Player Matchup

Cthulhu
Cthulhu
GreatSaiyaman96
Cthulhu
Level 8
God Stats
2W - 17L
886 SR
Queue Stats
2W - 18L
735 Elo+
Party 2
Sun Wukong
Sun Wukong
Majinbuu52
Sun Wukong
Level 25
God Stats
2W - 18L
912 SR
Queue Stats
2W - 19L
723 Elo+
Party 2
Jing Wei
Jing Wei
bradders6442brad
Jing Wei
Level 17
God Stats
2W - 10L
1,471 SR
Queue Stats
16W - 26L
1,497 Elo+
Solo
Team Averages
Level 17
1,089 SR
985 Elo+

VS

Team Averages
Level 25
1,544 SR
1,259 Elo+
Chang'e
Chang'e
Boblar3304
Chang'e
Level 25
God Stats
38W - 21L
1,632 SR
Queue Stats
47W - 41L
1,510 Elo+
Solo
Yemoja
Yemoja
HM_staygreening
Yemoja
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 22L
1,161 Elo+
Party 1
Pele
Pele
TH0MASPERD1COU
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
11,326
566
11,203
21,718
24,678
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Majinbuu52
Sun Wukong
12
1 / 6 / 1
10,172
509
9,880
20,188
16,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 1
10,925
546
11,376
14,662
5,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boblar3304
Chang'e
17
13 / 2 / 2
13,266
663
24,272
18,738
14,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 12
12,594
630
12,531
12,759
9,246
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 14
11,332
567
8,052
17,060
6,607
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
16
16
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Boblar3304
Chang'e
13
2
2
7
L
2
6
1
0.42
W
2
0
12
8
L
Sun Wukong
Majinbuu52
Sun Wukong
1
6
1
0.25
W
1
2
14
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,459
Damage
44,855
56,568
Taken
48,557
46,675
Mitigated
30,168
10,106
Healing
23,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Boblar3304
Chang'e
24,272
695
7,664
12,931
18,738
14,315
593
4,602
14,136
88,275
0
L
11,203
827
1,160
2,657
21,718
24,678
56
12,341
9,377
36,353
0
W
12,531
1,341
1,489
241
12,759
9,246
634
3,329
9,430
37,398
0
L
Sun Wukong
Majinbuu52
Sun Wukong
9,880
1,143
912
3,610
20,188
16,407
966
12,691
7,497
0
38,038
W
8,052
709
0
792
17,060
6,607
1,892
3,330
13,730
0
26,528
L
11,376
6,556
0
1,767
14,662
5,590
182
12,212
2,450
0
48,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
37,192
146
Minions Killed
171
0
Camps Cleared
0
1,012,879
Distance Traveled
1,077,854
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,266
663
94
5
0
361,600
0
L
Cthulhu
11,326
566
60
3
0
330,337
1
W
Yemoja
12,594
630
44
2
0
336,019
1
L
Sun Wukong
10,172
509
24
1
0
338,386
0
W
Pele
11,332
567
33
2
0
380,235
0
L
Jing Wei
10,925
546
62
3
0
344,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role