Player Matchup

Merlin
Merlin
 
Merlin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Exodeurs
Ullr
Level 64
God Stats
34W - 23L
1,462 SR
Queue Stats
135W - 110L
1,384 Elo+
Party 3
Vulcan
Vulcan
I---VoX---I
Vulcan
Level 52
God Stats
8W - 13L
1,773 SR
Queue Stats
43W - 48L
1,381 Elo+
Party 4
Fenrir
Fenrir
tributehallyday
Fenrir
Level 16
God Stats
10W - 11L
1,480 SR
Queue Stats
23W - 26L
1,359 Elo+
Party 3
Ymir
Ymir
woolrath
Ymir
Level 29
God Stats
4W - 4L
1,461 SR
Queue Stats
5W - 9L
1,349 Elo+
Party 4
Team Averages
Level 47
1,535 SR
1,395 Elo+

VS

Team Averages
Level 41
1,339 SR
1,213 Elo+
Sylvanus
Sylvanus
Demolish6663563
Sylvanus
Level 66
God Stats
2W - 8L
1,217 SR
Queue Stats
379W - 422L
1,301 Elo+
Party 1
King Arthur
King Arthur
Haenk123
King Arthur
Level 51
God Stats
18W - 23L
1,601 SR
Queue Stats
156W - 200L
1,299 Elo+
Party 2
Fenrir
Fenrir
PHANTOMIRON9
Fenrir
Level 14
God Stats
0W - 8L
1,042 SR
Queue Stats
8W - 32L
1,095 Elo+
Party 1
Hel
Hel
Y so bad8666
Hel
Level 49
God Stats
23W - 20L
1,559 SR
Queue Stats
338W - 359L
1,241 Elo+
Party 1
Artemis
Artemis
schebbre
Artemis
Level 25
God Stats
2W - 11L
1,273 SR
Queue Stats
69W - 90L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 5 / 3
10,740
537
14,778
13,160
4,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
17
1 / 1 / 1
10,167
508
7,821
12,319
6,385
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
17
1 / 2 / 3
10,054
503
11,869
8,383
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 3
11,566
578
11,666
14,413
6,131
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
16
2 / 3 / 2
9,563
478
2,603
13,555
9,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 6 / 1
9,959
498
9,068
25,800
13,271
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Haenk123
King Arthur
17
3 / 1 / 1
10,427
521
12,297
16,233
18,306
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
1
0 / 0 / 0
5,353
268
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

17
4 / 1 / 2
10,287
514
10,188
11,283
3,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
schebbre
Artemis
17
1 / 4 / 4
9,517
476
10,684
13,614
4,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
12
Kills
11
12
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
5
3
1.1
L
Sylvanus
3
6
1
0.58
W
Ullr
1
1
1
1.5
L
King Arthur
Haenk123
King Arthur
3
1
1
3.5
W
Vulcan
1
2
3
1.25
L
Fenrir
0
0
0
0
L
4
1
2
5
L
Artemis
schebbre
Artemis
1
4
4
0.75
W
4
1
3
5.5
W
Ymir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,737
Damage
42,237
61,830
Taken
66,930
29,910
Mitigated
39,586
17,745
Healing
34,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,778
978
0
3,855
13,160
4,585
1,038
9,157
3,903
70,485
0
L
Sylvanus
9,068
2,363
1,052
9,875
25,800
13,271
734
15,800
9,950
48,190
0
W
Ullr
7,821
2,482
0
3,425
12,319
6,385
2,199
2,663
9,026
0
68,000
L
King Arthur
Haenk123
King Arthur
12,297
2,085
0
5,663
16,233
18,306
483
3,233
12,506
0
67,788
W
Vulcan
11,869
3,634
0
1,240
8,383
3,150
176
1,557
6,826
80,405
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
10,188
794
6,205
6,337
11,283
3,355
0
2,850
8,408
77,537
0
L
Artemis
schebbre
Artemis
10,684
5,263
0
5,227
13,614
4,654
0
7,367
6,247
0
64,735
W
11,666
3,890
0
6,185
14,413
6,131
0
3,304
11,009
0
90,553
W
Ymir
2,603
167
895
2,145
13,555
9,659
568
2,575
10,602
39,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,090
Gold Earned
45,543
586
Minions Killed
425
0
Camps Cleared
0
1,828,879
Distance Traveled
1,338,511
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,740
537
116
6
0
326,404
4
L
Sylvanus
9,959
498
88
4
0
254,790
1
W
Ullr
10,167
508
137
7
0
363,908
3
L
King Arthur
10,427
521
110
6
0
405,332
0
W
Vulcan
10,054
503
134
7
0
354,099
2
L
Fenrir
5,353
268
0
0
0
0
0
L
Hel
10,287
514
121
6
0
394,587
5
L
Artemis
9,517
476
106
5
0
283,802
0
W
Fenrir
11,566
578
128
6
0
400,037
2
W
Ymir
9,563
478
71
4
0
384,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role