Player Matchup

Merlin
Merlin
Hintmid
Merlin
Level 7
God Stats
3W - 2L
1,690 SR
Queue Stats
3W - 2L
1,597 Elo+
Party 3
Cthulhu
Cthulhu
Jüampi
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,411 Elo+
Party 3
Arachne
Arachne
Shank1997
Arachne
Level 15
God Stats
3W - 3L
1,769 SR
Queue Stats
34W - 42L
1,335 Elo+
Solo
Artemis
Artemis
ZEELEER318
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,165 Elo+
Party 3
Nemesis
Nemesis
mylittlesquirrel
Nemesis
Level 10
God Stats
7W - 15L
1,312 SR
Queue Stats
8W - 19L
1,220 Elo+
Party 3
Team Averages
Level 11
1,554 SR
1,346 Elo+

VS

Team Averages
Level 24
1,451 SR
1,274 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dark0Rage
Ah Muzen Cab
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 93L
1,397 Elo+
Party 2
Nu Wa
Nu Wa
IRONNEE
Nu Wa
Level 24
God Stats
2W - 5L
1,562 SR
Queue Stats
23W - 31L
1,396 Elo+
Party 1
Hachiman
Hachiman
Jäster
Hachiman
Level 7
God Stats
2W - 0L
1,182 SR
Queue Stats
3W - 1L
1,173 Elo+
Party 2
Discordia
Discordia
LittleOsha
Discordia
Level 24
God Stats
7W - 4L
1,486 SR
Queue Stats
28W - 36L
1,202 Elo+
Party 1
Chang'e
Chang'e
Сакакия
Chang'e
Level 18
God Stats
8W - 4L
1,525 SR
Queue Stats
23W - 29L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hintmid
Merlin
19
1 / 3 / 12
12,068
928
15,133
10,695
3,999
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Jüampi
Cthulhu
19
0 / 11 / 17
12,327
948
14,756
24,094
24,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Shank1997
Arachne
20
17 / 12 / 7
16,061
1,235
18,789
26,121
12,806
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ZEELEER318
Artemis
19
7 / 12 / 12
13,828
1,064
17,059
21,825
8,352
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 8
11,736
903
4,582
17,283
5,714
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dark0Rage
Ah Muzen Cab
20
10 / 5 / 26
14,420
1,109
22,524
15,717
6,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
IRONNEE
Nu Wa
20
10 / 4 / 26
14,368
1,105
23,181
18,289
9,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Jäster
Hachiman
19
4 / 8 / 19
12,330
948
6,838
14,366
6,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Discordia
LittleOsha
Discordia
20
17 / 4 / 19
16,359
1,258
29,738
11,339
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 6 / 29
12,788
984
8,492
14,765
9,901
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
162
27
Kills
43
43
Deaths
27
56
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dark0Rage
Ah Muzen Cab
10
5
26
4.6
L
Merlin
Hintmid
Merlin
1
3
12
2.33
W
Nu Wa
IRONNEE
Nu Wa
10
4
26
5.75
W
Hachiman
Jäster
Hachiman
4
8
19
1.69
L
Cthulhu
Jüampi
Cthulhu
0
11
17
0.77
W
Discordia
LittleOsha
Discordia
17
4
19
6.63
L
Arachne
Shank1997
Arachne
17
12
7
1.71
L
Artemis
ZEELEER318
Artemis
7
12
12
1.08
L
2
5
8
1.2
W
2
6
29
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,319
Damage
90,773
100,018
Taken
74,476
55,437
Mitigated
36,783
2,992
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dark0Rage
Ah Muzen Cab
22,524
13,235
0
2,835
15,717
6,421
0
6,842
8,875
0
53,320
L
Merlin
Hintmid
Merlin
15,133
38
0
259
10,695
3,999
0
7,099
3,596
63,700
0
W
Nu Wa
IRONNEE
Nu Wa
23,181
7,935
624
4,056
18,289
9,617
0
9,770
8,519
55,221
0
W
Hachiman
Jäster
Hachiman
6,838
3,420
0
0
14,366
6,306
0
4,796
9,570
0
16,866
L
Cthulhu
Jüampi
Cthulhu
14,756
344
414
0
24,094
24,566
0
16,734
7,360
29,343
0
W
Discordia
LittleOsha
Discordia
29,738
2,714
0
1,125
11,339
4,538
0
1,745
9,594
49,024
0
L
Arachne
Shank1997
Arachne
18,789
13,819
0
2,319
26,121
12,806
0
13,952
12,169
0
31,297
L
Artemis
ZEELEER318
Artemis
17,059
9,467
0
0
21,825
8,352
0
13,158
8,667
0
47,646
L
4,582
820
0
0
17,283
5,714
0
10,468
6,815
0
27,952
W
8,492
1,503
6,519
4,388
14,765
9,901
0
6,736
8,029
30,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,020
Gold Earned
70,265
281
Minions Killed
277
3
Camps Cleared
5
1,110,997
Distance Traveled
957,964
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,420
1,109
73
6
0
184,079
0
L
Merlin
12,068
928
94
7
0
208,867
0
W
Nu Wa
14,368
1,105
54
4
3
195,512
0
W
Hachiman
12,330
948
39
3
0
156,131
1
L
Cthulhu
12,327
948
34
3
1
198,888
0
W
Discordia
16,359
1,258
43
3
2
216,206
0
L
Arachne
16,061
1,235
28
2
1
252,441
0
L
Artemis
13,828
1,064
66
5
0
188,523
0
L
Nemesis
11,736
903
59
5
1
262,278
0
W
Chang'e
12,788
984
68
5
0
206,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role