / 9
11,140
1,013
11,364
23,741
12,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
7 / 4 / 25
12,646
1,150
11,511
11,386
4,547
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 7 / 22
11,526
1,048
11,251
11,150
6,122
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Rappsy
Achilles
20
19 / 3 / 18
15,133
1,376
25,704
16,940
7,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
10 / 7 / 20
13,293
1,208
20,832
15,549
7,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
asdsmite1
Scylla
20
10 / 2 / 26
13,751
1,250
24,055
11,106
4,860
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
159
23
Kills
48
48
Deaths
23
50
Assists
111
Player
Kills
Deaths
Assists
KDA
L
1
11
15
0.77
L
Cthulhu
Azratoth
Cthulhu
1
8
9
0.69
W
Da Ji
7
4
25
4.88
W
2
7
22
1.86
L
Mercury
GiacomoDP
Mercury
8
12
9
1.04
L
10
7
8
2
L
Jormungandr
Hodenkrampf
Jormungandr
3
10
9
0.75
W
Achilles
Rappsy
Achilles
19
3
18
9.33
W
Anubis
10
7
20
2.86
W
Scylla
asdsmite1
Scylla
10
2
26
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,480
Damage
93,353
102,277
Taken
66,131
48,144
Mitigated
30,533
2,925
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,287
575
280
387
16,672
7,952
0
7,405
9,267
21,624
0
L
Cthulhu
Azratoth
Cthulhu
6,135
859
768
865
20,886
14,964
0
14,312
6,574
17,464
0
W
Da Ji
11,511
2,709
0
0
11,386
4,547
0
3,908
7,428
0
14,246
W
11,251
1,287
1,818
2,571
11,150
6,122
0
3,441
7,709
32,033
0
L
Mercury
GiacomoDP
Mercury
14,854
6,122
0
451
22,813
6,787
0
12,688
10,125
0
34,241
L
22,840
8,799
0
174
18,165
5,445
0
7,242
10,923
0
55,005
L
Jormungandr
Hodenkrampf
Jormungandr
11,364
2,587
0
0
23,741
12,996
0
14,491
9,250
32,192
0
W
Achilles
Rappsy
Achilles
25,704
10,991
0
1,429
16,940
7,772
0
5,754
10,986
0
42,373
W
Anubis
20,832
1,318
140
6,298
15,549
7,232
0
5,609
9,715
47,673
0
W
Scylla
asdsmite1
Scylla
24,055
2,244
0
1,215
11,106
4,860
0
3,524
7,507
55,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,125
Gold Earned
66,349
180
Minions Killed
219
7
Camps Cleared
7
974,176
Distance Traveled
964,361
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,339
1,031
30
3
0
184,350
0
L
Cthulhu
10,424
948
18
2
2
192,960
1
W
Da Ji
12,646
1,150
2
0
1
206,674
0
W
Ra
11,526
1,048
62
6
1
173,781
0
L
Mercury
13,006
1,182
27
2
1
240,633
0
L
Ullr
13,216
1,201
57
5
3
179,499
1
L
Jormungandr
11,140
1,013
48
4
1
176,734
0
W
Achilles
15,133
1,376
23
2
1
237,803
0
W
Anubis
13,293
1,208
68
6
1
136,056
0
W
Scylla
13,751
1,250
64
6
3
210,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role