Player Matchup

Terra
Terra
Cleft Nuts
Terra
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 100L
1,460 Elo+
Solo
Pele
Pele
Perfectly Minty
Pele
Level 45
God Stats
7W - 9L
1,446 SR
Queue Stats
222W - 196L
1,455 Elo+
Solo
Tyr
Tyr
TheGood005
Tyr
Level 89
God Stats
7W - 12L
1,752 SR
Queue Stats
180W - 186L
1,434 Elo+
Solo
Anhur
Anhur
Tyler what
Anhur
Level 148
God Stats
1W - 1L
1,636 SR
Queue Stats
94W - 74L
1,501 Elo+
Solo
Janus
Janus
peterfamilyguy
Janus
Level 66
God Stats
17W - 17L
1,735 SR
Queue Stats
75W - 66L
1,413 Elo+
Solo
Team Averages
Level 78
1,614 SR
1,453 Elo+

VS

Team Averages
Level 81
1,574 SR
1,509 Elo+
Fenrir
Fenrir
BlPolarPanda
Fenrir
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
132W - 121L
1,543 Elo+
Solo
Bacchus
Bacchus
DottyHendo
Bacchus
Level 77
God Stats
2W - 2L
1,733 SR
Queue Stats
17W - 15L
1,618 Elo+
Solo
Artemis
Artemis
LimberGull32631
Artemis
Level 43
God Stats
6W - 3L
1,500 SR
Queue Stats
306W - 328L
1,417 Elo+
Solo
Zeus
Zeus
Rodrigo3299
Zeus
Level 41
God Stats
3W - 5L
1,543 SR
Queue Stats
93W - 82L
1,502 Elo+
Solo
Chang'e
Chang'e
Spudions
Chang'e
Level 116
God Stats
60W - 49L
1,593 SR
Queue Stats
230W - 225L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 4 / 2
5,795
527
2,924
9,494
3,009
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 1
6,179
562
2,315
7,215
2,131
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
6,022
547
2,635
7,830
5,553
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
7
0 / 7 / 0
4,938
449
2,472
8,588
1,753
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 3 / 0
6,409
583
3,414
6,748
2,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 1 / 6
7,403
673
6,112
7,573
2,340
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
DottyHendo
Bacchus
9
3 / 1 / 7
6,371
579
3,727
4,538
3,818
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
7 / 1 / 4
6,662
606
8,911
5,205
1,243
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 1
6,628
603
4,740
3,808
1,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Spudions
Chang'e
13
0 / 0 / 2
6,932
630
5,989
4,974
1,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
18
18
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
6
9
L
Terra
0
4
2
0.25
W
Bacchus
DottyHendo
Bacchus
3
1
7
6.5
W
7
1
4
9
L
2
2
1
1.25
W
2
1
1
2.5
W
Chang'e
Spudions
Chang'e
0
0
2
1
L
0
2
1
0.25
L
Anhur
0
7
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,760
Damage
29,479
39,875
Taken
26,098
14,661
Mitigated
9,942
12,532
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,112
1,645
0
2,307
7,573
2,340
0
1,730
5,793
0
35,981
L
Terra
2,924
547
769
2,795
9,494
3,009
0
2,154
7,340
18,742
0
W
Bacchus
DottyHendo
Bacchus
3,727
350
540
963
4,538
3,818
0
1,251
3,287
14,814
0
W
8,911
4,549
0
1,070
5,205
1,243
368
1,402
3,803
0
32,970
L
2,315
602
0
2,774
7,215
2,131
0
2,495
4,720
0
27,352
W
4,740
248
0
1,987
3,808
1,084
0
1,955
1,853
40,643
0
W
Chang'e
Spudions
Chang'e
5,989
390
336
3,092
4,974
1,457
0
0
4,799
47,473
0
L
2,635
241
0
3,021
7,830
5,553
0
4,846
2,984
0
35,047
L
Anhur
2,472
1,403
0
1,475
8,588
1,753
0
1,182
7,406
0
22,758
L
3,414
525
0
1,698
6,748
2,215
0
3,779
2,969
40,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
33,996
267
Minions Killed
313
0
Camps Cleared
0
1,111,395
Distance Traveled
1,099,163
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,403
673
70
6
0
245,407
1
L
Terra
5,795
527
30
3
0
234,996
1
W
Bacchus
6,371
579
23
2
0
230,091
2
W
Artemis
6,662
606
44
4
0
208,494
2
L
Pele
6,179
562
61
6
0
269,302
3
W
Zeus
6,628
603
80
7
0
204,322
3
W
Chang'e
6,932
630
96
9
0
210,849
0
L
Tyr
6,022
547
62
6
0
203,423
0
L
Anhur
4,938
449
41
4
0
189,204
2
L
Janus
6,409
583
73
7
0
214,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role