Player Matchup

Tyr
Tyr
DOES NO DPS
Tyr
Level 19
God Stats
16W - 18L
1,536 SR
Queue Stats
122W - 130L
1,424 Elo+
Solo
Discordia
Discordia
Isimp4Dokk
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
Isimp4Nomad
Cthulhu
Level 6
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 2L
1,355 Elo+
Party 1
Team Averages
Level 10
1,453 SR
1,378 Elo+

VS

Team Averages
Level 22
1,562 SR
1,430 Elo+
Hel
Hel
BananPuffBar
Hel
Level 14
God Stats
17W - 24L
1,380 SR
Queue Stats
21W - 27L
1,255 Elo+
Solo
Zeus
Zeus
CptNMorGan305
Zeus
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Neith
Neith
GrislyDrop68
Neith
Level 25
God Stats
2W - 2L
1,806 SR
Queue Stats
8W - 14L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
11,887
699
6,433
15,114
11,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Isimp4Dokk
Discordia
17
10 / 0 / 6
12,701
747
21,670
5,748
2,020
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Isimp4Nomad
Cthulhu
13
0 / 1 / 14
11,481
675
2,285
12,464
11,461
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
9,141
538
3,723
13,182
3,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 0
10,820
636
8,514
10,915
2,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 2
9,634
567
6,071
12,784
2,634
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
4
4
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
3
4
0
0.75
W
7
3
7
3.5
L
1
5
2
0.4
W
Discordia
Isimp4Dokk
Discordia
10
0
6
13
W
Cthulhu
Isimp4Nomad
Cthulhu
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,388
Damage
18,308
33,326
Taken
36,881
24,889
Mitigated
8,176
7,652
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,723
929
2,417
3,020
13,182
3,119
285
7,428
5,754
26,121
0
L
8,514
217
0
480
10,915
2,423
0
7,690
3,225
50,273
0
W
6,433
607
0
5,619
15,114
11,408
1,348
6,160
8,954
0
38,437
L
6,071
2,116
0
1,819
12,784
2,634
295
8,945
3,839
0
39,405
W
Discordia
Isimp4Dokk
Discordia
21,670
408
0
590
5,748
2,020
2,019
2,570
3,178
98,026
0
W
Cthulhu
Isimp4Nomad
Cthulhu
2,285
126
641
802
12,464
11,461
354
3,519
8,945
6,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
29,595
211
Minions Killed
171
0
Camps Cleared
0
959,362
Distance Traveled
820,336
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,141
538
41
2
0
283,270
0
L
Zeus
10,820
636
71
4
0
262,619
2
W
Tyr
11,887
699
50
3
0
361,096
3
L
Neith
9,634
567
59
3
0
274,447
6
W
Discordia
12,701
747
150
9
0
306,915
2
W
Cthulhu
11,481
675
11
1
0
291,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role