Player Matchup

Hun Batz
Hun Batz
Fake_Bred
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,451 Elo+
Party 2
Merlin
Merlin
Jimmantha1
Merlin
Level 16
God Stats
23W - 31L
1,087 SR
Queue Stats
36W - 46L
950 Elo+
Party 2
Scylla
Scylla
Shmandy3853
Scylla
Level 22
God Stats
10W - 11L
1,466 SR
Queue Stats
50W - 34L
1,390 Elo+
Solo
Team Averages
Level 18
1,351 SR
1,264 Elo+

VS

Team Averages
Level 35
1,405 SR
1,485 Elo+
Cthulhu
Cthulhu
AkDarkJuan17
Cthulhu
Level 16
God Stats
61W - 56L
1,468 SR
Queue Stats
106W - 126L
1,340 Elo+
Solo
Fenrir
Fenrir
Claytoe69
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 188L
1,603 Elo+
Party 1
Nox
Nox
ManyFaceGod1
Nox
Level 23
God Stats
1W - 3L
1,247 SR
Queue Stats
16W - 19L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fake_Bred
Hun Batz
19
17 / 2 / 2
15,474
774
27,580
13,214
6,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Jimmantha1
Merlin
15
0 / 4 / 7
11,339
567
5,197
11,885
4,772
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
16
3 / 2 / 8
12,328
616
13,380
12,936
4,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkDarkJuan17
Cthulhu
16
1 / 2 / 4
11,076
554
8,720
15,260
10,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Claytoe69
Fenrir
14
5 / 12 / 2
11,779
589
14,416
26,191
11,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 3
11,751
588
5,457
14,468
4,269
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
8
8
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AkDarkJuan17
Cthulhu
1
2
4
1.5
L
Fenrir
Claytoe69
Fenrir
5
12
2
0.5
W
Hun Batz
Fake_Bred
Hun Batz
17
2
2
9
W
Merlin
Jimmantha1
Merlin
0
4
7
0.88
L
2
6
3
0.58
W
Scylla
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,157
Damage
28,593
38,035
Taken
55,919
15,764
Mitigated
25,834
6,458
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AkDarkJuan17
Cthulhu
8,720
277
345
0
15,260
10,366
0
5,518
9,742
32,584
0
L
Fenrir
Claytoe69
Fenrir
14,416
3,567
0
5,689
26,191
11,199
0
7,176
19,015
0
40,184
W
Hun Batz
Fake_Bred
Hun Batz
27,580
11,907
0
222
13,214
6,279
139
4,015
9,199
0
109,827
W
Merlin
Jimmantha1
Merlin
5,197
183
0
453
11,885
4,772
0
5,574
6,311
39,187
0
L
5,457
465
0
400
14,468
4,269
0
6,003
8,465
40,934
0
W
Scylla
13,380
1,213
721
5,062
12,936
4,713
533
4,754
8,182
33,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
34,606
215
Minions Killed
159
0
Camps Cleared
0
1,028,048
Distance Traveled
974,099
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,076
554
53
3
0
339,762
0
L
Fenrir
11,779
589
36
2
0
322,961
5
W
Hun Batz
15,474
774
114
6
0
368,427
4
W
Merlin
11,339
567
65
3
0
320,577
4
L
Nox
11,751
588
70
4
0
311,376
0
W
Scylla
12,328
616
36
2
0
339,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role