Player Matchup

Cthulhu
Cthulhu
BachiBuzuk32
Cthulhu
Level 88
God Stats
10W - 3L
1,659 SR
Queue Stats
33W - 13L
1,654 Elo+
Party 2
Zeus
Zeus
Rocklav
Zeus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
wolof31
Cupid
Level 120
God Stats
48W - 38L
1,592 SR
Queue Stats
332W - 225L
1,551 Elo+
Party 2
Team Averages
Level 106
1,584 SR
1,569 Elo+

VS

Team Averages
Level 75
1,687 SR
1,421 Elo+
Chaac
Chaac
Avenged456
Chaac
Level 48
God Stats
3W - 3L
1,775 SR
Queue Stats
207W - 152L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
Flanser
Jing Wei
Level 28
God Stats
8W - 21L
1,532 SR
Queue Stats
137W - 222L
1,196 Elo+
Solo
Ah Puch
Ah Puch
Herculoser
Ah Puch
Level 148
God Stats
14W - 5L
1,755 SR
Queue Stats
288W - 202L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BachiBuzuk32
Cthulhu
16
5 / 1 / 17
13,964
735
19,557
27,037
20,525
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Rocklav
Zeus
17
17 / 2 / 6
14,347
755
28,072
9,968
4,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
wolof31
Cupid
16
5 / 4 / 9
12,719
669
8,332
13,644
5,321
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 8 / 3
10,110
532
12,065
23,744
31,204
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Flanser
Jing Wei
13
2 / 11 / 4
10,948
576
3,484
24,442
10,081
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Herculoser
Ah Puch
16
5 / 8 / 0
12,936
681
16,987
15,185
4,913
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
27
Kills
7
7
Deaths
27
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
8
3
0.19
W
Cthulhu
BachiBuzuk32
Cthulhu
5
1
17
13.5
L
Jing Wei
Flanser
Jing Wei
2
11
4
0.36
L
Ah Puch
Herculoser
Ah Puch
5
8
0
0.63
W
Zeus
Rocklav
Zeus
17
2
6
10
W
Cupid
wolof31
Cupid
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,961
Damage
32,536
50,649
Taken
63,371
29,873
Mitigated
46,198
5,853
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,065
3,203
442
5,339
23,744
31,204
0
15,806
7,938
0
30,703
W
Cthulhu
BachiBuzuk32
Cthulhu
19,557
1,904
16
380
27,037
20,525
105
6,913
19,614
54,848
0
L
Jing Wei
Flanser
Jing Wei
3,484
1,983
527
1,155
24,442
10,081
116
20,485
3,957
0
30,984
L
Ah Puch
Herculoser
Ah Puch
16,987
1,120
0
1,010
15,185
4,913
0
11,400
3,785
63,535
0
W
Zeus
Rocklav
Zeus
28,072
3,212
0
4,218
9,968
4,027
1,372
4,343
5,600
53,103
0
W
Cupid
wolof31
Cupid
8,332
4,517
282
957
13,644
5,321
1,308
5,791
7,653
0
83,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,030
Gold Earned
33,994
239
Minions Killed
164
0
Camps Cleared
0
1,038,583
Distance Traveled
932,898
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,110
532
26
1
0
300,418
3
W
Cthulhu
13,964
735
56
3
0
391,369
1
L
Jing Wei
10,948
576
56
3
0
321,366
0
L
Ah Puch
12,936
681
82
4
0
311,114
4
W
Zeus
14,347
755
57
3
0
317,902
2
W
Cupid
12,719
669
126
7
0
329,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role