Player Matchup

Da Ji
Da Ji
PeuAls_br
Da Ji
Level 30
God Stats
5W - 3L
1,212 SR
Queue Stats
116W - 164L
1,292 Elo+
Party 2
Merlin
Merlin
Pumped_By_Z4pL1X
Merlin
Level 33
God Stats
1W - 1L
1,400 SR
Queue Stats
9W - 20L
985 Elo+
Solo
Ullr
Ullr
Tikohmin77
Ullr
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 179L
1,243 Elo+
Party 2
Team Averages
Level 33
1,371 SR
1,173 Elo+

VS

Team Averages
Level 21
1,500 SR
1,199 Elo+
Ra
Ra
Nicolasniohh
Ra
Level 11
God Stats
1W - 2L
1,228 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 1
Nu Wa
Nu Wa
hlsamuel
Nu Wa
Level 27
God Stats
6W - 14L
1,771 SR
Queue Stats
22W - 46L
1,286 Elo+
Solo
Loki
Loki
juryaplee1
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
PeuAls_br
Da Ji
13
8 / 2 / 9
11,071
791
9,726
7,838
2,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 2 / 5
11,245
803
17,221
7,945
2,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 11
10,462
747
9,995
10,801
3,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
9,420
673
3,843
14,084
3,188
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
hlsamuel
Nu Wa
11
2 / 10 / 1
8,884
635
9,294
14,537
2,752
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 8 / 2
9,170
655
3,754
12,250
2,916
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
23
Kills
6
6
Deaths
23
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Da Ji
PeuAls_br
Da Ji
8
2
9
6.25
W
10
2
5
6.25
W
5
2
11
5.25
L
Nu Wa
hlsamuel
Nu Wa
2
10
1
0.25
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,942
Damage
16,891
26,584
Taken
40,871
9,232
Mitigated
8,856
4,335
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,843
653
698
1,762
14,084
3,188
63
7,383
6,701
17,001
0
W
Da Ji
PeuAls_br
Da Ji
9,726
3,698
0
0
7,838
2,707
260
3,226
4,612
0
42,956
W
17,221
1,099
0
1,381
7,945
2,993
1,594
3,301
4,644
62,104
0
W
9,995
3,625
0
2,954
10,801
3,532
414
6,682
4,119
0
42,211
L
Nu Wa
hlsamuel
Nu Wa
9,294
5,205
0
3,034
14,537
2,752
20
4,827
9,710
19,593
0
L
3,754
1,556
0
762
12,250
2,916
0
5,043
7,207
0
21,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
27,474
193
Minions Killed
85
0
Camps Cleared
0
730,678
Distance Traveled
649,678
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,420
673
34
2
0
236,530
0
W
Da Ji
11,071
791
54
4
0
263,269
1
W
Merlin
11,245
803
87
6
0
245,573
3
W
Ullr
10,462
747
52
4
0
221,836
1
L
Nu Wa
8,884
635
28
2
0
158,076
1
L
Loki
9,170
655
23
2
0
255,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role