Player Matchup

Thor
Thor
Dovyzaz
Thor
Level 12
God Stats
7W - 12L
1,648 SR
Queue Stats
204W - 224L
1,253 Elo+
Solo
Sobek
Sobek
Leroey1
Sobek
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 84L
1,160 Elo+
Party 1
Neith
Neith
Rawmatical
Neith
Level 16
God Stats
8W - 14L
1,338 SR
Queue Stats
37W - 42L
1,106 Elo+
Party 1
Tyr
Tyr
visdow
Tyr
Level 9
God Stats
0W - 4L
1,113 SR
Queue Stats
1W - 8L
1,004 Elo+
Solo
Loki
Loki
woos212502
Loki
Level 25
God Stats
5W - 2L
1,671 SR
Queue Stats
15W - 10L
1,179 Elo+
Solo
Team Averages
Level 17
1,454 SR
1,141 Elo+

VS

Team Averages
Level 23
1,464 SR
1,352 Elo+
Chronos
Chronos
 
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Lumyxx
Ne Zha
Level 18
God Stats
1W - 2L
1,714 SR
Queue Stats
19W - 12L
1,687 Elo+
Party 2
Ra
Ra
Peter0217922
Ra
Level 23
God Stats
10W - 3L
1,172 SR
Queue Stats
52W - 45L
1,194 Elo+
Party 2
Neith
Neith
Sergius312
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,214 Elo+
Solo
Ares
Ares
chrismcl2000
Ares
Level 18
God Stats
38W - 50L
1,435 SR
Queue Stats
103W - 126L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dovyzaz
Thor
9
1 / 3 / 1
6,314
421
3,141
7,843
2,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Leroey1
Sobek
10
0 / 2 / 0
5,735
382
1,673
6,952
4,488
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
9
0 / 3 / 0
5,688
379
1,808
5,606
1,941
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
visdow
Tyr
10
1 / 6 / 0
6,086
406
5,907
9,891
5,506
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
6,079
405
5,267
9,438
2,832
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 0 / 3
7,591
506
6,041
5,431
2,309
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Lumyxx
Ne Zha
13
9 / 0 / 1
8,364
558
5,184
6,177
1,854
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 2 / 5
6,895
460
2,811
7,260
2,219
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
11
2 / 1 / 2
7,200
480
5,291
6,308
1,986
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 2
7,509
501
4,229
6,575
5,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
3
3.5
L
Thor
Dovyzaz
Thor
1
3
1
0.5
L
Sobek
Leroey1
Sobek
0
2
0
0
W
Ne Zha
Lumyxx
Ne Zha
9
0
1
9.5
W
1
2
5
1.75
L
Neith
0
3
0
0
W
Neith
2
1
2
3
W
3
0
2
4
L
Tyr
visdow
Tyr
1
6
0
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,796
Damage
23,556
39,730
Taken
31,751
17,010
Mitigated
14,059
7,566
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,041
1,022
0
2,325
5,431
2,309
298
879
4,552
37,883
0
L
Thor
Dovyzaz
Thor
3,141
1,520
0
1,614
7,843
2,243
90
512
7,331
0
30,820
L
Sobek
Leroey1
Sobek
1,673
68
0
2,163
6,952
4,488
24
2,410
4,542
14,258
0
W
Ne Zha
Lumyxx
Ne Zha
5,184
2,454
69
2,628
6,177
1,854
0
794
5,383
0
40,082
W
2,811
1,240
264
3,122
7,260
2,219
1,094
0
7,135
25,369
0
L
Neith
1,808
530
0
1,373
5,606
1,941
179
3,631
1,975
0
32,962
W
Neith
5,291
1,639
0
2,265
6,308
1,986
1,388
0
6,258
0
34,966
W
4,229
690
0
387
6,575
5,691
77
0
6,275
28,604
0
L
Tyr
visdow
Tyr
5,907
1,727
0
1,462
9,891
5,506
0
4,234
5,657
0
23,765
L
5,267
2,499
0
954
9,438
2,832
550
2,294
7,144
0
26,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
37,559
190
Minions Killed
273
0
Camps Cleared
0
1,238,838
Distance Traveled
1,259,717
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,591
506
71
5
0
264,807
0
L
Thor
6,314
421
52
3
0
203,924
0
L
Sobek
5,735
382
17
1
0
277,618
4
W
Ne Zha
8,364
558
66
4
0
310,570
1
W
Ra
6,895
460
31
2
0
227,382
0
L
Neith
5,688
379
51
3
0
216,572
5
W
Neith
7,200
480
57
4
0
238,337
1
W
Ares
7,509
501
48
3
0
218,621
2
L
Tyr
6,086
406
38
3
0
272,040
0
L
Loki
6,079
405
32
2
0
268,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role